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Pokémon Sage 2.0

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Thread replies: 382
Thread images: 56

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Almost 5 years ago, a bunch of anons on /vp/ set out to create something special.
What started out as an effort to create a brand new Pokédex soon evolved into a game dev project the likes of which had never been seen before.
Scores of anonymous posters, all working together on equal footing to cobble together a swan song to the games that had shaped their lives so heavily.
As the months turned into years, new faces arrived and old faces faded away.
A bunch of amateurs, most of which with absolutely no experience, slowly started to assemble a monument to their love for a game about collecting monsters.

Today, we have finally reached a great milestone: the completion of our Demo 2.0. The countless combined efforts of everyone, from simple survey voting anons to masterful artists, has let us accomplish this release.

http://capx.wikia.com/wiki/Demo

This is the link to the Demo page. On it, you'll find a link to the download, along with the feedback and bug report surveys.

Playtime is 8-10 hours.

Yes, this is for real.

If you ever want to help make the rest, post your Discord.

Thanks for waiting for us, /vp/.
>>
THE HYPE IS REAL
>>
hi
>>
We already have a clover thread faggot
>>
This gets the official Smokey's Sage Sunday Seal of Approval™

So you know it's legit

Have fun guys
>>
Here's some music shit.

Sage Music:
https://soundcloud.com/mathias-kristoffersen-2/sets/gen-vp
https://soundcloud.com/mathias-kristoffersen-2/sets/pokemon-sage-ost
>>
>>33113726
Oh fuck, I thought we had a DNF in our hands
>captcha: entry games
>>
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yeah penis
>>
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>>33113726
THE LINK IS UP. COMMENCE PLAYING OF THE 2.0 DEMO
>>
>>33113726
4 years left!
>>
>>33113757
RED BOARDS BLUE BOARDS ALL POSTERS FOLLOW ME HAHAHAHA I TOLD YOU THEY'D DO IT!
>>
>>33113726
>only 3 gyms after 5 (five) years
how do you even manage to work so slowly
like god damn
>>
>>33113726
im so fucking excited i can hardly stand it
>>
s t i c k y
>>
>>33113748
DIGIMON REEEEEEEEEE
>>
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>>33113726
Finally!
>>
>>33113775
it's still 10 hours of playtime so there should be a lot of content inbetween
>>
>>33113775
insane control and perfectionism

the hope is we can repopulate some designers and writers so we can produce the next release in under 2 years. no one works full time on sage as most people have lives
>>
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Enjoy the Demo everyone
>>
>>
Fucking finally
Have fun with it, y'all.
>>
I'm interested in doing mapping, is it hard?

I have shit motor skills so I can't sprite, if you're just making things from tile sets that sounds easy enough?
>>
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>>33113726
Please tell me I can catch Nobunata
>>
>>33113826
Ratatosk is that you?
>>
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I USED TO THINK THAT THE DAY WOULD NEVER COME
I'D SEE DELIGHT IN THE SHADE OF THE MORNING SUN
>>
>>33113829
Lol nah, see ya in 2022
>>
>>33113826
a 10 year old can do rpgxp mapping

>>33113829
no
>>
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>>33113726
That fire goat is too cute.
>>
>>33113829
unfortunately not yet, our bro is likely going to be a game center prize so that won't be until vivace
>>
ITS TIME
>>
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>>33113835
>>33113839
>>33113843
FUCK
>>
>>33113829
ultra rare mon. goodluck getting it in even the finished game, no it's not in this demo

report bugs and glitches, we have been trying to clean that up since june but with way more layers it will be an issue
>>
Can i have my turkey now?
>>
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These are the available pokemon in 2.0
>>
>>33113726
The real sad thing is all these designs will never be in a real game.
>>
>>33113884
YES!!!
>>
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Don't care that it's taken five years. All it has to do is actually get finished & actually be good. Never doubted you faggots okay maybe a couple of times but Christ I'm only human

Posting favourite Sagemon
>>
>>33113887
>Bambo is uncatchable
fuck
>>
>>33113887
>Eluchadon still uncatchable
Maybe in 2025, r-right ;-;7
>>
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>>33113887
>I can get my nigga Hoppanero
>>
I have tears in my eyes right now.

This is gorgeous.

Amazing.
>>
>>33113905
>Famdibo still uncatchable
wtf
>>
Ignore anybody shitposting about clover, good work lads, going to play this tomorrow when I get the chance.
>>
>>33113942
good looking out homie

do you really think we pay attention
>>
Words from us Clover devs. This is some good shit.
>>
>>33113942
fuck off numale evo
>>
>>33113942
You too dude. Sorry about Dunky going into your thread and being a shit.
>>
>>33113754
exactly, pokemon clover is better than this.
>>
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Hey /vp/!

so I've been working on sage music for four and a half years now and it's been fun. I do other cool shit on the side, like put my own twist on the tunes we create. Sage Restrung is a project I started in 2015 to do exactly that, to facelift the entire game's soundtrack past the BW2 soundfont. I've gotten to a fair bit of what we've covered in this demo, and will commit to finish all of the music found in the full build once we get to it. hopefully the game itself will be finished :^)

here's the mediafire link to the cool stuff I've tweaked;

http://www.mediafire.com/file/lhx6ht6y6sdzxwu/vp_Restrung.rar
>>
>>33113954
Yeah penis to that!

