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Sun/Moon is unplayable

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Thread replies: 122
Thread images: 25

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>buy S/M on release
>never make it past the first town because the game just won't stop with the locked narration and retard hand holding
>months later try again
>feel sick at how closed this open world game has become
>give up again
The intro is so painfully smiley and won't let you go, it takes like 10 minutes for you to even get your first Pokemon having to deal with all this bullshit and even then you're not free to actually play the game. I would have been in Pewter City beating Brock in R/B/Y in the time it takes just to get to your first rival battle in S/M. When does it fucking end? Should I literally just wait for the sequel in a few months, would that take less time and not piss me off as much?
>>
You are right. I kinda want the games to go back to RBY story telling if they're not gonna do it right.
>>
>>33065151
>pokemon
>open world
when and where has this ever been true
>>
I had to force myself to finish it. Such a shitty pacing game

Are kids these days this dense. To have this much handholding

Not making mistake with USM.

Will give gamefreak another chance with better hardware before I call it quits on the games Pokemon
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>>33065173
It will be on the Switch in 2019. ;)
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>>33065167
Fuck off tranny
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>remove grid
>control and force almost all the players movements throughout the game through generic and painfully boring "story" telling
sasuga Masuda san
>>
>>33065151
Play better games
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>>33065173
They were always linear but scripted sequences were less common, its very noticeable when you jump from BW to FRLG
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>>33065210
This
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>>33065151
It's unplayable just from hand holding alone. The games still have NOT given the option to skip the tutorial, and gimmick features like the poke finder. There's no free will in this game at all, only a linear path. And the rival is barely one. Story itself is also shit, but has almost nothing of relevance to the main character. The new Pokémon are designed greatly, but they have the most ABYSMAL speed of any pokemon. 45 base speed for a fucking electric type is sad, but when the new Pokémon also are harder to find, it's like they don't even exist
>>
It actually takes you twenty minutes to get your first Pokémon.
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>>33065151
This board is boring as fuck.
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>>33065217
Yeah but that Lillie development though. Saved the game for me.
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>>33065222
That's what happens when it's a containment board: you have limits
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>>33065151
Imagine being this autistic

>>33065222
This is what happens when there isn't any pre-release hype, or a new game to play.
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>>33065230
Usm is the 3rd version of sun and moon with same cut scenes and same shitty frame rate

People gonna get hyped over a few alolan Pokemon an buy same shit
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>>33065225
Lillie developed into a boring character still and one that went into a "I want to become a Pokémon trainer too! Just like the MC who saved my ass 1000 times!"

It would have been better if she stayed in alola, but instead, she goes to, where else would to you think, fucking kanto. That itself made me have a bad taste in my mouth, because they pandered to kanto AGAIN
>>
>>33065151
What's worse is how shallow the game is. You would probably expect a big dungeon in Wela Volcano Path only to find out that it's just one trainer battle and a cave leading you directly to Kiawe. Where are the dungeons GF???
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>>33065151
Hey, congratulations pokebarneyfag! You finally realized that you need a pokemon related image for anyone to take your shilling seriously!
>>
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>>33065235
Obviously. Watch as more kanto references are dropped and kanto pokemon receive unnecessary alolan forms, while others that deserve one get buried in the dust. Also, they'll be kanto starters for you to pick at the end of the game, because it's not like we've ran out of ideas! Also, you can catch mewtwo and mew in the game, but only if you pre order now!
>>
Poor manchildren pokefags xD
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>>33065250
It's like they wanted you to buy both editions of the game just to make cheap money....
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>>33065151
Nice blog.
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>>33065217
Gotta shove all those Kanto mons down your throat before the new Pokemon.
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>>33065326
If this is what happens for every new generation from now on, everyone should stop buying the games. Kanto is bland, and had nothing special at all. They did it with mega evolutions, and they did it with alola forms. How much can gamefreak keep milking this cow for that doesn't even DESERVE the attention it's getting
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>>33065279
>tfw pirated SM
>still didn't play it
LMAO
>>
>>33065151
>feel sick at how closed this open world game has become
>this open world game
dumbass
>>
Is S/M the most linear game in the franchise?
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>>33065509
Yes.
Even the literal circle that was Unova had more branching paths and optional places to explore, Alola barely has any of that because it's a series of corridors with exposition dumps every five inches.
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>>33065509
Yep. I had never felt more chained to a path in a game since kalos, and that game was also a fucking clock region.
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>>33065225
Lillie has no meaningful development. Any development she seems to have was either already done before you showed up (standing up to her mom by stealing Cosmog) or utterly pathetic (crossing a bridge, fucking really?).
>b-but she goes to Kanto to be a pokemon trainer!!!
Yeah and you never see what she amounts to so the point's moot. Lillie is shit and has a waifu shield a mile wide around her.
>>
>>33065151
dude stfu, the story was epic af

