>Q:We noticed ORAS had a lower difficulty level compared to previous Pokemon games. What bought you to this decision? Any chance that future games will have the possibility to adjust difficulty level as seen in Black and White 2?
>M: *Raffs* Well Ben, we noticed that the average Pokemon player was to retarded to play through the game without spending a considerable amount of time and frustration on it so we decided to scale down the difficulty level. I mean you have to consider that we were getting desperate calls from flustered parents around the whole world Ben. Most of their mature sons shat their pants several times in blind rage while playing our last games so we've kinda had to adjust here *raffs*.
>Q: Why wasn't the Battle Frontier in the remakes?
>M: *Raffs* I already told you Ben. People aren't interested in such demanding and challenging game aspects anymore nowdays. I mean could you imagine any of those neckbeards actually sitting through all those ludicrously hardcore stuff we had all those years back in Emerald? *Hearty raffter* Just a very small part of the players would have appreciated and made use of such a feature and fuck them am I right? *raffs uncontrolably*
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>>33471998
You guys don't understand anything anymore...
Let me make this simple...
"Core Pairs" sell 15-16 million copies, players include veterans, competitive, children, and casuals.
Remakes sell 12-13 million copies. Nearly all veterans, competitive, children, and casuals buy remakes. It's a game with a region fresh to children and casuals.
Core pairs and remakes cannot be too hard for kids and casual players.
Now we go to "3rd versions." These games only sell 6.5-8 million copies. The player base is mostly competitive and veterans. Due to this fact, GF has the freedom to build features that would only appeal to competitive and veterans like PWT, Battle Frontier, hard mode, gym leader rematches.
Casuals and kids always buy the core pairs with the new region and new Pokemon. A remake with no new Pokemon and a region that is fresh to them will appeal the same way to them as well. But to revisit the same region one-two years after a core pair, casuals and kids are highly uninterested in that.
>>33471998
>BF
>challenging
with the gen 6 mechanics it's about as hard as the Maison, Masuda was just making excuses
>>33471998
>shat their pants several times in blind rage while playing x and y