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So is USUM going to have actual post-game this time?

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Thread replies: 114
Thread images: 28

So is USUM going to have actual post-game this time?
>>
If by postgame you mean more Lillie sidequests, then of course.
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>>32717633
Yes.
Though I wish they'd focus on the main game instead. Fuck those endless Battle Facilities. They're pointless. I'd rather have some nice sidequests.
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>>32717633
>made in less than a year
>nope
>>
>>32717633
>ride a boat over to a new island
>fight some stronger trainers on the road to a special facility for experienced trainers the professor told you about after beating the league
>find a sign
>"The Battle Frontier Project is still in progress!"
>>
>>32717649
B2W2 was made in a year too
>>
Why does /vp/ obsess over post game so much anyway? Is fighting the AI so entertaining?
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>>32717687
If I want to battle people online I'll just use Showdown.
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>>32717677
B2W2 was made with sprites.
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>>32717708
So?
They have already made the fucking game.
It's not like they're making USUM from scratch
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>>32717633

Do you think Toucannon ever accidentally swallowed its trainer?

It'd like to see that. haha.
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>>32717633
Is Toucannon really that big?
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>>32717708
That actually makes it harder to produce in a year.
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>>32717757
>>
>>32717649
It's like they didn't hire more people since then or they couldn't begin the Usum's production before SM were finished.
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>>32717633
>ywn be eaten by a toucan
great reason to live desu senpai
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>>32717706
That wasn't the point.
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While we're on the subject, what are your hopes for the postgame?
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>>32717687
If a game doesn't last forever, it's a shit game. Quantity is easily the most important thing.
Take Gen 4 Battle Frontier, for example. The only fun facility was the Factory, the Castle and the rest were just simple battles with annoying gimmicks. But because they were infinitely repeatable in high in numbers, they are seen as the ultimate form of content. Quantity being the most important thing isn't just for the postgame, but every aspect of the game, except for the story and by extension, cutscenes.

It's not hard to understand, really. It's just that most of /vp/ has their priorities straight.
>>
>>32717819
More fanservice with returning characters
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>>32717646
If there is no battle facility people will complain about the no post game meme, even if there are 20 hours of quests.
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>>32717633
>>32717687
>>32717835
Well, I will seriously never understand the taste of postgamefags...

The only postgames I liked were XY (Looker), ORAS (Delta Episode) and SM (UBs) because we had finally a little bit of story.
And that's all the ones /vp/ shit on...

Were all the shit we had before XY with no substance at all really that interesting to you?
>>
>>32717633
>Ultra Beast missions now have cutscenes involving Captains/Kahuna/E4
>Some of them for comic relief
>>
>>32717677
>made in a year
BW were released in 2010, B2W2 in 2012.
>>
>>32717890
>storyfags
No Pokemon game will ever have a better story than Explorers of Sky, and those post-games are all fucking trash that are over within a couple hours. And it all ends up with >LOL IT'S BATTLE TOWER AGAIN
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>>32717890
>Gen 2 had Kanto and Battle Tower
>Gen 4 had a mini-region with a battle frobtier, spa, and your own house to customize
>HG/SS had Kanto, Battle Frontier, and the hands down best Safari Zone in the series
>Gen 5 had PWT
But you chose the garbage that is the stupid fucking Looker quest in X/Y and the "Go to X, catch Y" quest in S/M.

Kill yourself, you underaged faggot.
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Here's a summary of what to expect.
>literally every Legendary from Gens 1-6 other than Zygarde is split across versions ala ORAS and are just random Ultra Wormholes that spit out the Legendary ala Hoopa Rings in order to make them obtainable with the Gen 7 Marking Deoxys isn't obtainable however and returns to being a Mythical
>Battle Tree has new characters to scout/fight, but is virtually identical other than new NPC sets that fully exploit Move Tutors
>though the proper League doesn't get set up aside from the E4, you can fight the soon-to-be Gym Leaders daily or something
>UBs get some proper postgame fluff, but are basically just hanging out in areas rather than random grass encounters
>Vermilion City can be visited via Boat but everywhere else is roadblocked, some NPCs will blab about how a girl from Alola was here for awhile looking for help getting to Bill's House, the Gym is always closed and the Building Project still hasn't been finished
>everything else is identical to SM
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>>32717633
You know it won't
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>>32718025
everything you quoted is boring to me m8
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>>32717919
PMDfags get out, your story is shit too, unless you want to see shitty YOOM TAH comic relief and shiny mythicals lust over boring and flat Grovyle
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>>32718031

This is way too plausible.
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I feel like the Battle Tower clones wouldn't even be a problem if there was more than just Singles, Doubles, and Multis. I'd put money on it that if Inverse, Rentals, and Tournament style battles were available, even within the same facility, people would be less bothered by them. Maybe even Triples and their variations, if Game Freak could downscale the models enough to that the 3DS doesn't shit itself so often.

