I think the answer to the walking animation in data is answered here
https://mobile.twitter.com/TakaoUnno/status/884651172572811264
Also they he can usage of engine for sun and moon
Great explanation why so many polygons in Pokemon models
>>32997229
Man gen 8 can really have awesome graphics the guys in charge are smart just 3ds hardware so shitty
>>32997182
>fascinating
>sun and moon
>>32997252
Not about sun and moon only. The whole mindset about how game freak creates models and animation.
Generation 8 will be made by them. So better get used to them
Walking and running animation
No joking, this is indeed fascinating and they actually acknowledge the walking and running animations.
But why did they made them?
Can someone who isn't Google Translate go through this shit?
>>32997182
so now following pokemon planned after all? that's shit
>>32997229
>just joints
>no rig
Nani??
>>32997243
Charge your phone, nigga.
>>32997243
This
>>32997243
>1%
Why do people let there phones drain up until they shut off? You're just shortening your battery life.
But yes, this is very interesting.
>>32997182
>Takao Unno
>>32997182
>gamefreak were the good guys
>3ds hardware limited their vision
Holy shit at the texture limit and polygons count
There's probably more, but this has been doing nothing but confirm most of my suspicions. GF's dev team is not incompetent, at least for the most part, they're way to ambitious. They made something the would work amazingly on a powerfull enough system, but the 3DS just can't keep up with it.
>>32997351
Thanks for charging your phone mate
>>32997393
Yeah same thought. People think gamefreak is lazy some aspects they there but in game models. They are from lazy
But they should toned it down because it some big lag during battles
>>32997293
>No joking, this is indeed fascinating and they actually acknowledge the walking and running animations.
>But why did they made them?
Because thats what Pokemon are doing in PokeFinder spots? Walk, fly, float and run?
I think its time to realize they did those for the Pokefinder. They did all of them because obviously USUM will have more Pokemon and more pokefinder spots
Also because it would be beneficial for any future use, simple as that
>>32997364
That is miniscule for texture limits. Standard is 1024x1024 for small scale stuff.
Let me know when Blastoise/M-Blastoise stops shooting things from his mouth and fires from his cannons instead.
>>32997428
Yeah, on something like the Wii U. Not the 3DS,
>>32997393
>>32997411
They are incompetent with 3ds. You should work with the stuff you have in hands. Saying "welp i wanted to do something better but 3ds cant handle it, now the game will suck because of that, oh well" shows how they cant work with 3ds. Other developers used 3ds just fine.
>>32997439
>Other developers used 3ds just fine.
I've played other games with good models that also lag. So no, not really.
>>32997439
this
Even with the best hardware you can design outside of its limitations.
>>32997428
That's why I holy shit. If they have the proper hardware the can raise the texture to 1024x 1024x and the graphics would look amazing
>>32997443
Not as much as Pokemon, show me at least one thats as laggy as SM and doesnt even use 3d most of the time
>>32997439
They just wanted to future proof the Pokemon. They done it. I'm not saying gen 8 will be amazing but graphical upgrade will be massive
Anyways if you have a 3ds it's pretty decent holding this fine
>>32997455
You're expecting gen 8 to be amazing etc only because it has more power being on Switch
Dont be surprised when it turns out the game looks and works really poor because GF isnt used to big consoles
>>32997439
Other developers don't have to make 1000 high quality models for the playable characters alone
>>32997453
>Not as much as Pokemon
Yeah because they're usually not turn based games. And almost all of the game is 1v1 battles where the models barely lag at all so it's still fine for the most part.
>>32997467
Did you even read the article?
Game freak is very competent on the models and graphics side
>>32997477
Did you not noticed it backfired in SM? Did you not noticed that for ages Pokemon games were mediocre graphic wise? Of course they will try to show they're so competent in the interviews but the results show us the real state of their professionalism
>tfw gamefreak was innocent all those years
>and we shitted on them
;_;
>>32997485
It's hard to explain. So explain alot if it but the 3ds is awful awful awful
It just needs better hardware that's all
>>32997489
this, we fucked up, apologies.
>>32997393
That's why i laugh at those retards who wanted pkmn to remain on the 3DS and never progress to the switch.
>>32997489
>>32997515
This fucking fanbase
Enjoy your empty and unfinshed games. BUT AT LEAST GF IS AMBITIOUS WHEN IT COMES TO POKEMON MODEL DESIGN. How touching, im gonna cry, im so moved!
Takao unno didn't this interview because of damage control of graphics in sun and moon
This is small if publication CGworld
>>32997528
lol yeah the models have nothing to do with no postgame and exploration.
>all these people who think this excuses game freak's incompetence
Alright, let's clear up some shit. I'm not exactly an expert on this kind of stuff, but from what I understand:
When modeling for games, you usually make a high-poly model first(which is referenced in the article), which usually has hundreds of thousands to millions of polygons. These models then get used for normalmap baking and other shit, and then you make a low-poly version of the high-poly model to be used in-game. So if they needed to make relatively higher-poly models for better hardware, they can simply refer back to the high-poly models they made before and make higher-poly low-poly versions of those models. But, the problem is that these current in-game, low-poly models aren't optimized enough for the 3DS hardware, and it lags the game. Not only that, but these "future-proofed" models, as they are in XY/SM, aren't high-poly enough for the current gen. They would probably need a bump for the Switch, from 10-20k counts to 20k-30k counts.
