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How do we make pokemon more accessible to new players?

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Thread replies: 15
Thread images: 2

How do we make pokemon more accessible to new players?
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>>32587486
Pokémon is one of the most accessible franchises, it sells great.
Not to mention it has like a new half-hour long commercial every week.
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>>32587486
EVEN more? What?
>>
>>32587498
Given enough time the target audience will expect steadily easier and easier access to certain features. It's still a work about to do, but the whole bottle caps for IVs thing is a start.
>>
>>32587495
Right but what I mean is would it even be possible to make it even easier?
>>
>>32587486
For the story it's as accessible as it gets. For competitive, probably having a Showdown-like rentals that only work online and in tournaments, but not in-game. It still doesn't make sense to try to make Pokemon an esport if it has such a huge barrier preventing anyone from picking up the game and battle competitively right away, like most games.
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File: 1482975764012.gif (707KB, 200x250px) Image search: [Google]
1482975764012.gif
707KB, 200x250px
>>32587486
>wanting another gen 6
>>
Getting rid of the national dex was a good start.
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>>32587486
How, how about we make Pokemon all simple and crap so that phoneposters can enjoy the ride too?
>>
Remove I.V's. Nobody likes them.
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>>32587519
Just inject, lmao
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>>32587610
That's kind of another barrier though, you have to homebrew your console and learn how to inject things properly to not get DQ.
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>>32587609
I like them.
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>>32587609
I do. They make my Lucario proud of it's power.
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>>32587486
by making a different game because the current one is convoluted and shitty
Thread posts: 15
Thread images: 2


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