Though, if GF could add in another Battle Pyramid clone, then pic related. I just want to explore ruins with my bros.
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>>32717835
I guess No Man's Sky must be the best game ever since there's infinite possibilities there too
>>
>>32718046
Why do you play video games if you hate gameplay? Why not read a book or watch a movie if you want story?
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>>32717835
>If a game doesn't last forever, it's a shit game
Wew.
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>>32718046
Your taste is absolue gutter trash, then. Which I guess is fine, as long as you're not uppity about it or anything.
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>>32718165
why not both?
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>>32717687
I'm on a slightly different boat. I don't care about the postgame in any of the games, whether it be Battle Frontiers or story-based things like the Looker Quest. I'd rather have a game with a substantial main game and non-battling side content that keeps things fresh and engaging, like contests and the Pokeathon. My favorite Pokemon games are the Johto and Sinnoh games, despite Platinum's slowness. The AI in the battle facilities are all flawed too, it's why strategies like Truant Durant work in the Maison. If I wanted something battle-related, there's always games like Stadium 2 or even Battle Revolution, since the AI's more refined there and it has modes like the Little Cup, and in Stadium 2's case, a rental system where you can just select the mons you want and play.
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>>32718165
Tell that to all the faggots calling this the best Pokemon game ever.
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>>32717633
What defines a "postgame" in Pokémon?

Are you referring to all the content beyond the main quest or just the battle facilities.
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>>32717890
>tfwI didn't even realise XY had a postgame
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>>32718253
>debating with furfags
Everyone knows PMD fans are too deluded to see how shallow the plot is and how easy the games are to cheese
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>>32718321
and yet the "shallow plot" is better than anything the mainline has ever shat out
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>>32718051
>>32718253
>>32718321
Shut the fuck up faggots what did we ever do to you???
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>>32717633
Will Kahili become more important?
This is important.
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>>32718350
Will Mina become more important*
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>>32718333
>generic time travel
>mood whiplash edge out of nowhere
>"I was actually the good guy and I have a shiny that can't even be obtained in any of the actual games sucking my cock!"
>repeat the same "lighthearted story goes full edgy, has an obvious traitor, and a generic sad ending to get you feel for the shitty ass partner" for two more games
Keep telling yourself it's good. The gameplay doesn't even make up for it, it's press A to win shit

>>32718344
People got fed up with PMDfurs constantly saying how their meme game is better than the mainline all the time, see >>32718333
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>>32718031
>Vermilion City can be visited
really the only unlikely thing in the list
has game freak ever been that much of a tease?
>>
>>32718165
Not the anon, but I can answer. I play to have fun. I don't find the general gameplay of Pokemon fun enough to carry me through. The turn based battles can only be so fun against AI.

But I still play Pokemon games. Because the main game can be fun. It's the catching a weak little critter, and raising it to be an absolute monster that's fun. It's catching them all that's fun. It's going from a town another town, seeing new places and conquering them one by one that's fun. It's seeing new aspects of the Pokemon world that's fun. Doing all of those at the same time is what makes Pokemon fun for me. And recently, it's the meeting new characters, seeing their lives and their conflict, helping them overcome it like a hero and building up new relationships that's fun.

You get none of that in the things you listed. There's no progression in Battle Frontier. You're seeing nothing new. You're doing nothing new. You're repeating the same action over and over again until you get a meaningless Symbol. Even games with really exhilarating gameplay, like the Souls or Monster Hunter series, feature some sort of progression, which is what makes it so satisfying. You get none of that with Battle Frontier.

Now, this is all enhanced by having a story. You have new parts of that story to look forward to. It adds the progression. UB quests had boring gameplay, you were just catching Pokemon. But it was fun, because with each capture, you're getting a new piece of story. And unlike with Battle Frontier, where you're battling previously encountered Pokemon, the UBs were new the first time around. You find them no where else. Which added to it. I found that fun. It didn't feel meaningless.