hau was like the best character in the series so far xDDD
>>
>>33065562
This. Literally all she had to do was catch a Pokemon halfway through, battle you two or three times and her not being a bitch about Battles wouldn't feel completely wasted.
Granted, that wouldn't fix Alola feeling like an empty void without Lillie because the game literally only cared about her, but it'd give her SOME reason to exist other than being Waifubait.
>>
>>33065562
lillie
>my moms a bitch
>now im going to dress myself
That's her storyline
>>
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>>33065562
It's like lillie was planned to be something bigger yet GF had no clue what to properly do with her. It's even worse when the entire plot revolves around her and not you. You don't even have a say in the shit that happens. The game obligates you to help her out in the most mundane ways. It's even worse when it's the end of the game and she partners up with you just to progress some "plot"
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>>33065582
Alola itself was a void once you see all the cut content in the files. While we all felt it would have been this huge adventure, instead we got a sitcom where you watch a fucking story between a family that you have no idea about, and no involvement in as well
>>
when you fill the game with 10 hours of cutscenes you don't need to put any actual content in
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I literally can't name 1 single thing I liked about S/M. Just wait for November.
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>>33065217
>. The games still have NOT given the option to skip the tutoria
>20 years later
They really need to add this. Maybe include it as a feature of selecting Hard Mode like from B/W, really wish they'd bring it back (this time without having to beat the game first).
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>>33066384
They would have, but they have to assume the worst case scenario at all times.
>kid acquires Pokemon Cockfuck Version
>is given the option to leave tutorials on or off at the beginning, but because GameFreak is backwards as fuck they won't let you change this option ever again
>kid turns them off because he's a tryhard who thinks he's hot shit even though he's literally never played Pokemon
>proceeds to not know what to do and gets fucked over
>screeches at his parents for a refund because restarting the game proper is a whole different ball game and he doesn't know how because who the fuck reads manuals anymore
>sale is lost because of ADHD Kids who would rather play shitty tablet games that require very little cognitive thinking
This is what GameFreak assumes at all times, which is why Alola's a corridor of interruptions, tutorials, exposition dumps and the bottom screen is literally just a waypoint marker and nothing else.
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>>33065173
Gen 1 and 2 were much more open. After Misty and the S.S. Anne you could do the next 4 Gyms in any order.

Same applies to after you've removed Sudowoodo.

Hopefully they do go back to this with a passion on the Switch, having the story locked to the Gyms (or whatever takes their place like Trials) as little as possible so you can do them in any order you wish.

Only better than BotW did it's beast dungeons. They actually need to have different levels for all of them and have a flag set after each one that increases the levels on the rest so all of them aren't at the same level.