Congrats on the release Sage Team!
>>
>>33113954
as someone from sage, i have given you guys help and feedback in the past, keep at it. sucks Aus died a liked a few of their mons alot
>>
>>33113942
yeah penis
>>
>>33113967
Danke, Nimble
I love your stuff
>>
>>33113968
git gud of what!
>>33113978
git gud
>>
Any bets on how long before /pol/ comes along and starts shitting on the MCs :^)
>>
>>33113985
erion admin was almost white
>>
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I am hype
>>
This would have been great two years ago. I have lost interest.
>>
>>33113990
Please tell me you guys went with the brown musclegirl

my benis needs it
>>
>>33113994
man I ain't even gonna roast you this time dunks, cheers
>>
>>33113990
they are white on the inside, that's all that matters
>>
>>33113985
They've done it before. Not much can faze us nowadays
>>
>>33113998
>lost interest
Gain it back you double nigger. This is quality.
>>
>>33113887
>Covfefe is catchable
Yes
>>
>>33114000
that's eronze admin and yes we absolutely did
>>
>>33114001
This is has been a great week
>>
>>33113990
it's true

>>33113994
nice tabs bro ;)
>>
yo so when the fuck are we going to be able to trade pokemon from clover to sage and vice versa
>>
>>33114007
NICE
I
C
E
>>
>>33114015
soon, camerupt just needs to finish writing the script
>>
>>33114015
never, romhacks and essentials being cross compatible is as close to impossible as you can get
>>
>>33113994
Hype to have your face sat on?
DM me
>>
>>33113994
>no Gay Sex with HATS ON
7/10, Jeff
>>
>>33114031
I already had that last night during birthday sex but thanks anyways!
>>
>>33114023
I bet Surbey is in here

Showdown crossover server revival when?
>>
>>33114047
>>
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>five years of development
>8-10 hour demo
>>
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>>33113994
>Apple
>>
>>33114047
fucking enter key

anyway Bigro moved to the middle of the desert so the server for the Sage/Clover showdown is pretty much ded until he reaches civilization again
>>
>>33114054
I mean that's longer than many full professional games
>>
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Thanks everyone, I'm glad we could make it happen
>>
>>33114063
What's longer?
>>
>>33114054
>five years of people with real lives working on a project for free
>producing anything and then giving it out for free
>>
>>33114054
>9 months of development
>27 years of disappointment
>>
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Congratulations all, hopefully the next span won't take 5 more years
>>
>>33114066
8-10 hours is longer than a lot of full fledged games.
What I will admit is that it's short for an RPG, but even then that's like half the length of FRLG.
>>
>>33114069
Dust: An Elysian Tale and Stardew Valley were both made in a smaller amount of time by one person
>>
AWESOME! Great job, Sage devs! You guys get a lot of hate but it's unwarranted. Thanks for putting the time into another release!
>>
>>33114089
can you write my boss a note explaining this? she's been wasting my development time by giving me 9 hours of work a day!!
>>
>>33114103
what
>>
>>33114089
>8-10 hours of gamelay is longer than most full fledged games
In what fucking universe? If you ever play a AAA release and get 8-10 hours of gameplay you should demand a refund. Remember the flak Halo 5 got for having a six hour campaign? That's because it was unacceptable.
>>
>Brave Aguade
I fucking love it
>>
>>33114109
we're not game devs by trade, we're normal folks with jobs and shit who develop sage as a hobby in our free time
>>
>>33114092
how much do both of those games cost on steam
>>
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Yeah she wants the D
>>
>>33114126
15 USD, each.
>inb4 well our game is free
>>
>>33114142
well our game is free
>>
>>33114141
clean out your fucking dock you piece of shit holy hell
>>
>>33114152
fug :DDD
>>
>>33114155
Lol no
>>
>>33113726
YES

YES

FUCKING

F I N A L L Y
>>
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>>33114092
>smaller amount of time by one person
Have you considered the possibility that one person making the games is the reason why they can be made in a smaller time frame? If there's one person, there's no polls for approval. There's no back-and-forth about what to do next, what to focus on, etc. Hell, there's no meetings or anything either. And if you're looking to get feedback from people who actively care to finish the project, that means you have to give them time to get it in. People (most people) have lives outside of Sage, lives that either reward them monetarily (civilized culture refers to this as a "job", but shitposters on /vp/ like you would have no frame of reference) or are socially more rewarding (they get to enjoy themselves in company that isn't a bunch of idiots who contribute nothing telling them they take too long). And then those same people with lives have to implement any changes into the game.

I know this is a radical concept for many, but doing things take time, and when you don't have all day to dedicate to any activity you want, some things don't get done. Sage is really not a single dev's "priority". All of us deeply care for the project and want to see it get done, but at the end of the day, the reality is we can't always afford to be working on it, be it monetarily afford it or emotionally. When we say sage is made in our free time, we mean it. I mean, I keep saying "we" like I've contributed a single thing of value, but you get my point.

Also it's worth noting that Dust isn't in the same situation as us. That dude got $75k to make that game from Microsoft.
>>
>>33114293
Then how did Clover do the same thing
>>
>>33113726
I'll just come out and say it

Is this compatible with a smart phone or am I going to have to buy a new computer?
>>
>>
>>33114309
less democracy, less care for non-meme content, etc
>>
>>33114314
The registries used for Essentials aren't emulatable atm on mobile, no.
>>
>>33114314
if you can find an rpgmaker emulator that works, please share.
>>
>>33114314
I would highly doubt it's compatible with a smartphone
>>
>>33114309
"""""""""the same thing""""""""""""
>>
>>33114309
Because they "just wanted to make a game by /vp/"? I think it's obvious. >>33114321
sums it up. I don't think it'd be fair to Clover devs to say "they didn't care" but I think even they'd admit their standards, and development process, were vastly different.