Finally, I think PWT was a good postgame facility. Because it featured multiple tournaments, with older characters. You had progression in that you were moving through "Leagues", and you had meeting old characters to look forward to. That made it fun. So I won't be calling them all boring.
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>>32718380
>uuuuh
>you're this kid
>and there's this evil team wanting to use the cover legendary power
>XdD

Great story, faggot.
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>>32718396
>he never played BW1 and 2
Mainline Pokemon makes up for it with gameplay. PMD has nothing but Naruto garbage
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>>32718389
Oh, and the Battle Facilities that feature Rental Pokemon. They're also fun. You're using something different in each battle, against something different in each battle, with keeps it fresh and fun.
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>>32718333
How's that deviantart account going, anon?
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>>32718403
>Unovabortion is fucking retarded and has shit taste
Holy shit I never saw this coming!
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>>32718350
yes
because we're gonna have that golf course
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>>32717883
thats wrong because BW2 had no battle facility (brsides the copypasta subway from BW1) and most of this board praises BW2 for its postgame.
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>>32718438
>Pokemon autism is exclusive to PMD
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>>32718447
PWT made up for it
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>>32717890
You're doing this on purpose, aren't you?
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>>32718440
>Grovyle
>literally HMPH NOTHIN PERSONNEL until the grand reveal that he's actually the good guy, has a snowflake girlfriend, and is overpowered in battle to be "cool"
>Bianca
>wants to adventure, but is held back by her uptight family. Forces herself through the first part of the three protagonists' journey, until his father tries to get her to stop. Elesa helps her stand up for herself, and she ends up finding out what she wants to do and become her own person instead of being forced into something. Becomes the professor's assistant and helps the BW2 protagonist every now and then.
Clearly Grovyle's better because he's badass!
>>
>>32718466
That's what I'm saying anon. We don't need a battle facility (unless the facility is inverse)
Oh man, that would be cool, like an optional mode at the beginning that lets you play through the entire game in Inverse settings.
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I'm stick of Battle Tower clones, they're soulless as fuck. The Battle Frontiers, both Emerald's and Gen IV's, had interesting gimmicks at least. Mt. Battle in the GameCube games had a sense of progression because it still took place on an overworld map; there were checkpoints, and as you proceeded up the mountain the scenery changed. The post-game Colosseums provided another new challenge that wasn't entirely decoupled from the rest of the game as Battle Tower clones are.

In any case, I would prefer if becoming champion opened up new areas that are less linear than the main routes, and reward leisurely exploration with strong trainers, quaint bits of lore, and rare Pokémon/legendaries—like the Sevii Islands, HGSS Kanto, or the Battle Area.

Changing many generic NPC's dialogue to acknowledge story progression and your championship would be nice too.
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>>32718466
>this dumbed down casualized nostalgia wank made up for the lack of actual content

Unovabortions
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>>32718517
It's not my fault you don't like fun
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>>32718447
>PokeStar
>PWT
>Black Tower/White Treehollow
>Battle Subway

>>32718517
>lack of actual content
You do realize that PWT is a single Facility, but it offers multiple game modes, right? All PWT lacks is multiple buildings. The content is the same as Gen 4 Battle Frontier.
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>>32718469
I don't...
It's just my opinion, even if it's a shit one to most of you, that's what it is for me.

Gameplay alone is not enough to me...without at least a little bit of story to drive me, it quickly becomes boring.
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>>32718492
N
>Deviantart OC tier design
>Literally autistic
>Fighting Pokemon is wrong... now lets fight Pokemon!
>Awful, piss-easy gimmick teams every fight
>"UWAAAAH, I WAS BEING MANIPULATED BY MY EQUALLY DEVIANTART-OC CHARACTER DAD WHO WAS CLEARLY MANIPULATING ME HOW ORIGINAL AND UNEXPECTED"

Partner in Sky
>Wants to be an adventurer, but is a coward
>Meets the protagonist, who helps him/her be brave for the first time
>finally works up the nerve to apply at the guild because of this
>Over the course of the story, they become noticably braver and more outspoken, until the climax, where the player character "dies" and they're on their own again
>Realizes the PC wasn't what made them brave, they did it on their own
>They move on