How this wasn't an obvious thing to do for BotW, I've no idea but Pokémon outright needs it to return to the roots of the series and do it better.
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Imagine being so autistic that you insist on posting hate threads for an objectively okay and well-liked game on the daily and constantly spewing your autism whenever someone merely mentions the game
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Everyone in SM always does that double head nod in response to everything and it annoys the shit out of me.
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>>33066789
Same, its so annoying
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>>33065151
It was getting this bad in ORAS, they would just lock off paths simply to force you to continue the game their way.
You can't progress the game as you wish, I still remember in the old Ruby and Sapphire, I was able to skip Brody (by accident) and still progress a decent amount before needing to backtrack to deal with him.
I like SM, I like it a lot more than ORAS, but that is saying a lot.
ORAS had some things that I did enjoy, I loved the Hidden Bases, they were always my childhood favorite.
Most customizable things tended to be.
I just hated being forced to do the story their way, having so much content locked out until half-way through the game, and then having the story rushed so fast through that I lose my whole reason to even want to play at all.
Platinum is still my favorite in term of storyline, blending in the sense of looming threat of the Team that you're dealing with, the fun of progression in your journey, but that was kinda where you started feeling the boot of them trying to limit your journeying which I feel is contrary to the whole point of Pokemon.
It would be so amazing to make an open world Pokemon game, one where it felt big, expansive, and just... like a journey rather than merely just a game.
Pokemon Centers would feel more essential, being prepared would become more important, and you would feel less powerful. More like you are genuinely trying to endure a great long trek.
Keep things like Pokemon Refresh, make it more important for morale and keeping your team healthy and happy.
Some people don't need to do such journeys, they can become breeders and other such types.
I know... it would all require something like the Switch, or a bigger console, but... it would make an epic Pokemon game.
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>>33065151
Stop acting like cutscenes literally make a game impossible to play you ADHD faggot. You can dislike them, but saying it makes the games unplayable is quite the leap in logic.
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>>33066885
It's not that it makes the game unplayable, it's that it makes it unreplayable. I won't through that shit twice, Necrozma !
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>>33066871
Fuck, I mean Brawly.
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>>33066779
>objectively okay and well-liked game
Here is the (You)
>>
>>33066885
Don't be a fucking idiot. There is nothing wrong with cutscenes by nature. The problem is the cutscenes in SM are awful poorly written trite. They can't be skipped and they are around every corner. It's not fun. It makes advancing through the game a chore and replaying even worse. The dialogue is absolutely abysmal and often repeats the same shit throughout the entire game. How many times did Lillie tell you how you're the greatest trainer ever and she wishes she could be like you? How many times did you suddenly find Hau/Lillie/Kukui randomly standing in your path to tell you how your team did their best and they'll heal them cause they have lots of potions? It's all boring as fuck and has no substance.
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>>33066885
actually having ADHD and the cut scenes not being what makes the game unplayable for me, it's probably autism
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>>33065365
>t. gen 5 was my first gen
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>>33066384
It's given, but the problem are the kids. Give me an option at the start of the game, where it says "Do you know how to play?" And it will skip the tutorial if you know how the fuck to play

>>33066423
This sadly.
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>>33067011
Gen 4 was, and gen 5 is my favorite just because it tryed something new. Also, volcarona is my favorite pokemon so it does that
>>
Why did they force a healstation NPC into every cutscene I do not know. If they really thought it was too hard for babbies and they needed more chances to heal they could have at least did it like Gen V. Put doctor or nurse trainers around that heal your pokemon after you beat them and willingly TALK to them. Not forcing it on you every 100 steps in a cutscene filled with unnecessary fluff dialogue. It's not extra healing is even necessary in SM considering how pitifully small the routes and dungeons are.
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>>33065167
T W O
W
O
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>>33067213
S C O O P S
C
O
O
P
S
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>>33066932
They're also bad because you can't even skip them. I could have a faster time to speed run if they were easily removed, but instead they're everywhere. It doesn't help when the waypoints are also marked on the screen, making the game even more linear
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>>33065582
>all she had to do was catch a Pokemon halfway through, battle you two or three times and her not being a bitch about Battles wouldn't feel completely wasted

>give Hau the starter stronger than yours
>have Lillie get attacked on the first island
>before you leave the first island, she says some bullshit like "I'm going to see if Hala can give me the leftover starter so I can protect Nebby."
>halfway through second island, she stops you and says she's started her own Island challenge
>battle her and it's easy like Wally in Mauville
>swears to become as strong as you or whatever and fucks off
>occasionally have her around when Team Skull shows up
>in Aether Paradise, you and Lillie partner up to have a double battle against Lusamine
>Lusamine fucks off to Ultra Space
>you and Lillie do the bullshit at Poni Island, though now the game can pretend she is doing something instead of just waiting for you to clear the path
>complete the final trial together or something
>Nebby can only take you into Ultra Space for some bullshit reason
>Nihilego drops Lusamine and fights you after the rest of her Pokemon are taken out
>everyone gets out of Ultra Space
>you go become champion

You get some meaningful scenes where you endure some "hardships" together and it doesn't feel like you're someone's butler for the whole game.
>>
it's threads like these that make me think the word 'objectively' needs to get a filer
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>>33065167
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>>33065167
If I had a dollar for every gender, it would be two.
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>>33065509
That's BW
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>>33066919
Reminder that /vp/ is the only community that has a gigantic hateboner for SM, mostly because they're filled with nostalgiafags who want easier games with garbage level curves and think that BW was nonlinear.
>>
>>33067200
>gen 5 tried something new

