Will they fix the moonball glitch in the VC versions?
Do Gen 1 and 2 games even remember what kind of ball your Pokémon was captured in? Will a transferred one caught in an apricorn ball even show up with it in SM?
no. they didn't fix any glitches in r/b/y vc so why would they fix any glitches in g/s?
>>32971815
Nope. All imports will be in a Pokeball. That caused me to restart Fire Red after importing from Yellow as Mewtwo needs to be in a master ball.
>>32971833
>GF keep glitches so as to replicate the experience
>Don't let us transfer glitch Mew
>>32971856
Anyone who thought they would knowingly let everyone have an infinite source of Mew's is an idiot.
>>32971865
but the thing is, you CAN transfer the glich mew
>>32971804
>thinking GF will fix anything
>>32971904
YOU CAN
explain
>>32971904
Only with Arbitray Code execution letting you control the trainer I.D. Not something GF would really think about.
>>32971917
Use ACE or save editing to change its OT to GF and ID to 22796. After that, it will transfer.
>>32971904
We talking about soft reseting for, or manipulating you trainer ID and naming yourself GF... Or something else?
>>32971930
>Illegal shit
That lvl5 mew will only exists in that rusty old box
>>32971935
It's almost always level 7, you uncultured nog. :^)
>>32971935
A)It comes at level 7 99% of the time.
B)It will look completely legit once it's at least level 10.
>>32971804
They better fix the Love Ball glitch.
>>32971995
They won't.
>>32971948
>>32971957
I haven't played it in a long time that i forgot it was lvl7
So if i level it up a bit will i transfer it without trouble?
>>32972126
If you do the ACE to fix to OT and ID number.
>>32972139
Explain what's that ACE shit
>>32972319
Arbitary Code Execution. Fucking with a game in a way that lets you use inputs to inject code.
>>32971856
>>32971865
>>32971917
>>32971931
https://m.youtube.com/watch?v=H8AgGp5cqPI