Also you're talking romhacks VS building a game in RPG maker.
>>
>>33114324
>>33114326

Damn, I had a computer but it got struck by lightning. My monitor and keyboard are still in good condition so if someone could link me an awesome computer at an affordable price I'd be grateful
>>
>5 years for an 8 hour demo
W E W
i wouldnt have it any other way
>>
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>>
>>33114345
what
>>
>>33114345
Hahahahahahahahahahhahahahahahah welcome to my fucking life circa 2013

>>33114348
THAT'S A SPICY GIF
>>
>stuck in a chemotherapy introduction lecture
>then work
>could be playing the game I spent way too much time, shitposting and 'tism helping make for a couple years

Life is suffering

Slugman for plot president
I know it's not going to be relevant yet but I still don't like some of the current lore

Love you bastards, well done.
>>
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>>33113994
>5 years of development time
>still using default essentials UI
>>
>>33114355
>welcome to my fucking life circa 2013
Story
>>
>>33114358
>Chemotherapy lecture
Gib zofran pls
>>
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>>33114348
yesyesyesyesyesyesyes
>>
>>33114341
Why would you rebuild the same engine in RPG maker? That seems pretty pointless when the easily editable rom is already there
>>
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>five years of development
>sixty months
>8-10 hours
>10 hours x 60 minutes
>600 minutes for sixty months

>mfw one month of development is ten minutes of gameplay
>>
>>33114390
>one month of development is ten minutes of gameplay
when you put it this way that actually sounds super reasonable
>>
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>>33114372
Not til week 12 Dr Wunkr
>>
>>33114390
pretty sure the first 3 years of this were just making the dex.
>>
When you say you're looking for writers, what exactly do you expect of them? I have more experience in editing others' writing, but I'd love to help if possible.
>>
Is it possible to change the control scheme, like being able to use DS4?
>>
>>33114425
not innately, but you should be able to do it using joy2con or some equivalent
>>
>>33114423
we've got about 100 people who know how grammar works. we need people who can generate ideas.
>>
>>33114442
That's good. Really takes me out of a hack/ fangame when the dialogue is shit and full of typos.

I only just learned about this fangame like a week ago, so I'm not sure I could contribute plot ideas yet, but I'm so hype to try the new demo.
>>
which starter is the best
>>
>>33114532
foliat
>>
>>33114532
Anyone but grass
>>
>>33114532
are you a bitch?
>>
>>33114532
Depends how big your dick is
>>
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>>33114604
man baby
>>
>>33113726
Trying to access a PC when playing with Wine causes a crash :(
>>
>>33114638
post crash log
>>
>>33114654
this please
>>
This is good game, but it runs like ass on my PC
>>
>>33113726
Thanks anon, been waiting for a while
>>
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So I don't know if the devs are in this thread, but I just got called Simon by the Professor instead of my name just before he gave me my Pokedex. Probably should look into that.
>>
>>33114934
Operating system? He was likely referring to your rival, Simon, standing next to you.
>>
>>33113726
Finally, the second demo! Please finish off the whole game! I can't wait for that one either.
>>
>>33114934
fixed, thank you
>>
>>33114946
Windows 10. Seeing as my rival is Sofia though, it's still a bug.
>>
>>33113726
>>33113744

My discord
@Dr. Lewdicrous#3621
>>
Holy the soundtrack is amazing. Sofia's Battle Theme is awesome.
>>
What the fuck is this shit, this is my 2nd time (prehaps idk) losing to a first Rival Battle. How come the crit chance so high with Kidling.

Sofia a hack.
>>
>>33115265
The crit chance just seems high in general. I've seen a crit almost every fight so far.
>>
>>33115233
You can listen to the confirmed, voted in tracks here: https://soundcloud.com/mathias-kristoffersen-2/sets/pokemon-sage-ost

or the entire list of all music made for the project, voted out, not yet made into the right soundfont or not yet decided on here: https://soundcloud.com/mathias-kristoffersen-2/sets/gen-vp
>>
>>33115328
Great links! Thanks, anon.
>>
Holy shit, 5 years and it's still full of bugs, literally got stuck 3 times on different spots where I couldn't move which required restarting the game...
>>
>>33115486
at least is less than pokemon clover.
>>
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>>33113887
>the pokemon you designed is catchable
>>
>>33115486
Wew screencaps if possible please. Surprised there are spots like that.
>>
>>33115486
stairs in waterfall cave is fixed in a patch we'll put out tomorrow
what are the others?
>>
>>33113726
>only 3 gyms
Haha, fuck off
>>
>>33113726

>Giving everything ice shard

I know I picked the shitty bird but I feel like I'm being overly punished for this.
>>
>>33115517
pokemon clover had 8 gyms and elite four
>>
>>33115558
>pebblosa doesn't learn a rock move before level 20
>spheal's retarded cousin can
This whole beginning area is just a big fuck you if you don't pick the fire goat
>>
>>33115603
>picking easy mode
>>
>>33115558
>>33115603
I love it. I'm panicking trying to do stuff in this game. My team is nearly dead getting to Quaver. Fucking love this.
>>
>>33115603

I'm glad I'm not the only one at least. I don't mind a little challenge but then also giving the gym leader a super potion is a little ridiculous.
Still having fun, just gonna have to grind more apparently.
>>
>>33115665
>>33115603
>>33115558
Take the feedback survey and include it in your feedback
>>
hey i'm going to be releasing a patch with a couple of fixes tomorrow
if you have bugs reply to this post with them and i'll try to fix them
pictures would help
>>
>not naming your Fortifry Wishfish
It's like you have no souls
>>
>>33114317
i fucking love this
>>
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>>33113889
>The real sad thing is all these designs will never be in a real game.
>>
>>33113887
Wait, what is that whale/fish/shark between the fire turtle mid stage and Anvelid's prevo? I don't remember seeing it.
>>
>>33115758
Nurshary. Cameron has one.
>>
>>33115758
Nurshary. Cameron.
>>
Whenever you guys finish this (if ever) I'll probably make a save editor. Looks like a great game!
>>
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>>33115680
please fix this
>>
>>33115680
oh hang on i should tripcode this
yeah, if you have something, let me know
>>
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Rate my team before Quaver Town Gym?