Its the same as any other pokemon game. Omitting old pokemon isn't a creative new feature, it's literally just omitting old pokemon
>>
>>33066516

Thats not open world. Games like Skyrim and fallout are open world. You always had some linear progressions in Pokemon.
>>
>>33069284
Okay, but gen 5 didniy much better and knew how to do it well. Only problem was that the games came out at the end of the DS' life cycle
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>>33069343
BW were fucking garbage games that sold like shit, and they had just as much handholding and focus on autistic characters as SM did.
>map is literally a circle
>>
>>33065204
>blaming ohmori's shit on masuda
haha
>>
>>33069356
>Map is literally a circle

Kalos did the SAME FUCKING SHIT and none of you bitched. Talk about a double standard. And the handholding wasn't as intense as X/Y and S/M. Come to think of it, the games actually were gems. Sure lots of things could have been fixed, but I enjoyed it.
>>
>>33069782
Were you not on this board?

People bitched about kalos too but sun and moon is worse that's saying a lot
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>>33069806
Wasn't because /sp/ was pretty interesting at the time. Red Sox in the World Series were a blast to watch.
>>
When you're so ADHD you can't sit through a few fucking minutes of harmless cutscenes so you can't even play the game and go on 4chan to rant about "muh gen 1" even though it was also pretty slow-paced as well and it had a shit plot too.
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>>33065326
>>33065365
they pandered the fuck out of Kanto for X/Y, 3 years before they had a logical reason to pander with the 20th anniversary. You can't make this shit up, this is a whole new level of incompetence.

pic related is GF face through out the entire development of S/M.
>>
>33069277
I ain't giving you a (You) nigga
>>
>>33067491
That actually doesnt sound as bad
>>
>>33066423
They could throw in an option to take a short test which tests high level knowledge, like what do moves like toxic, SDance, DDance or Calm mind do. Kids won't know it
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>>33065225
>development
``ROOK ANON IM NOT AFRAID OF BIRDS ANYMORE!!!´´
``ROOK ANON I CHANGED MY CLOTHES´´
liliefags are worse than cynthiafags
>>
>>33065167
two (2)
>>
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>>33065217
>tfw combee an unevolved shitmon has higher speed than the majority of alolas pokemon (barring legendaries)
>>
>>33065151
>ADHD kiddie can't stand a game spending 10 minutes being slow at the start
yeah I don't like it either, but quitting makes you a fucking baby, but you're probably just shitposting anyway
>>
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>>33065574
>being this bad at baiting
look kid heres a (You) and try harder next time k?
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>>33066789
for me its the:
>put hands in waist
>tilt head
everybody does this at least once in the game, Mom being the prime example
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>>33065225
>Lillie development
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>>33072539
the absolute garbage animations wouldnt be so bad if half the game wasn't a cutscene that focused on them
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>>33072524
>Vikavolt is a bug electric
>Expect high speeds
>Instead get shit on by piss poor speed
>Attack is massive
>Learns very few that can pack a punch


I swear they wanted to make them as bad as they could be
>>
>>33065151
To be fair, it gets better later on, but I have no interest in replaying the games anytime soon because the first island, maybe even two are just atrociously slow
>>
>>33072638
play gradius
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>>33069277
Many other fan communities have controversy over SM but you're right in that /vp/ is full of idiots who don't realize all the games are piss easy or that BW doesn't have damn near all the problems they have with XY and SM
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>>33072869
Every game is piss easy. We want challenge because we've played them for so many years and expect some challenge
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>>33072928
I dunno, after twenty years of consistently easy games, I expect easy games. Maybe I could hope for harder games, though personally I have plenty of fun without it, but I have absolutely no logical reason to expect any challenge out of a Game Freak Pokemon game.
>>
>>33072959
Obviously we expect an easy game, but I want something new. Gamefreak has been very bad on this, and they have to step up their game
>>
>>33065151
Just play any other Pokemon game. While BW/B2W2/XY may be linear trash, at least they still feel a LITTLE like games. SM are interactive movies that you could just watch someone else play on Youtube and get the experience that way.
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>>33065235
>Usm
>>
>>33066516
i dunno. non-linearity is cool and all, but i can't trust gamefreak with it consudering red/blue, and gold/silver had shit level scailing.
>>
Whoever was in charge of the distribution rates of Pokemon in SM really needs to work in another field. Someone on the team really loves Wingull/Pelliper because everytime its featured in a Regional Dex, it can be found in nearly half the routes in the game with at least a 30% encounter rate. It's ridiculous.
>>
>>33072869
>>33072928
They should have no reason to not have a have

Easy
Challage
Master

Modes.

