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Last Pokemon Dialogue

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Thread replies: 15
Thread images: 1

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Anyone else miss the dialogue important trainers would have while sending out their last pokemon or when their last pokemon is low?
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>>32838744
It was a neat little feature, made battles feel a little more intense
>>
>>32838744
Not really
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>>32838744
Not really, but I miss the low HP song
>>
I just miss the "last pokemon" song
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>>32838981
I miss the last gym leader pokemon theme.
>>
I miss Unova
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God damn, I miss everything from gen V.
>>
>>32838981
>>32839001
>>32839024
this so much.
https://www.youtube.com/watch?v=OiNYhb543xs
https://www.youtube.com/watch?v=KsoxjylnQ68 There should be more stuff, like if you and the Leader are down to your last mon.
>>
>>32838981
>>32839001
this gen seems to be following gen 5's footsteps in a lot of ways so hopefully USUM will bring this back.
>>
>>32839062
meant to reply to >>32839024 instead of >>32838981
>>
Not particularly, but it would be nice to see back. I understand not doing it in Gen VI because doing it with the portraits would've been a bit awkward, but there isn't much of a reason VII couldn't have done it.

>>32838981
Fuck that literal noise. Last Pokemon was cool, as a climatic thing, but the low HP song just killed the vibe of any important battle. I find the brief beep of VI and VII ideal, but it'd be alright if they instead had a variation of each battle theme for low health that felt more dire and maybe implemented the low HP beep as another "instrument".
>>
>>32838981
Fuck no.
>lets replace the cool fight music with some shitty loop whenever your HP is low!
Who thought this was a good idea?
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>>32838981
I do too, it just needed to have an optional toggle to disable for important battles.
>>
>>32839001
>>32839024
That shit made every gym battle so much better. Maybe it was partially because I was always underleveled for them but it made each badge feel like a real accomplishment.
Thread posts: 15
Thread images: 1


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