I know I need to grind a bit more and that Ypres is dead weight here, but I'm feeling good. Charlie has Ice Body so if Hail shenanigans are in play here I'll have that going for me.
>>
>>33116017
Fawning might be able to carry you with Double Kick. However, watch out for Snome if it gets Ice Ball rolling. It get pretty ridiculous and easily steamroll your whole team
>>
>>33116017
too many mons
why would you spend so much time grinding
>>
>>33116167
>too many mons

You are aware the vast majority of people fill out their entire party the moment they have the pokeballs for it, right?
>>
>>33116193
so you're a sheep?
>>
>>33116167
>too many mons
>not even 386 mons
>not even a fairy type
>>
>>33116247
what?
>>
Was the Ice Rink crash when playing with WINE ever fixed?
>>
>>33116526
ice rink doesn't exist
>>
>>33116526
Ice Rink got changed to a ice type version of gen 6's terrain moves.
>>
>>33116539
Oh, that's neat.
>>
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>>33113726
Well least it's progress. Sucks that I'm gonna be out of collage by the time this game will most likely gets its 4.0 update, but hyped!

>>33113887
>the nightmare, asteroid turtle and drill spider are out
<
>>
>>33116526
Ice Rink was removed for being a horrible convoluted move that was awful to program.
>>
>>33115598
And about 10% of the quality
>>
>>33116549
This board isn't for children, you know.
>>
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>>33116718
Maybe I should've said university? More acceptable?

But what I'm trying to say is, I'm gonna be a guy in his 30's by the time it's all finished, which is kinda sad.
(also, just now noticed the typo, ops)
>>
>>33116730
>implying college and university aren't the same thing
Limeys pls go
>>
>>33116752
>implying that I didn't imply the same thing
Wut
>>
>>33115730
That's why Nintendo C&D this stuff. So people can stop torturing themselves over the fact that every Fakemon will never happen and never be real.
>>
>>33116768
But canon pokémon will also never be real.
>>
How can I play that on phone ?
>>
>>33116877
It was said earlier in the thread, but it's unfortunately not possible: >>33114324
>>
>>33113887
>almost all of the pokemon catchable in the spand of 3 gyms
what you doin niga
>>
>>33116889
Damn, my toaster is way less enjoyable to play on. Thanks anyway.
>>
>>33116772
You know what I meant... :(
>>
Are shinies implemented in the game yet?
>>
>>33117068
nope.
>>
The grass starter looks best but Fire/Rock is great. What should I pick ?
>>
>>33117101
compromise, box it and use a pebblosa
>>
I never thought this day would happen,goddamn.
>>
>>33116893
It's about half. And the first three gyms is a relatively huge game compared to other Pokemon games.
>>
>>33117116
Goat it is then. The Ice bird is cooler anyway.
>>
Is there a sheet of movepools and stats anywhere ?
>>
>>33117171
Ye, the wiki
>>
>>33117186
Thanks.
>>
Where's the best place to grind before fighting Foster? The route or the cave?
>>
>>33117303
Route 2

it has higher level mons
>>
>>33117303
The route. But, it does depend on what pokemon you have, type matchups and all that. Remember, you're basically shooting yourself in the foot once for every Mon more than 3 you try to use before the first gym.
>>
>Pebblosa grabbing me all these Hyper Potions
Confirmed for god-tier.
>>
>>33117371
you should have seen him before the nerf
>>
I really want to play, but I'm just a filthy phone-poster with no PC. Guess I'll just play Clover and cry.
>>
>>33117372
>At least in the initial demo, Pebblosa proved to be an unexpected challenge with it's multitude of accuracy draining moves.
So why not just run away?
>>
>>33117384
i too would cry if i had to play clover
>>
>>33117388
sand attack was only part of it, his stats were just straight broken yo. 70spd
>>
>5 years for 3 gyms
Yeah this will be C&D before it gets to 6 gyms on how stupidly slow this is going
>>
>>33117408
Nintendo only C&D games that are making a profit.
>>
>>33113887
>chillnobyl and flarrapin STILL not available
Not playing this demo.
>>
>>33117412
Didnt first game got nuked by ninty without even making profit? Also that metroid fan game that had 0 ways of making profits
>>
>>33117437
thank you for letting us know. we are devastated to hear this
>>
>>33117492
No problem!
>>
>>33117412
If this game gets enough exposure (it will) and SOMEONE decides to make a announcement trailer for when the complete game comes out, it will get hit by the Ninti hammer.
>>
>>33113726
Took you fucking long enough. Meanwhile, clover is over here with an almost complete game (In fact, a complete game, but we're working on a postgame rn) while y'all are coming out with the second demo.
>>
>>33117522
it really sounds like you don't even work on clover
>>
>>33117522
>Romhack
lol babby makes a game general
>>
>>33113726
i'd like to be invited to the discord if possible, please! rangifer-tarandus#7272
>>
2.0.1 quick patch
Nothing really substantial

http://www.mediafire.com/file/0o39qwlcaa5h2l8/Sage_2.0.1_Public_Copy.zip

CHANGES:
Added Mangrove and Mom phone numbers on feedback.
Fixed your big bro staring at the wall
Couple of dialogue oddities fixed
Let Chelonite learn Rock Tomb
Fixed some tile errors
Slightly remapped Waterfall Cave

