what makes a stallmon a stallmon?
>>33101616
Has the Stall ability.
>>33101616
It has to be t h i c c
>>33101616
>High defenses
>Access to viable recovery
>Good defensive typing ( i.e. not rock/ice)
>A good ability
Bad design,recover,hight spD,Def and hp
>>33101616
Recovery move
Block move/status move
High defense/hp
And Doritos. Lots and lots of doritos
Pokemon that essentially ensure that you do not lose the game, as opposed to flat out winning.
>>33101616
A stallmon is a mon used on stall.
All other posters in this thread seem to have forgotten Dugtrio is the new face of stall.
>>33101616
>High HP, Defense, and/or Special Defense.
>Less impressive offensive stats by comparison.
>Capability to recover HP consistently and/or remove status.
>No abundance of weaknesses.
>Reliance on percentage-based means of damage to defeat the opponent, such as Toxic, Leech Seed, Seismic Toss, Night Shade, Super Fang, etc.
>Typically carries status moves on at least two move slots and relies on them more than its attacking moves.
The more of these you have, the more stally your mon is.
>>33101656
Nah, doesn't necessarily need a good ability. Florges' abilities are useless in singles, but that doesn't stop it from using its recovery and support moves to stall.
>stallmons have to have good defenses and hp
>>33102020
Yeah they do. A stall team with dugtrio is not a stall team to 100%
>>33101616
Basically the team must have answer to most of the metagame.
They can be walls (super walls like fucking pink blob, fucking steel bird), unaware to deal with setup sweepers (Clef, Quagsire), hazzard setters and removals (defensive defoggers like Zap, steel bird, or magic bouncer Sabeye).
Usually you can't make a team for anything, so the most efficient way is make 5 to prepare for as much as you can, and a trapper to eliminate stallbreakers like pursuit trappers TTar, Weavile or 3 fucking penises.
>>33102083
(You)