But clearly N is better because feminine penises aren't gay!
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>>32718447
>>32718466
And the Black Tower/White Forest.
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>>32718608
>not using the Gates partner, or Dusknoir if you needed an Explorers example
Come on anon, I know that other guy's shitposting but the Sky partner sucked dick
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>>32718608
I'm not going to defend N. He's literally the worst """"""""""""""character"""""""""""""" in Pokemon, possibly worse than Ash, but the partner is Sky was shit. Yes, the beginning and getting courage to apply was fine. But that's over in 10 minutes. After that comes hours upon hours of bland personality and bland dialogue. They say NOTHING interesting, ever. They're just saving the most obvious thing in the given situation, something the player, you, are thinking but are unable to speak. That's pretty fucking shit.
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>>32718389

well, I know /vp/ isn't into this concept but different people enjoy different things after all. I think the way GF handled Battle Frontier also contributed to why the whole thing was so poorly received. If it hadn't been in the game as a plastic model and an "under construction :^)" sign people might not have been so butthurt. even replacing it with a copy of the Battle Chateau wouldn't cause this level of butthurt.
>>
>>32718608

Please stop trying so hard, mystery dungeon games are really the only games that get brought up fairly often but don't get consistently trolled on here. I fear you might start a trend
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>>32718646
>Implying I played Gates when the only playable characters were the worst starters in the series and Pikachu
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>>32718608
Ok, that's one character that gets ''character development'' in Sky, tell me at least 3 more
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>>32718608
N actually develops throughout the game and has unwavering thoughts on how true his plan really was, which is why he always battles the protagonist. He even stands up to Ghetsis in BW2. Meanwhile PMD has LE YOOM TAH man
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>>32718684
Now you're just being silly
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>>32718385
My balls are blue because of that train station at Kalos.
Also the Johto-style tower in S&M that you don't get to visit together with the construction sites never being finished.
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>>32718702
>N actually develops throughout the game
Let me guess, your favorite character of all time is Kirito, the Black Swordsman, right? The deep and mysterious boy, who goes through so much shit and develops as a person?
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>>32718746
Tell me, who's your favorite Sky character? Sasuke the Grovyle?
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>>32718746

Go back to /a/ ya fucking weeb.
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>>32718147
The problem I have with battle facilities is the format of victory streaks itself. Straks, streaks, streaks. Hours upon hours of filler encounters until you get to a slightly interesting one, assuming the computer doesn't manage to fuck you over by choosing disadvantegeous matches, making you waste all those hours.

PWT with its interesting matches that you could fail over and over without making you start from scratch or the pyramid you said (as well as a couple other Hoenn facilities, even if still streak-based) are far more interesting.

Also, "normal" battles and "super" battles are bullshit padding to put 21 pointless battles before getting to the deal you actually wanted to play.
>>
>>32718778
Sorry, I couldn't sit through the SHIT gameplay of MD series to play a fucking game, so no one. If I have to pick something, it would be the baldy Charmander I got after the test, or the meme Drowsee.
>>
>>32717633
"Much more postgame" than SM could still not be much, considering SM didn't have any substantial postgame to begin with.
>>
Of course. Enjoy recatching a bunch of legendaries you already caught in the previous games.
>>
>>32718721
Nah, autism snake and chinese scribble pig are trash. Dewott is good, but locked to postgame.
>>
>>32718389
Fun isn't an argument, it's a conclusion. Something is fun because it has qualities that make it good. So explain to me how the cliche story in Pokemon games are fun?
>>
>>32717633

>X/Y didn't
>ORAS didn't aside from Delta meme
>S/M didn't

I'd say no.
>>
>>32718389
I liked Hoenn's Battle Frontier. Mostly because it was hyped and designed like Pokémon's version of Disney World. And at that it kinda delivered witha pass granted as a reward for your efforts and the festival feel the whole thing had and facilities that fit the theme (the big adventure at the pyramid, seeing weird places like the palace, the mysterious theme park attraction that was the pike...)
In Sinnoh and Johto it's just there, with no real push to go there and that amusement park feel being halved.
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>>32718860
>not playing a game because you have to use two Pokemon
Helper Mode exists.
If you have CFW, or hell even a working internet browser, you can hack in your own starters if you wanted to too
>>
>>32718403
You know, BW and B2W2 are also about an evil team wanting to get the power of the cover legendary, ven if they added a little deception in the first one.

