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Incineroar in competitive discussion

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Thread replies: 48
Thread images: 10

File: INCINEROAR SETS.png (2MB, 2584x1532px) Image search: [Google]
INCINEROAR SETS.png
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Ok bara anons, let's have a talk, I made few sets for /ourcat/ and I wanted to ask you for your own ideas, we already know about life orb combo or band combo but you can post these too :)

the most common set for incineroar is max hp and max atk+ but I think it's really frail and he should gain at least 100bst in both defences for sake of already high hp, this will make him much better competitive wall and attacker

Normalum Z and sleep gives him 50% to land critical hits
and 200 speed [or more] gives him advantage with tailwind, sticky web or icy wind ect. support, of course trick room sets should have - speed and 0 speed ev's and iv's

I think he's just as good as other mons but underestimated because people don't trying to manipulate his stats or don't want to come up with creative ideas

Quash set was made to slow down faster/dangerous opponents to let the partner hit them first
>>
>>33126604

I know that big root set should have flare blitz in case of sticky web, tailwind ect. but you understand kek
>>
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>>33126604

example of quash synergy in doubles

you can also save custap berry incineroar for the end game to hit with the priority
>>
>>33126636
custap not in gen 7
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>>33126646

yes, because it's different game... jesus christ
>>
>>33126604
Didn't some anon explain to you why Ev spreads such as
>76 HP
>128 Def
>128 Sp. Def
aren't optimal at all?
>>
>>33126604
these are painful to look at
>>
>>33126604
Your EV spreads make no sense. For example, let's look at your Support Kitty set.

Investing 76/128/128 in defenses is worse on both the physical and special side than 252/40/40.

Also, you aren't using natures efficiently. If we kept your janky stat spread, we could achieve the same exact stats by using a bold nature with 76/0/40/76/128/176 EVs and still have an extra 12 EV to spare.
>>
>>33126658

I think they should be, it's hp 3 point bigger than base mega audino [if we use sp. def and def set]

and defences are on the level of 105 bst mon, but you can set it to 100 bst [236] and add rest to hp

>>33126662

kid, this is an rpg, not all out attacking game, if the mon is weak, then we should use EV's to fix him as much as possible, incineroar still can be max hp and atk or max speed max atk, it's your choice, but I think he's too slow for that but have good bulk and atk, this is why I tried to achieve something better than just max one and max another, hp isn't all in the calculations, in other hand slaking would be defensive wall while it's not
>>
>>33126696
No they aren't. Do the math. 252 HP 40 DEF 40 SpD uses the same number of EVs and takes hits better on both sides.
>>
>>33126691

this is why I made this thread, to search for help

>>33126696
I know that mega audino have big defences, but there's ton of mon with that base hp
>>
>>33126696
It isn't even just the evs, which don't achieve anything specific enough to matter. The movesets are just completely mediocre as well. Think of what you want it to accomplish and what pokemon it should be able to deal with and then go from there. It also can't really afford to go mixed without being completely outclassed. Also z-sleep talk is a waste of a z move and is extremely gimmicky
>>
>>33126702

I understand but why you think that 100bst in both defences is shit?

you can do even better;

252 128 128 and + atk nature but? I'm trying to make different sets

you see; I was doing simple calculations;

swords dance +2 = 600 atk
tailwind/sticky web= +2 in speed [400]
>>
I think you should just go with the set suggested by Smogon for VGC, both Moves and EVs.
You can invest extra points in the defenses if you want to survive specific attacks that would otherwise KO you (this tool is useful for that http://www.trainertower.com/new-to-trainer-tower-attack-survival-calculator/) but otherwise your sets are really bad and you should use the standard one.
>>
>>33126736

dude, I don't give a fuck about what you think about HOW EVERYONE SHOULD PLAY THIS GAME, this is math, and we have stats and ev's to distribute whatever if you like it or not, this is all matter of FACT

my sets were made for different combos and it's pretty OBVIOUS
>>
>>33126604
Is intimidate even released yet?
>>
>>33126604
God these are shit.
>>
>>33126604
>That no attacking moves Adrenaline Orb set.
Did you pick up that shit set from Showderp or something?
>>
>>33126752

can you stop trolling? ev's raises base stats and they were made exactly for that

so I made 100bst from 90bst, long ago people explained that base defence matters whatever base hp you have
>>
>>33126763

underage, as you can see it was made for support since there's lot of intimidate users lately, so incineroar will gain +1 speed, you can simply max it's speed with + nature, I made this one because snarl is special damaging move and is best incineroar have to help the partner lower opponents special attack and deal damage at the same time

