Intimidate doesn't drop any more than 1 stage (2 if Simple)
Knock Off doesn't (either) remove items or get a damage increase when not very effective
Revert paralysis changes
Priority moves are unboosted by Technician
Remove Fairy's defensiveness to Bug
Decrease Haze PP max to 8
Revert Prankster change
Decrease Volt Switch and U-Turn damage to 65
Whirlwind/Roar/Dragon Tail/Circle Throw all fail on a Pokemon that just switched in manually
Somehow decentivize Ferrothorn on Drizzle teams (how???)
Can only have two types of entry hazards on the field at any time
Fix Burn damage to equal Leftovers/Black Sludge passive heal
Reduce Scald burn chance to 20%
Fix Chansey wtf
Make and distribute another 80 BP Flying move or distribute Drill Peck better
>>32897252
dont release an unfinished game
add some 80 BP physical moves for electric and fire
fuck recoil
>>32897252
Fighting is no longer weak to Fairy
>>32897252
t. Mad HOutist player
Give Ice types a resistance to Flying and Ground.
Give all Ice types access to Freeze-Dry
Zing Zap is now breedable onto other electric types via chain breeding.
Beat Up's BP is 30 instead of 10.
RKS System is compatable with Z-Crystals.
Memories give a 10% boost to whatever type it is.Beast Boost acts like a Full Restore if HP is the highest stat a UB has, just for Guzzlord
Unfezant gets Brave Bird/Acrobatics.
Gigalith swaps Attack and SpAtk.
>>32897252
More dark type moves
More Varied Dark types
More Poison Types
More Varied poison type moves
>>32897331
Preferably, Fusion Bolt would stop being an exclusive move and then give it to Electivire, Koko, Luxray and Zebstrika but since that will never happen, they should just buff Volt Tackle to 150 and make Wild Charge into the old Volt Tackle.
>>32897398
>Beast Boost acts like a Full Restore if HP is the highest stat a UB has, just for Guzzlord
I want this so fucking bad
>>32897252
Nerf Fairy
Nerf steel
Nerf water
Buff ice
Buff bug
Buff grass
>>32897252
Scald needs to stay as it is but it should be 5 pp
>>32897288
Low effort bait
>>32897398
>Gigalith swaps Atk and SpA
For what reason?
Make finding 6v6 single battles easier.
>>32897733
>Buff bug
Bug doesn't really need a buff, but we need gamefreaks to stop introducing a shitton of shitty bugmon every gen.
Lol what would be the point of using knock off then shithead. It's not like it's hard to play around
Nerf Salamence even more. Make that motherfucker irrelevant
>>32897252
>Intimidate doesn't drop any more than 1 stage (2 if Simple)
XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD fuck off
you better nerf garchomp and co
>>32897252
Let us get more than one of each Apricot Ball
>>32897252
>Intimidate doesn't drop any more than 1 stage (2 if Simple)
shit
>Knock Off doesn't (either) remove items or get a damage increase when not very effective
it should only froze items for one turn
>Revert paralysis changes
?
>Priority moves are unboosted by Technician
aha, bullshit
>Remove Fairy's defensiveness to Bug
agree
>Decrease Haze PP max to 8
agree
>Revert Prankster change
fuck off?
>Decrease Volt Switch and U-Turn damage to 65
to 70
>Whirlwind/Roar/Dragon Tail/Circle Throw all fail on a Pokemon that just switched in manually
agree
>Somehow decentivize Ferrothorn on Drizzle teams (how???)
?
>Can only have two types of entry hazards on the field at any time
only one
>Fix Burn damage to equal Leftovers/Black Sludge passive heal
maybe ok
>Reduce Scald burn chance to 20%
agree
>Fix Chansey wtf
agree
>Make and distribute another 80 BP Flying move or distribute Drill Peck better
agree
>>32898482
How is it bait when its true? SM was blatantly unfinished and evidenced even harder that we are getting remakes of it a year after it came out.
>>32897252
>Intimidate doesn't drop any more than 1 stage (2 if Simple)
Trash
>Knock Off doesn't (either) remove items or get a damage increase when not very effective
Trash
>Revert paralysis changes
Good
>Priority moves are unboosted by Technician
Trash
>Remove Fairy's defensiveness to Bug
Good
>Decrease Haze PP max to 8
Trash
>Revert Prankster change
Trash
>Decrease Volt Switch and U-Turn damage to 65
Trash
>Whirlwind/Roar/Dragon Tail/Circle Throw all fail on a Pokemon that just switched in manually
Trash
>Somehow decentivize Ferrothorn on Drizzle teams (how???)
Trash
>Can only have two types of entry hazards on the field at any time
Trash
>Fix Burn damage to equal Leftovers/Black Sludge passive heal
It already does that
>Reduce Scald burn chance to 20%
Good
>Fix Chansey wtf
Good
>Make and distribute another 80 BP Flying move or distribute Drill Peck better
Good
A lot of these are you being bad at team building and hating people for countering you.
recovery moves only have 5 PP
>>32899254
Because
>muh glowing crystals
>>32899254
>Compressing the energy from its internal core lets it fire off an attack capable of blowing away a mountain.
x4 weakness/resistance is deleted
>>32897607
>koko
No, fuck the tapus and ub
>>32899627
May I suggest the maximum be x3 instead?
>>32900030
na, 2x is already too much tbqh
>>32900039
This.
Make Super Effective 50% damage instead of 200%. The stacking is too generous and a lot of Pokemon are jobbers with the current system. Incidentally, all Pokemon with Filter/Solid Rock/etc., get their day.
>>32897398
this. buff ice