added a bug i'm not gonna bother to fix for this: your mom and mangrove's locations aren't defined properly, will fix in later patch, really unimportant in terms of gameplay
>>
>>33117485
>has a big button on their site saying "click here to donate!"
>0 ways of making profits
:^)
>>
Cull Solacari.
>>
>>33117653
That was quick. Cheers Em
>>
We should nerf penglacier
>>
>>33115558
try catching a mon that isn't weak to ice
>>
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>>
I can't wait for the shits stuck on foster to hit stella and cameron.
>>
Am I an idiot for not being able to figure out the ice puzzle for getting the fishing rod?
>>
>>33118082
Yes. It was made a bit easier by removing some misguiding rocks. Believe in yourself
>>
>>33118097
Never mind I figured it out
>>
>>33117522
Well looks like I have to drop more spoilers in clover general
>>
>>33113726
>cobble together a swan song to the games that had shaped their lives so heavily

So they expected it to be the last Pokemon game they ever played? Or do you just not know what "swan song" means?
>>
>>33118468
it's a swan song because by the time it's finished all the original people that worked on it will be dead
>>
>>33118483
save one
>>
>>33114359
Is there anything wrong with the parts of the UI that haven't been changed? Do you want change for change's sake?
>>
>>33115782
When we finish this, it's going to be open source. You can enable debug mode and do whatever you want.
>>
>>33118712
Yes. It's wrong because it's stealing somebody else's work. The point of sage was to be wholly original last I heard.
>>
>>33118766
Do you want them to build the game engine from the ground up too?
>>
>>33114359
>>33118766
Yeah don't worry about it, that's like the only UI element that we missed, IIRC.
>>
>>33118766
The naming screen's graphics come from HGSS. The code behind it was written by the people who made Essentials, who are being credited (probably; I didn't see any mention of Essentials on the Demo page of the wiki). It's not theft, at least.
>>
>>33113726
Snome is that big?!
>>
>>33118890
That's a Snogre.
>>
>>33113726
Where's my bro Smashiary
>>
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Gonna start playing this now, good job getting the demo out guys.
Also thanks to people posting my animations, sure makes me feel all fuzzy inside knowing other people saved them. I'll guess post the other two that haven't been posted here yet.
>>
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>>33118936
Hyekuza best sagemon
>>
>>33118936
Your animations are fucking great
>>
>>33118936
Would you ever consider joining sage again to make move animations?
>>
>>33119022
>again
>>
>>33113898
This is surely the best sagemon -- great theme and great design.

Where is it in this 2.0 dex?

>>33113887
>>
>>33119103
Not till later in-game I think?
>>
>>33119103
That's just the mons available in 2.0. Icetope will be in a cold area later in the game.
>>
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Thanks for all the hard work, I look forward to see more down the line!!
>>
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I love Anger Point
>>
>>33119135
How much of a monster is Alpint?
I'm still grinding before Foster
>>
>>33119141
Alpint is honestly probably the biggest monster that sage has ever made. In testing I once beat Stella's main with a level 14 Alpint.
>>
>>33119141
A beast, that bulk and power is no joke
>>
>>33113898
>tfw this is the second gif of a fakemon you designed for the game.

Im glad my poison mons are getting love.

Also glad in general to hear any news coming from this game. I wasnt sure if it was still going
>>
>>33119147
>In testing I once beat Stella's main with a level 14 Alpint
MUH DICK
>>
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I'm hype for Foster
>>
So after beating Doucherado over in the saloon, I'm guessing that the southern road leading out the town should be unlocked right?
Yet seems like it's still blocked.

I'm guessing that I'm missing something?
>>
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>>33119160
HAHAHHAHA EAT SHIT HOW DO YOU LIKE PEBBLOSA SPAM FOSTER
>>
I've downloaded it how do i actually play it?
Asking for a friend haha
>>
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>>33119213
Decided to finish him off with The Great One, The Nerfer of Bros.

Cubzero hit fucking hard. It 2-hit my Fawning and Ice Fang hit hard. It didn't lead with Thunder Fang against my Aguade though, not sure if that was a blessing, luck, or design, but god damn that was a good battle.

>>33119209
Go north or east I think. South hasn't been mapped.

>>33119221
If you downloaded it, just run game.exe
>>
>>33118712
He's right, man. It's supposed to be all original, it's just not yet. The demo is imperfect; so it goes.
>>
>>33119209
i don't think we really could have made it more clear
if you don't read dialogue that tells you where to go you're not going to know where to go

>>33119226
or you can listen to this spoonfeeder

>>33119221
there's instructions on the demo page on what to do, read carefully
>>
>>33119226
Figures.

Maybe I'm supposed to trigger an event -somewhere- to unlock the east route, but poking around north seems to lead towards nothing.
>>
Can you play this on mac?
>>
>>33119242
grab the pokéball on the counter.

>>33119246
yes
>>33119226
>>
>>33119246
Download Wine fella. It runs well, just be careful when you leave the gamescreen as it tends to freeze up for me when I do that
>>
>>33119252
not supported on OS X :(
>>
>>33119252
...Oh.

Dammit no wonder I missed it
>>
>>33119262
You can download a program called Wine that lets you run .exe files on mac. There's a guide on the sage wiki for how to set it up, last time I checked.
>>
>>33119305
thanks anon!
>>
>>33118712
>Do you want change for change's sake?

