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Why is pokemon becoming less fun?

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Why is pokemon becoming less fun?
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>>32572561
We're growing up.
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I dunno, why don't you tell me why you think it's less fun OP because I still like it.
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>>32572561
Because I like seeing high HP values at max level
The average Pokemon value of 200-400 doesn't cut it for me
I want it in the 900s
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>>32572588
If you want to see big numbers Pokemon isn't the game for you.
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>>32572561
You are less interested in the gameplay and only interested in the porn
>>
They're recycling the same shitty gameplay model over and over again for decades on end, removing fun features while clinging to shitty ones.

And this is coming from someone who literally just picked up the games last summer. I'm bored as fuck already.
>>
>>32572595
What about all the Mons
That's a big number
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>>32572576
Ev and ivs make the game less fun
A bunch of features never make it past the game they are in but ev and iv stats do.
>>
Not enough content lately
No big balance improvments with the constant creep
Can't mention you like certain pokemon without idiots making a big deal out of it
People put too much stock into smogon tiers
>>
>>32572606
That's because they're a core mechanic of the game numbnuts. That's like complaining about encounter or capture rates .
>>
>>32572561
I actually can't play any monster collecting games anymore
I really love final fantasy and I literally had to drag myself through world of final fantasy
>>
>>32572613
how are those two sets of things comparable

one is for finding and capturing pokemon

the other one are features that make raising and/or breeding pokemon arbitrarily complicated, especially for casual/new players

if my pokemon is statistically awful just because some random ass numbers decided that it should suck then thats horse shit, even during a casual run through the game

i could care less how long it takes me to find a pokemon or capture it, what bothers is how theres too many variables on whether or not itll actually be good/useful
>>
>>32572561
Furbaits, that's why.
>>
>>32572655
Let me put this in terms you might understand. EVs and IVs are part of the data structure of pokemon. It's part of what makes the games playable. Could GF remove them? Sure, but then the data structure would have to change and that would make pokemon nontransferable again and they'd be stuck with another mess like in between Gens 2 and 3 and they remember how well that turned out.

Also
>EVs mattering for breeding
>EVs and IVs mattering in-game
I shig and I dig
>>
tapu lele and landorus: the meta: the game: the movie: on ice
>>
>>32572561
They don't put any effort in the games anymore
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>>32573913
Pretty much this.
Some here have said it's the recycled gameplay, but I think SM has been the dullest entry yet even with its changed formula.
>>
>>32573906
*on HP ice
>>
Because the games are becoming less about having a fun adventure and more about sacrificing gameplay to shove story and characters in your face.
Instead of expanding on the solid gameplay of the earlier games, GF decided to take the lazy way out and made sure to include more story in the games to make it seem as if the games have more to them than they actually do.
The regions are now shorter to go through and even more linear than before. The number of dungeons decreasing with each game and routes are now essentially straight-lines with trainers flanking them. And to top it all off, GF is including less Pokemon than before.

You'd think GF would put more effort into the games by now considering the franchise has reached levels of success that most other developers can't even hope to get.
>>
sun and moon is garbage

literally every other main series game is fine.
>>
>>32572561
The 3DS era just feels more empty.

Like, the gameplay is technically solid, but for me, all the personality is gone, albeit in different ways for each game. But yep. Like >>32573953 said, things have just gotten dull
>>
>>32572561
Because we care more and more every year and designers care less and less.
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>>32574092
sort of this. It does seem like they're trying to cover everything with story but the story is pretty half assed. I think my biggest problem though is that it's literally always the same game with new makeup.
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>>32572561
mega's and z move garbage are pretty terrible
designs are getting lazier, have been since gen 4
games are getting easier and the post games are shit
>>
>>32572561
Not really pokemon, but the new pokemons.

Thers nothing bad about the the new pokemons designs or lour, and no, Nintendo is not running out of ideas, in fact this region has some of the most loved and awesome pokemons to date. But here's where it failed. The pokemons where so good and popular and loved that people had some expectations for them. A lot of the happen to be the most popular ones like, silvaly, vikavolt, Decidueye, and komo-o, but that's just a few. People had high expectations for them. Like Decidueye having a speed stat over 100, or silvaly having 99 or 100 all across the bord. It was expected to live to the name UB killer. It's really messed up when GF makes a pokemon with a god tier design, and good concept just to screw it over in the one place it was excepted to shine. The meta. Sometimes you get sick of using the old pokemons you had last gen. And want to use a new one or just add a new addition to your team. Then you see the new gen Mon, you fall in love with the coolest ones of course, then you figure out it can't function Good. And to add the salt, we got as hit posters or haters of your popular cool Mon who would take it apon their time to add more salt to the whom.

And that drives people away from pokemons.
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>>32572561
It's harder to enjoy the simplicity of the single-player run-throughs where you just use your favourite Pokémon with the most powerful moves when you know about optimising your Pokémon competitively.

It isn't any change in the games that made it like that, it's a change in the way that a lot of Pokémon players discuss it online and are made to feel like they have to play optimally rather than for fun

Don't get me wrong, I love competitive Pokémon and enjoy the new games more than the old ones, but I know a lot of people who are turned off because knowing the battle system is more complex hinders how much they enjoy the single-player.
>>
No post-game. Less exploration. Fell for the cinematic experience bullshit.

>>32572569
Nice meme
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>>32572561
>implying it ever was
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>>32572612
these last two points are god-tier reasons. smogon is both creating a larger fanbase for pokemon while simultaneously killing its sweet spirit.

>>32573982
>>32573906 top keks for you my good sir/madame. more smogoon debauchery afoot.

>>32573953
i actually thought sun and moon were the coolest games yet, despite being totally lame and having such a horrid atmosphere.

