>Rules
No megas, broken abilities, broken stat changes, broken moves, or perfect coverage.
Last time I tried sunflora. This time I gave Beedrill a shot.
>Type
Bug/poison
>ability
Technician
>BST
78, 110, 75, 15, 95, 125
>>33241481
why not megas
>>33241491
Because It doesn't fix the shitmon
Most M-beedrils run protect to avoid decimation on first turn
>>33241509
have you not played sm
>>33241509
Mostly personal preference tho
>>33241517
I have, didn't like it.
>>33241544
actually you have directly the speed boost since sm
>>33241590
Oh shit son, I dropped out of competitive after x&y. Consulted old competitive forums when making this.
>>33241481
>Add an item that nullifies abilities
There, Slaking and Regigigas saved
>Add an item that makes the user inmune to recoil and hazards
Talonflame and Shedinja are now better
>Empoleon gets Roost and Competitive instead of Defiant
>Tentacruel gets Recover, and sligth buffs in both speed and Special attack, making it a "Toxapex" better fit for offensive teams
>Pidgeot gets Focus Blast, Nasty Plot and Hyper Voice
>Steelix gets Shore Up, Spikes and Rapid Spin
>Gallade gets Play Rough and Magic Bounce instead of Inner Focus
>Gastrodon gets Stealth Rocks
>Salamence and Gyarados get Brave Bird
>Alolan Muk gets Sucker Punch, better attack and bulk
>Pikachu's Ligth Ball also increases its speed by 30%
>Quick Powder gives Ditto a 30% speed boost when is transformed (This may be a bit too much)
>Meloetta-Pirouette without needing to transform mid battle
>Mega Audino now has Regenerator
>Swellow gets a significant boost in special attack
>Dodrio gets a significant boost in attack, sligth boost in speed and acces to hgih jump kick
>Mega Absol becomes Dark/Fairy
>Houndoom gets Drougth pre mega
>Blastoise gets Shell Smash
How does the metagame change?