What the FUCK.
why do many areas in Alola feel so empty
>>32868573
Aside from lore building, the Distortion World was almost completely unnecessary and basically just a tech demo condensed into one area
>>32868586
because GF can't into 3d design
>>32868586
Because the level design has been streamlined into oblivion. Babies aren't allowed to get lost and feel the sensation of exploration, discovery and conquest anymore, let alone use their brain for anything more than being spoonfed poorly written dialogue.
3d overworld was a mistake
>>32868573
Distortion World is distinctly supposed to be warped space.
Ultra Space is just a world without humans. There can be more than one dimension, stupid.
>>32869149
I think that you missed the point.
>>32868573
It's like they tried to imitate Colosseum/ecks dee, except those games actually had towns with some sort of charming topography.
>>32868598
You could say the same about any other area in there, going by that logic.
>>32869136
This. I don't even care about sprites since the amie thing got potential.
>>32868573
Either too lazy or should've not ditched sprites so quickly
>>32868573
Just wait for the Switch game ;)