Kingdom hearts has it
>>
>pokemon
>open world
>>
>>33073461
It takes time to balance them they could be spending on other things.
>>
>>33069374
except XY was directed by masushit and what did we get? shit rivals that do the same shit as lillie and interrupt you with stomach churning friendship cutscenes. oh and don't get me started on that lucario worshipping bullshit.
>>
>>33073625
I absolutely hate this. Black and white did the same with N, but it was a feeling that was more genuine. This, on the other hand, was false and felt like it was made of plasitic just to get some kids to get some emotions going
>>
There should be an option that trainers use pokemon related to player's highest leveled mons, like gimmick trainers using mons 5 levels below player's or champion using mons 3-5 levels higher. Make it activated by a konami code when you're in a player's room so the retarded iphone kids can't turn it on accidentally
>>
>>33073557
they don't do shit with their time now
>>
>>33065151
Oh fuck, you are so right. I just restarted my game and it took AN HOUR 15 MINS to reach the first Pokecentre for me to get my pokes from Pokebank. It doesn't end there though. After the pokecentre, you are forced to go to the trainers school, to learn how to play!
The most annoying part comes near the end, SRing for a good Tapu Koko, where you have to sit through 30 mins of the most annoying cutscenes known to man before you even get to see which nature you got. AAAAAAARRGGHHHHH.
>>
>>33065151
I've done the exact same thing, it really truly sucks. I was so pumped for it too.
>>
Is there any way to pirate the game on the 3DS? I really wanna train some of the new mons cause I've trained the old ones to death on ORAS, but I don't wanna pay $40 to sit through some kiddy hand hold bullshit for the whole game.
>>
It's crazy how people were hyped for red and blue in games. But the game was so trash. People didn't even finish game to get too battle them
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>>33065988
What about the ride Pokémon replacing HMs? and ... uh ...

Hair styling? That one Pokepelago island where you can grow berries easily too. That's about all I got.
>>
>>33074046
The only thing that I liked was the new beast balls. Just saying beast balls makes me smile. I also had a crush on professor homo and the game would have been a lot more fun if we went from island to island looking for tall grass to fug each other without getting caught by kahunas, your mom, Lillie, the tranny or that annoying little twerp.
>>
>>33073986
http://3ds.guide/
>>
>>33065509
>region is four islands
>more linear than a literal circular-path region
I don't know how they did it. But that's Gamefreak for ya. Kids don't like to explore. They want the game to be done.
>>
Sun and Moon are absolutely and truly okay games. They're not the best, but they're wonderful after the unfinished abortion that was XY.
>>
>>33073925
Or you could just kill Koko then go refight the league and it'll reappear, without all the cutscenes. You fucking retard.

Sure is summer in here.
>>
>>33074685
You're the fucking retard. It's a thread complaining about the massive cutscenes and that is still one of the absolute worst ever. Sorry if you have the brain capacity of a magikarp and are too dumb to realise that.
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>The game for children is too easy
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>>33075067
But Pokemon games are easy, just grind and press buttons
>>
>>33072520
>>33068820
>>33067213
well technically trannies respect the idea of two genders, they just want to be the other
>>
Hey faggots, I just got a great idea. If Pokemon isn't tear-your-hair-out difficult or dark and gritty enough for your mature adult tastes, why not try playing a game that isn't aimed at 8 year old boys?
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I'm all for games being plot-based, as long as the plot is interesting. With Pokemon, the later games seem to focus more on narrative, but don't do much to make things interesting. You're given the bare minimum regarding these characters and who they are, and their personalities aren't all that special, either.
That said, even though Pokemon SM are some of my least favorite Pokemon games and I dislike the plot, I don't hate them. People here are too negative about the series as a whole.

>>33075617
You can have a good plot without being overly dark or gritty.
>>
>>33075874
this so much
>>
>>33075874
Pokemon core concept is garbage for good narratives
Thread posts: 122
Thread images: 25


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