>>32997528
The graphics and game play and story writing
3 different aspects of a game
>>32997243
>>32997360
>>32997489
>>32997515
>tfw people will miss this thread and still shit on GF and anti hype the fuck out of Gen 8
>it ends up looking like Ga-Ole
>it'll be too late to apologize when Masuda or Ohmori dies next year
>>32997528
>the knife is the murderer, not the guy wielding it
>>32997541
Thing about it is, Pokemon right now is like n64 graphic levels
It doesn't even have to New gen hardware level. Too see the massive difference
>>32997546
Facts
>>32997562
No, it really isn't.
It's just lower resolution than N64, but that doesn't mean the N64 can handle all those polygons.
>>32997546
>it ends up looking like Ga-Ole
It won't, thankfully.
Also there are reasons for 3DS Pokemon games running like shit beyond just the graphics, not that people here listen when you mention them.
>>32997631
>It won't, thankfully
What did he mean by this?
>>32997631
>It won't, thankfully.
>thankfully
N-nani?!
>>32997252
>sun and moon
>not fascinating
They're the best games in the series. Fuck off back to r/pokemon.
The games will be good
>>32997611
Yeah maybe not n64 but like 3ds hardware is like 12-13 years old
Hand phone power
>>32997293
>But why did they made them?
PokéFinder and maybe for walking animations when they start making games for Switch.
>>32997562
>n64 graphic level
You've never played or even seen an n64 game have you?
>>32999138
It's not GameCube level that's for sure
Whatever the hell in between
>>32999013
It's a processor that's been gimped for usage in the 3DS. I'll grant the hardware is dated still, especially compared to the X1 model of Tegra, but it can still do shit the N64 can't.
>Gamefreak intentionally made Sun and Moon shit so future games would look better
Based Gamefreak. Thinking of the future at the expense of the present. Such brilliance.
>>32998816
You best fucking kill youself.
>>32999414
this whole thread gives me hope for the switch game being absolutely epic
>>32999177
SM's models are better than Colosseum's.
If there really are no following Pokemon in USUM Gamefreak isn't getting my money. That's the only thing that would have made me consider going back to Alola.
>>32999524
There isn't. So save your money
>>32999503
Pokemon collessum models were modern for there time to begin with
>>32999438
Absolutely epic in graphics for a mainline Pokemon game sure but if you think it's gonna look like an AAA game or pokken models. That's not what's gonna happen
>>32997422
>pokefinder shiny zekrom
KEK
>>32997631
>thankfully
Have you seen how Ga-Ole looks?
>there are reasons
Then explain instead of just vaguely pointing them out.
>>32999561
im not really expecting anything more than revamped sun/moon graphics optimized for hardware that doesnt hold back their full potential
breath of the wilds graphics were AAA but they were still great, so id wager pokemon switch will look similar
>>33000018
The things the environment and people aren't that high of polygons just the Pokemon.
Pokemon will be full potential. But game freak can surely make the characters and environments more high polygon.
Also textures will make big difference
>>32999429
>k-kill urself!!!
You first, autismo. They're factually the best games in the series. You cannot prove me wrong. Go. Back. To. r/pokemon.
>>32999123
You too.
>>33000224
>no triple battles
>no rotation battles
>double battles lag so bad they may as well not exist
>no national dex
>piss poor reginal dex
>even worse pokemon distribution
>most of the new pokemon have absurd encounter rates (1%-10% in very specific patches of grass or water)
>areas straight up missing from the game
>almost no dungeons
>the ones that do exist are straight lines with no exploration options
>handholding railroad story from start to finish
>region broken into four islands killing adventure and streamlining progression even worse than Unova
But Lillie is my waifu, so it's all good I guess.
People bitching about sun and moon
When this thread is about graphics
>>32997541
So, they will use the high-poly models in the switch games?
>>32997541
>Not only that, but these "future-proofed" models, as they are in XY/SM, aren't high-poly enough for the current gen. They would probably need a bump for the Switch, from 10-20k counts to 20k-30k counts.
No, the models they have are fine. They're cartoon designs. They don't need to add polygons for the sake of adding polygons. Phone and arcade games already use these exact same models in HD and they look fine.
>>33000426
They said they make a really high-poly version with probably like 50k polys so they are probably using those in the switch games.
>>33000563
where
>>32999429
No. Your kind need to kys for always bashing GameFreak and refusing to accept the modern games. Keep in mind that Gen 5 nearly killed the series. You're even worse than Fire Emblem "fans" who only acknowledge games that were released before Awakening and would rather see the series in its current state die just because they're triggered by a little fanservice.
>>33000313
That's Unovabortions and Sinnohfoeti for you.
>>33000313
Nice facebook thumbnail, spongeshitter.
>>33000609
The 3DS games are worse technically than the games that came before them. Have less content and overall are worse in quality. ORAS is even worse than the generation it was remaking because they opted to do RS remakes and ignore Emerald.
>b-but Gamefreak worked really hard on them no bully :'(
>>33000934
Where did they say they making 50k polygons. They don't have to do that
>>32999548
The Gen 3 Pokemon.
1 and 2's entries weren't guaranteed to be updated for the GCN hardware