No I want change for the game actually looking fucking original instead of being yet another lazy as shit essentials game that uses all the ugly default assets.
>>
>>33119345
hey if you can do UI go for it
>>
>>33119228
You mean wholly original graphics (and audio) then? Because the code and mechanics won't be original, so to just say "all original" is misleading.
>>
>>33119345
I hardly think the naming screen alone is going to make Sage look like a "yet another lazy as shit essentials game".
>>
Sent a copy of this thread to Nintendo enjoy your C&D.
>>
>>33119400
Show proof
>>
>>33119400
masuda gave us permission
>>
>>33119383
It is extremely jarring to see a crappy default asset in an essentials game regardless of how many screens it is.

Also why the naming screen is still the same style as the official games instead of letting the player simply type it in with their keyboard is beyond me. Protip: it's literally a single line change in essentials.

>>33119348
I have no intention of working on this game; I have better things to do.
>>
>>33113726
I wish GF had some people with brains working for the art department. Those pokemon are incredible, if I was there I would offer to buy them from you guys/get some consultation credit.
>>
>>33119561
>I have better things to do
>>
>>33119621
Yes, I have better things to do. I'm sorry that your game isn't at the top of everyone's mind, Sagefag.
>>
>>33114359
>>33119345
Worry not, the entire game's UI will be getting more attention in the future. It's not been a major point of focus and as a result it's not really cohesive right now and much of it is not as polished as it should be.

>>33119135
>That white pixel below the trunk/stick
Welp.
>>
Why does Minarac hit like a wet noodle?
>>
I'm assuming there's no way to get a Thunderstone yet since the wiki doesn't list it, right? Just picked up a Pomparunt and a Pawther to add to the team and the latter got me wondering.
>>
>>33119670
that's what I assumed from the evolutions missing here>>33113887
>>
>>33119561
You can totaly use your keyboard to type your name, it's in the options.
>>
>>33119712
Yeah, that imagine indicates the presence of items in that way. If an evo is missing you can't get it.
>>
>>33119561
>instead of letting the player simply type it in
Hooooooooly shit how is there a person alive this stupid

Go to the name screen and hit a key on your keyboard.
>>
>>33119670
The stones in 2.0 are a Water Stone (Flowger) and a Moon Stone (Chelonite).
Fire, Thunder, Leaf, Sun, and Dusk stones are all not available.
>>
>>33119561
There's an option to toggle the naming to keyboard numbnuts.
>>
>>33119712
>>33119821
Thank you, I'll still keep it around.
>>
Does Fortifry still not get Wish until Lv 35?

I wanna use it but not if those are the requirements lol
>>
>>33120282

Shit, is that how long I'm gonna have to wait? Because it only just learned water gun at level 21 and this is getting ridiculous.
>>
>>33120313
if this is a real concern for you, you should mention in your feedback that you want an exp share early on. most of us want to push back exp share super late or exclude it completely
>>
>>33120335
IMO if you want to have this late evo you should have Exp. Share somewhat earlier, like mid game.

If you exclude it then Fortifry should evolve much earlier, like at least by Lvl. 25 or so
>>
>>33119787
>>33119867

I didn't waste time playing this game and that UI is the essentials UI for non keyboard entry. Calm down Sagefag. This is why having unique UI is important.
>>
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>>
Stupid question. How do I change the control configuration? I don't mean the buttons "A, B, C" stuff but like, also the movement keys? My keyboard is a bit messed up and the arrow keys are practically useless now, I tried my USB controller but nothing works, it does work with other RPG Maker games though so I have no idea.
>>
>>33120399
>has fat rage
>calm down sagefag
>>
>>33120431
What rage? All I'm doing is calling out the shitty UI. Sagefags are the ones getting overly defensive about it.
>>
>>33120429
There is control changing below the options i think
>>
>>33120440
what parts of the UI are shit? All I've seen looks very fitting and pokemon styled
>>
>>33120429
if you want to play with a controller you need a program like joy2key or something similar that maps your controller inputs to your keyboard
>>
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>>33120440
While pokemon sage has no age restrictions, /vp/ does. If you're going to act like a child, leave.
>>
>>33120429
>other RPG Maker games
From which version of RPGmaker though?
>>
>>33120454
>what parts of the UI are shit?

Almost all of it. But the name screen especially just because it's the default essentials one. The battle UI looks similar to the default one except they removed the boxes and left a bunch of pixelated white shit.

>>33120466
>WAAAAH YOU'RE CRITICIZING SOMETHING I LIKE SO YOU MUST BE A CHILD

lol ok
>>
>>33120508
if you don't like sage you would just leave and ignore it.
yet you're still here insulting the devs so I conclude your only purpose is to try to piss the devs of which makes you look really immature and annoying, I'd recommend you to just leave because you're not getting anywhere with your rant other than appearing more and more stupid with every post you write
>>
>>33120472
Ah, that was the problem, those were on VX Ace
>>
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>see a Sage Thread after god knows how long
>Sage 2.0
>assume that means they're restructuring and finally got their shit together
>it's just another fucking demo
>>
>>33120540
huh? what's wrong with a demo, it's way better than the first one, has 10 hours of playtime and overall is just straight up progress torwards the final game
>>
>>33120514
Insulting the work != insulting the devs. I'm sorry this thread isn't a hugbox to circlejerk about how great Sage is.
>>
>>33120578
I mean if you want sage to improve and be better than what you're doing is certainly not the way to do it, you're just complaining for the sake of complaining and not as constructive criticism
>>
>>33120576
The fact that it's still a demo.
>>
>>33120508
"it looks default" is just an observation, not a critique. what about the default is bad?
>>
>>33120508
>The battle UI looks similar to the default one
What? It's not even remotely close.
It's based off Gen 1/2's battle UI while the default uses HGSS' gigantic boxes.
>>
>>33120602
did you seriously expect the whole game? lol
>>
>>33120621
Read the rest of the post next time.

