Still had mine saved from a while ago.
The team uses and abuses status effects and entry hazards. Ideal battle would be in the 4-6 badge range. Preferably 4. The idea is to lead with Ariados to set up sticky web and toxic spikes. Switch out to Salazzle to spam venoshock or use it's ability to badly poison any pokemon that bypasses PSN from toxic spikes. Then spam Venoshock with either Toxapex or Salazzle (again). Golbat/crobat is there to be an added pain in the ass. Toxic if need be, Confuse Ray, Super Fang, Roost.
Battle would take place in a room with big LED screens that project trippy imagery.
I put Toxic as the TM I give out but maybe it should be Venoshock instead.
OPs template is ass
>>32976758
i'm too lazy to make badges
>>32976599
4/6
>>32976758
3/6
>>32976599
That strategy seems TOXIC enough.
>>32976758
4/6
>>32976795
4/6
Torkoal with Drought, Darmanitan Solar beam, Magmortar Thunderbolt to cover some bases.
>>32976599
Excellent strategy. 5/5 theme, 5/5 badge, 5/6 team.
>>32976758
Decent concept. 3/5 theme, 4/5 badge, 4/6 team.
>>32976795
Excellent all around. 5/5 theme, n/a badge, 6/6 team.
>>32977075
Basic, but effective concept for the type, and great taste all around. 4/5 theme, 5/5 badge, 6/6 team.
>>32977152
Excellent type choice, not a big fan of the team. 3/5 theme, 3/5 badge, 3/6 team.
>>32976048
First attempt at this, and it only took 30 minutes to make. Sorry if the editing is bad.
>>32977722
Amazing work in general. 5/5 badge, 5/5 theme, 6/6 team.
>>32977727
Decent ideas. 3/5 theme, 2/5 badge, 6/6 team.
>>32977844
Bara rate bara me bara please bara fellow bara anons bara
>>32977844
>>32977858
Bara team design. Bara/bara theme, bara/bara badge, 6/6 baras. Overall, bara job, bara!
>>32977587
good theme
>>32977722
decent taste in grass
>>32977727
good taste in buges
>>32977891
pretty good taste in ice