I should add to that "with the intent of destroying/rebuilding the world", since that's what all games since R/S have been about except for S/M, where Lusamina and Guzma didn't give a shit about THIS world
>>
>>32718502
I'm not a fan of inverse battles. In the long run they become the same shit as always, only you need to "memorize" new type match ups... and immunities are gone, so it's a tad shallower.
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All USUM has to have is Move Tutors for the gen 7 mons and I'll be a happy camper. I needed another gen 7 game anyway to have easy access to Scizor/Machamp etc.

I do hope it has more than that, though; another "BW2" would be great.
>>
>>32718843
Capturing legendaries could be so much more interesting if they were handled like totem battles.
At least it wouldn't be just tossing balls at a wall until one sticks.
>>
>>32718873
Dude, he just gave you several paragraphs explaining that.
>>
>>32718970

That wouldn't allow balltism so fuck that.
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>>32719022
Fuck autism.
>>
>>32718794
How about giving players one available rematch for each battle? Or once for each 7-10 battles, to make it more challenging. The catch is that you have to pay a certain amount of BP for it. So a rematch without loss of streak costs 7 BP, but if you pay 10 BP you can rematch and substitute one of your Pokemon for another.

I agree that the "Normal" battles should just be removed. It's basically something done once and never again.
>>
>>32717633
i doubt it.
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>>32719050
indeed
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>>32717708
>he doesn't know that good spritework requires more skill than 3D models
>>
>>32718051
what language is this
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>>32717649
At this point its pretty obvious the first games in a generation are really just testing the waters, the sequel just improves it doesn't start from scratch
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>>32718926
If its optional i dont see an issue. Online will just play normal mode obviously unless both agree to Inverse mode. People who wanna do Inverse story mode can.
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>>32719708
I'd rather a double battle story mode.
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>>32718517
How much more of a dumbfuck can you actually be?
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>>32717687

Look, we'll probably won't get a new pokemon game in 2018, so we have to wait
Sun/ Moon, i wont judge if it's a good game or not but we have to admit it has poor replayability


So it's only normal to wish for an activity to stay on this game on regular basis because we love this game
Breeding is autistic, i dont care about battling online and everyone prefers showdown

We are in a way going to the right direction for postgame even though we are lacking it

I think that because actually, we are little by little getting to some sort of Animal Crossing tier pokemon game

in ORAS we got secret bases, i think some personal space with personalisation will come back soon enough

we are starting to get trainer customisation in every game

pokemon pelagos begins to look like a tamagochi

Just improve the tamagochi thing

Add some cool battle facilities, the rental is the best one if you add some random features because it is challenging and RNG makes it fun


Add some rematches with important trainers in different and exotic places


Just a little new zone post game with really high lvl and rare pokemon areas

And you get a top tier pokemon game that you can keep on playing with for years
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>>32720021
>I think that because actually, we are little by little getting to some sort of Animal Crossing tier pokemon game
We already got one
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And i could see that in a new form of personal space for the player to customize
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>>32720021
>in ORAS we got secret bases, i think some personal space with personalisation will come back soon enough
We thought that about RSE. Then D/P downgraded them, HG/SS got rid of even the little customization GSC had and we spent three more entries without anything of the like.

>pokemon pelagos begins to look like a tamagochi
It actually feels like a mobage, since it's all waiting games that can be accelerated spending beans. Rainbow bean microtransactions anytime soon.

>Add some rematches with important trainers in different and exotic places
Go to Ultra Space through an Ultra Wormhole.
There you can battle your S/M character. I'm still salty that B2W2 didn't have its own version of the battle against Red

>>32720092
But that one is already customized.
>>
>>32717649

Same with Majora's mask I think
>>
>>32720358
Majora's Mask was made by competent developers.
>>
>>32718608
>people actually are this deluded
Wow, a character...becomes more brave. I literally cannot even right now. Hoooooly....

Seriously though, if you think that anything related to pokemon has merit in terms of story or characters you might have actual brain damage. Go read some literature.
>>
>>32717819
No battle frontier and anything like battle frontier just to spite the people obsessed with the battle frontier
>>
>>32721600
I'd also be happy if there were no Battle Tower.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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