>>33120612
Read the thread. >>33119345

>>33120589
No, it's constructive. You just don't like it so you're getting butthurt and pretending it isn't.

Non constructive criticism would be if I didn't give a reason for why the UI sucks. But I already have.
>>
>>33120628
I've given up hope of ever seeing the whole game. Dynasties will rise and fall before Sage finishes this shit.
>>
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>>33120668
>Read the rest of the post next time.
>they removed the boxes and left a bunch of pixelated white shit.
Golly gee, my mistake, that changes everything.
Except it doesn't.
Everything is arranged differently, there's different colour schemes and shapes for all the elements and the menu uses a totally different font.

There's not much else that can be done to make it different outside of switching to that scrolling menu Uranium uses.

But this is as different as Fire Red is to Platinum. Same framework, totally different graphics.
>>
>>33120668
I haven't even played Sage since I just learned about it. From an outside perspective, you're coming off as a whiny sperg.
>>
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>>33120725
If anything it's way closer to GSC's UI than HGSS/Essentials default, which is what the status boxes were modeled after.
>>
>>33120741
that's what everyone thinks but he just doesn't get it and continues his whining... baka
>>
>>33120725
>Except it doesn't

Not really. The EXP and HP bars are in the same spots and have identical colors, the name and level is in the same spot, the HP text and the rest of the text looks the same, and the button layout is the exact same except they just resprited it. If anything they just made it worse because of all that ugly pixelation and even the shadow on the gender icon looks uglier now because it's not offset by a lighter colored background.

>>33120741
From an outside perspective you sound like a butthurt fanboy.
>>
>>33120725
>colour
Isn't it illegal in your country to argue? I'm going to report you to the thought police .
>>
>>33120788
How can I be a fanboy of something I haven't even played lmao
>>
>>33118966
see
>>33113832
>>
>>33118936
>>33119009
>>33119022
literally my mom's japanese helioptile/heliolisk
>>
>>33120788
OH NO! THE HP BAR IS GREEN AND THE EXP BAR IS BLUE?! AND ON TOP OF THAT THEY'RE AT THE SAME POSITION AS EVERY GF GAME HAD THEM

whoa, he's right guys, 100% shit UI, constructive criticism right there
>>
>>33120408
nice steel/ice for the 1054
>>
>>33120822
y'see, you're just angry because his critique is oh so clever and smart. don't you know that the EXP bar should actually be in the top left and the HP bar should be a light chatreuse instead of green
>>
>>33120788
>The EXP and HP bars are in the same spots
The player's bars are longer and the enemy's hp bar is in a different position. Also it's not shown in these screenshots but status effects are in different positions and have totally new graphics too.

>and have identical colors
Ever since gen 2 HP has been Green/Yellow/Red and EXP has been blue. What, do you want HP to be purple now just because it's different? This is just stupid.

>>33120788
>the HP text and the rest of the text looks the same
I'll give you that, it's the same font. However the HP numbers are centred instead of off to the right. And the text on the buttons are totally different.

>If anything they just made it worse because of all that ugly pixelation
Both are pixelated though. Are you talking about the white outline? That's also present in the default, look at Capig's health bar.

>even the shadow on the gender icon looks uglier now because it's not offset by a lighter colored background.
I'll give you this too. But that's just purely dependent on the battle background. IMO it should be black and white instead of gender dependent.
>>
Seems like UI hater guy just doesn't really understand the goals or vision for Sage and hasn't paid any attention to its development or legacy.

The point of the game isn't to make gimmicky eyecatches like weird custom UIs that look alien to anyone familiar with Pokémon, or to try to deviate from the Pokémon game formula in any proprietary or feature dense way. The goal is to take the good things everyone loves about the games and try to reach as close to perfection as a group of hobbists possibly can.

Sage doesn't have new battle formats, weird emulator specific UI layouts, new gym progression or flashy graphic artwork. What it does have is an amazing Pokédex in both concept and balance, well written characters, a strong and engaging story, a finely tuned challenge and a meaningful adventure. It doesn't need a ultra intuitive light show neon UI with five new menus and a cool layout. It needs heart, and that's what it has.
>>
>>33120887
Before I decide to play I'm reading through to see others' opinions as anything I should know going in. This guy is shitting the thread up with the most inconsequential complaint. Thank you anon, your post is heartening for what to expect.
>>
>>33120887
>the good things everyone loves about the games
>except for fairy types, those can fuck right off
>>
>>33120935
>implying they're good.
>>
>>33120960
>implying they aren't
>>
>>33120935
That was a consequence of development pacing and process. By the rules of Sage there was honestly nothing to be done about it. It wasn't so much of a "fuck fairy type" decision as it was just a product of how the deliberation on game functions and how much progress had already been made.
>>
>>33120968
>sage existed before fairy types
>and it only goes to the third gym
>>
>>33120994
"My free content isn't coming fast enough! These people with lives outside of being on their computer must be super lazy. Harrumph, time to go post on the Waifu Wednesday thread for the eighth time in the last five minutes."
>>
>>33121016
If you had lives outside of Pokemon, you wouldn't be working on a Pokemon fan game to begin with.
>>
>>33121054
This just in: people can have interests and hobbies without dedicating the entirety of their waking hours obsessing over it, and can healthily pursue those interests and hobbies while maintaining a fulfilling and robust life.
>>
>>33121054
I'm literally walking into my uni now anon...
>>
>>33120801
Because you're getting butthurt about someone criticizing a game. Just like a fanboy.

