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Gen 2/3 rom/fan games with modern mechanics?

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Thread replies: 34
Thread images: 8

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Hey /vp/, do any of you know of any other good fan games or rom hacks with Gen 2/3 graphics but with modern mechanics?
Which include Fairy-types, auto-repel, physical/special split, etc?

I'd really appreciate it :D
>>
You can literally make your own with a randomizer
>>
>>33436757
>Wanting the fairy type added
you deserve to suffer
>>
>>33436768
How?
>>
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>>33436770
>still being mad about the fairy type
>September 2017
>>
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>>33436794
>still implying that eventually everyone will get over it
>September 2017
>>
>>33436800
again
>>33436794
>>
>>33436813
t. asspained fairyfag
>>
>>33436770
>>33436794
>>33436800
>>33436813
>>33436823
Can we get back on topic please?
>>
>>33436827
No,fuck off.
>>
>>33436843
You're mean :'(
>>
>>33436823
I don't like the Fairy type but Dragons needed to be nerfed
>>
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>>33436878
Terrible meme.

Now fairy and steel have to be nerfed. We already had apologists like you before and this shit was explained well 100 times on how this addition didn't balanced anything.
>>
>>33436757
Cloud White
Theta Emerald EX
Nameless FireRed
Polished Crystal
>>
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>>33436889
Dragon was only weak to itself and no bulk: the type, and Steel types have to be nerfed since gen 2 t b h.
Also Fairy DID balance Dragon.
>>
>>33437013
>Ice resists dragon and flying now
>Fairy loses it's bug resistance and is now NFE on psychic and grass
>Electric is now SE on steel and steel loses it's psychic resistance
Also let's make poison SE on water
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>>33437013
And think to what are fairy types weak to.

Literally the 2 worst offensive types in game. With their crap basepower topping in the 80-90 BP with anything more powerful being either a signature or shit distribution. While being resistant or immune to 3 of the best attacking types.

Also Fairy didn't balanced anything. It just pushed shitmons and with shit bulk into lower tiers. If they actualy did something, then why is Garchomp still OU? Shouldn't it be more "balanced"?
>>
>>33436916
Thanks. I have Theta Emerald EX already, but I will check out the others you suggested :)
>>
>>33437070
If a mon is OU then it is balanced, OP mons are in Ubers or higher (ex. DPPt Garchomp).
Hoopa-U is OU in SM only because tapus are everywhere
Fairy needs an other weakness, but it provides reliable checks to Dragons
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>>33437043
>nerfing flying types
It's already a mediocre offensive type. Good job on the others, though.
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>>33437193
Im talking about how it's viablity wasn't affected at all. It was already OU in gen 5, and still the same 2 gens later. About what check are you talking about when it wasn't affected at all?
>>
>>33437070
>then why is Garchomp still OU? Shouldn't it be more "balanced"?
Ah, I see you have a great understanding not only of how this game works, but where Garchomp has historically been in the meta before there were fairy types.
Retard.
>>
>>33437216
>it's in the same tier so it's equally viable!
Not how it works, anon. A mon can become less viable while remaining in the same tier.
>>
>>33436889
>>33437070
>>33437216
dumb
frog
poster
>>
>>33437217
>>33437237
I was talking about it's over all viablity by it's jump from gen 5 to gen 6, dumbass.

In gen 5 it was A+ and in gen 6, A. Where the fuck are the supposed fairy types to nerf it, when they barely scratched it? If you really have the boner to shit in 2 posts on how "Fairies gave another check to dragons". That's the point. The actually made steel types even more viable at the point where we have 13 steel types in OU, steel types which buffed it's ground type. GOOD JOB at that.

I won't bother if you get triggered like that. The archive stands still with posts which explained in detail what it actually happened with this faggot type.

>>33437303
i see this everyday, no effect, try something else.
>>
>>33437117
If you already have Theta Emerald, check out Nameless Firered next. It's a 721 hack just like TE and can actually communicate with it like vanilla FR and E, so you can trade between versions, or at least you could with the previous version of TE. I don't know how the latest version's 250 level limit affected things.
>>
Should I play Pokemon Brown before playing Prism?
>>
>>33437400
Skip straight to Prism. You aren't missing much.
>>
>>33437368
>Nameless Firered
Ohh nice. Do you happen to have the CIA download file for it? Can't seem to find one
>>
>>33437043

Good starting point, but as >>33437214 said flying doesn't need an offensive nerf, so instead we can remove ice's rock weakness. Giving ice a dragon resist, while well deserved, make dragon a trash offensive type and fairy is still strong defensivly so lets downgrade fairy's dragon immunity to a resist. Instead we can nerf dragon defensivly by removing its grass resistence, buffing grass more in the process.

This makes rock a bit sad though as it's still shit defensivly, and ghost is still to good, so we can move bug being NVE on ghost to rock.

If we add this we have:

> ice resists dragon, is no longer weak to rock
> dragon is now nve against fairy, but no longer resists grass
> fairy is nve on grass and psychic and no longer resists bug
> bug is now NVE on rock instead of ghost
> Electric is now SE on steel and steel loses it's psychic resistance
> poison is SE on water

Issues at this point:

>I'm worried we overnerfed fairy offensivly, does it need 3 NVE to 3 SE?
> We probably need something else for dragon to be SE on if it is going to have 3 resisters.
> bug still needs an offensive buff, 6 resisters is painful.
> normal sucks
> ghost is a really good offensive type still
>>
>>33437964
5 NVE to 3 SE*
>>
>>33437705
Here's a prepatched rom
https://gbahacks.blogspot.com/2017/03/nameless-firered-project.html?m=1
>>
>>33437331

>>33437217, >>33437237, and >>33437303 are not me.
There is a problem in your argumentation, you are basically saying "fairy buffed steel, garchomp is strong against steel, so dragons are not nerfed by fairies".
Garchomp may only be "barely scratched" but this is still a nerf and you even admitted it.
By the way, Garchomp is just ONE out of MANY dragons.
>>
>>33437214
It's good offensive. SE on 3 attacking types that previously only had two weakness and only resisted by 2 already defensive types and fire which might as well not even be a thing
Thread posts: 34
Thread images: 8


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