>>33126760
no, you are just playing smogon
>>
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>>33126778
>It was made for support
>Use stat lowering moves
>"LANDORUS SWITCH OUT"
How you can even think that Leer is a viable move, even in fucking single player, is amazing.
>>
Guys, you cannot read? this guys created those sets for DOUBLES, which means that they will work with tailwind talonflame, mat block greninja, or either follow me users and probably more, I don't know this game that much
>>
>>33126778
Anon, we are seriously trying to help

>>33126788
These are obviously for Doubles, possibly VGC. If you didn't catch that, you aren't much better than him.
>>
>>33126788

>switch out in the same turn

unless landorous will use u-turn it's ded from waterfall or ice punch
>>
>>33126799

leer lowers foe's defences which means that if they are special walls they lose -2 in defences so they can be killed off by earthquake or shit, it's always good to have opponent with lowered stats
>>
>>33126740
I meant that nature / EV combo wasn't optimized. You were already investing in both defense and special attack in that set, using a modest nature. But because Incineroar's base defense is higher than its base special attack, it's more efficient to use a +defense nature and then use EVs to hit the exact same stats. I did the math and you hit the same stat spread with 12 EVs to spare.
>>
>>33126778
>you are just playing smogon
Which is funny because I don't use smogon presets.
>>
Well, ok, not trolling or something, I think that incineroar is shit, but at least this guy is trying to fix him instead of complaining

Incineroar needs to have 100 base in def&sp.def to have any gains from his 95 base HP and there's absolutely no discussion or denial about it
>>
>>33126833
What is this fixation on base stats? That's just part of the stat calculation.

(5+2*[base stat]+[IV]+[EV]/4)*[nature]
>>
>>33126604
>Incineroar
>competitive
two worlds that will never collide
>>
File: Spread.png (294KB, 651x516px) Image search: [Google]
Spread.png
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>>33126740
Listen to what >>33126816 says
A positive nature always gives a % bonus, meaning it changes based on how high the stat you want to increase is. If you increase a higher stats you'll get more "free" points in that stat.

Look at this picture, the stats are exactly the same as your Supportive Kitty set on the top right, except with 3 more points in Special Attack, making it objectively better.
>>
File: SoScared.png (49KB, 120x160px) Image search: [Google]
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>OP is actually serious
>>
>>33126890

CAN YOU FUCKING READ?

the nature was picked ONLY BECAUSE OF SNARL I would use +def or special def or even + speed

>>33126913

are you people fucking DUMB or something? you cannot even read

>simple sets
>ask for help or ideas

>get FUCKING HATE

get a fucking life because you will lose in the real one
>>
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>>33127042
>>
>>33127042
You asked for help and several people tried but instead you responded saying they were stupid and didn't know what they were doing as well as you do. Barafags really are retarded. And I hate all the gen 7 starters
>>
File: sucker gager.png (267KB, 1282x483px) Image search: [Google]
sucker gager.png
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>>33127042

ok chill

I made something like this

looks fun
>>
>>33127096
>Barafags really are retarded.

oh thanks for showing who was posting in this thread, le underages

almost nobody tried to help, help is when you are explaining to someone how to improve but not hating
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>>33127121
You've called everyone who disagrees with you underage which is probably the number one sign that you are actually underage
>>
File: giga impacter.png (220KB, 633x484px) Image search: [Google]
giga impacter.png
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>>33127110

holy kek I love this thread
>>
>>33127190

Forget about return, I forgot to change. Giga impact for high neutral damage, and darkest lariat or cross chop as the last move
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>>33127142

dude, read those people, they started insulting me first and then trolling
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File: 1493343007890.jpg (14KB, 376x350px) Image search: [Google]
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>>33127096
How's your neck doing old man?
>>
>>33127042
I don't know if you're trolling or what. But Incineroar learns Snarl by TM and can be any nature. It will do more damage with the updated EVs because it has a higher special attack.
>>
>>33127493

hmm... maybe you are right, I just thought that giving him + nature will do more damage [with plus nature he have over 200 sp. atk]
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>>33127513
In your spread it has 215 special attack. In the updated spread it has 218 special attack because it has EV investment.
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>>33127531

AH, I see, I'm sorry, I completely forgot about right nature for this one, I concentrated more at his sp. atk, I think that 200 would be better and rest should go into hp
>>
File: supportive kity.png (258KB, 636x486px) Image search: [Google]
supportive kity.png
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>>33127531

fixed it into this without leer maybe
Aguav Berry will be better for recovery
>>
>>33126604
OP really thrown out premium bait to chum us in

Well done, you've won
Thread posts: 48
Thread images: 10


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