>>33120822
I said -exact- same colors. Yes the HP bar can be green and the EXP bar can be blue but it looks like they didn't even bother changing the colors even slightly. The result is that it looks generic and unoriginal.

>THEY'RE AT THE SAME POSITION AS EVERY GF GAME HAD THEM

No. XY moved the entire section to the left and compacted it more. SM increased the HP bar size and made the EXP bar to be the same length.

>>33120867
See above.

>Both are pixelated though
Sage's looks more pixelated because there's an ugly tiny white border around everything. Yes, the official one also has a border, but the difference is that the border is around ONE giant box instead of going around a bunch of shit cluttered next to eachother.

>>33120887
You can still make recognizable Pokemon game without making the UI look like shit. Fucking please, your """"vision"""" isn't an excuse.
>>
>>33121095
are you okay?
>>
>>33121095
>I said -exact- same colors. Yes the HP bar can be green and the EXP bar can be blue but it looks like they didn't even bother changing the colors even slightly.
So your complaint is that they didn't make the green slightly darker or something? C'mon, I know you've dug yourself into a hole but you gotta admit that's a petty ass complaint.
>>
>>33121076
If you're allowed to project, than I can too. :^)
>>
>>33121110
I'm perfectly fine. It's the sage devs that have their heads so far up their ass that they think their "vision" somehow excuses them from making a good looking game or trying anything new that I'm worried about.
>>
>>33121128
Just be happy knowing that if Sage miraculously comes out in the next few years, the game will be so out-of-date that it'll be dead on arrival.
>>
>>33121121
>So your complaint is that they didn't make the green slightly darker or something? C'mon, I know you've dug yourself into a hole but you gotta admit that's a petty ass complaint.

Anything that helps the game separate itself as a unique entity from the official games or other essentials games is more significant than you might think. Every single gen uses different UI colors.
>>
>>33121128
it's just that any time someone uses """""word"""" they're either autistic or shitposting so I mean, I'm just wondering if you're having a bad day and that's why you're being kind of a dick for whatever reason
>>
>>33121128
As someone who used to post back when this project started here, the rule of thumb was that no one has the best taste and just because everyone has an idea doesn't make it good. You're bitching about minor things with the fucking UI. Something no one has bitched about up until this point. At all. And you're fighting autistically about it.

I happen to think the UI is fine and if you're so sure that the devs can do better, put your money where your mouth is and show us something better.

Otherwise, quit being a douchebag and offer fixes instead of simple critiques
>>
>>33121144
Nah dude, sorry but you're just being next level autistic about this.
Even fucking king autist himself, Majora, thinks you're going too far.
And he made 50+ minor variations of the fucking team aurum grunts.
>>
Can we stop feeding the troll guys?
He's obviously either shitposting or just had his 8th birthday yesterday...
Neither one makes it worth replying to him
>>
>>33121095
Again I just don't really think you understand what Sage is supposed to be. You're barking up the wrong fangame tree if you want dazzling UIs or proprietary menus. Try Ethereal Gates or Uranium or something. You'll be a lot less angry in the long run. Coristol is bad for your heart anon, and I'm worried about you. Have you tried yoga or meditation?
>>
>>33121178
I don't think he's a troll, he's just dumb and petty. This is /vp/ after all.
>>
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w9qqs.jpg
83KB, 888x499px
>>33121178
>everyone who disagrees with me is a troll!
>>
>>33121095
Terra is that you?
>>
>>33121170
>Nah dude, sorry but you're just being next level autistic about this.

No, I just know bad and unoriginal UI design when I see it.

If the best point you have in favor of your UI is "b-but it looks like gen 2!" then you have a problem.

>>33121153
> and just because everyone has an idea doesn't make it good
Yeah I can tell by how ugly the game looks and how resistant people are to trying anything interesting.

>I happen to think the UI is fine
And I happen to think the UI isn't fine.

>put your money where your mouth is and show us something better
BW
XY
SM
Ethereal Gates
Elite Battle
Garnet
Spectrum
Phoenix Rising
Cremsi Portals

>>33121178
>THEY DON'T LIKE WHAT I LIKE SO THAT MUST MEAN THEY'RE TROLLING

nice meme.
>>
>>33121392
>If the best point you have in favor of your UI is "b-but it looks like gen 2!" then you have a problem.
Your best point is "the shade of green is exactly like this other shade of green!" so you don't have much room to talk.
>>
>>33121407
That isn't my best point though. It's just one my points.
>>
new
>>33121465
>>
When's this game coming out?
>>
>>33121392
Do you know what those three gens you posted have in common? They're on duel screens. They have better graphics. The last two take place in 3D environments. This is Pokemon Essentials. This is by amateurs. Doing something different for the sake of being different is not an indicator of improvement. That's how you end up with blue hair, pierced ears, and being fucking edgy because you think it makes you better than all the kids who made fun of you growing up.

You're basically telling the sage devs that you want them to not be like other games while offering no concrete suggestions as to improve it.
"Wahh I dont like these mashed potatos! I want better mashed potatoes like I saw at these gourmet restaurants but I want them differently than all other mashed potatoes!"

That's what youre saying. You are offering nothing concrete to base your "criticisms" on other than subjective indicators and your own personal taste and your criticisms are so poorly framed and so flimsy that there is little the sage devs can do to pacify those criticisms since the general tone of your posts has been combative and derogatory. If you dont like Sage, that's fine, but dont waste everyone's time bitching about minor details when you have no intention of being a decent human being.
>>
>>33121529
Uh, a bunch of games he posted were essentials.
Like everything after SM.
>>
This thread is so stupid I call it Verlisify
>>
>>33121581
them's fightin' words
Thread posts: 382
Thread images: 56


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