>>32574092
10/10. Game Freak should be frequenting /vp/. Jesus.

>>32574375
ditto. ://

>>32574600
1. Grammar check
2. Yes. It's the whole "god-level character gets shit stats when it joins your team" trope. YVELTAL WILL DESTROY THE WORLD jk xerneas nukes it and so does florges and raichu.

>>32574637
i definitely agree. but i try to keep my competitive side in pokemon showdown and just enjoy a good time on 3ds. :3 that's been my.. coping mechanism with the evolution which you have described.
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>>32572561
Gamefreak stopped caring about balance so the whole meta (whether you play Smogon or VGC rules) is a mess, and they also stopped adding in meaningful singleplayer content after the credits. They're only so much fun one can have with Battle Spot before you get tired of the repetitiveness. I wouldn't exactly call Battle Tree and its clones fun because its just taking some AI abusing mons and hope you don't get dicked over by RNG.
>>
>>32574678
I think we're supposed to be dicked into thinking battle tree/tower/maison/paradise/skyscraper/monument/toilet is somehow exciting enough to tie us over to the next game.
>>
>>32572561
>>
As long as GameFreak keeps making sexy Pokégirls and waifumons, I could care less about the objective flaws of the games.
>>
>>32572561
You're getting older.

Objectively the games are better than they were when you started playing them.
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>>32574644
I still like the franchise and the future looks bright for the games once hardware limitations are off the table.
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>>32572561
Too much emphasis on gimmicks while ignoring making the whole game good at its core. Generation 4 and 5 balanced their gimmicks with a solid game.
X/Y was practically sold on mega evolutions and pokemon amie, the charm of which wore off almost instantly once you find out how terribly they're implemented, and then the main game was... alright. It felt a bit spread thin.
S/M is this overcharged. They were expecting so many people to be blown away by the full 3D environments and actual linear plot that they forgot to make them good.
>>
>>32572561
Because the core of the series, the main games, are becomes very bland and linear despite the improvements in game mechanics.
>>
I think it's getting more fun, so you can all suck my dick.
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>>32572561
You're growing up. It's as simple as that.
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>>32575368
This implies that people who still like Pokemon haven't "grown up," which is pretty autistic.
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>>32575371
its true tho
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>>32575451
I'm sorry you're so insecure about it.
>>
Pokemon is becoming less fun because in the competitive scene, everything is trying to powergame to create the best team order of your Garchomp, Lando-T, Celesteela, Tapu Lele, Ferrothorn, Latios team instead of having fun with it. I blame VGC for negatively reaffecting Smogon and Smogon doing the same to VGC just because competitive pokemon is now more "serious" because there's actual world championships for it. Once a game gets ranked, it becomes "serious" and people stop playing it for love of it, and moreso to find the best way to keep winning.

The other thing is the casual side of it. The 3DS games are less a game and more of an experience. They hold your hand and play you cutscenes, and then let you roam a bit before bringing you back into storyland. In the past games, it was about exploration and discovery and then occasionally you encountered some story that pointed you in a general direction. Also combat got a lot worse in 3DS games, compare the battles there to any 4th gen battles or even battles in Colosseum/GoD. They tend to be much easier, which makes you put less emphasis on focusing in battle, and therefore less emphasis on caring about your team.

Also IVs are still retarded and they made EV training tedious again by removing horde battles.
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Because it's being marketed to girls.
Think about it.

>Gen 1
You're a hero, training monsters whilst battling a mafia
You live in a world where there is war and scientists have tried to create the "ultimate" Pokémon and ended up being destroyed by it. You become a Pokémon Master.

>Gen 2
Girl option
Option to have girl Pokémon
"Friendship" mechanic...get a massage at the parlour, honey!
Make your monsters go on a date to make an egg. Aww xx

>Gen 3
Cuteness contests
Beauty contests

>Gen 4
Cuteness contest with accessories
Your cute little kitty can follow you around and be your friend!! So cute!!

>Gen 5
Region is essentially a straight line to pander the passive little girls who don't know what they're doing.
Choose which Elite 4 to battle first, they're all the same level honey, you can do this :)
The start of trend.

>Gen 6
Literally pet your Pokémon whilst love hearts come out of its face.
Fairy type.
Dress up your player. If you're a girl you have more options.
Exp Share so you don't get left behind and have to go on an adventure to increase your Exp, God forbid.
A specifically female-looking starter in the form of Fennekin.

>Gen 7
Primarina
Poké-Instagram, just like me and my friends!!
Rotom-Dex tell me where to go please, Daddy.
Sun and Moon revolves around Lillie and her pathetic Mother. "Girls have problems too, ya know!"
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>>32575465
you're the one being insecure so you have to lie
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>>32572561
It's pretty much the same shit over and over.
I also believe the fact that there's so many mons these days and you can only get like 20% of the dex in a game is frustrating.
>lmao just bank them in
>haha just inject bro
catching 150 in red/blue with only the version exclusives not obtainable was way better and felt actually doable.
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>>32575631
>poke instagram
fuck I actually tried my hardest to repress that one

I could paint everything else you list in a bit of a positive light somehow, but there's literally no saving that pathetic excuse for a feature.
It's like something you'd see in a shitty tie in game for windows 2000
the only time a side feature in a game has legitimately made me angry enough to stop playing
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>>32575537
This, man. People stop giving a fuck about playing the damn game and care more about just winning, which is the saddest thing: people getting mad over losing in a children's game.
>inb4 IT'S NOT A CHILDREN'S GAME
Yes, it is.
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>>32574536
bless you anon
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>>32574881
You and people like you are the center of the problem.
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>>32575631
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>>32572561
SM wasn't fun to me because the Alola region felt like a theme park. Even moreso than Kalos.
I hated how the gen 7 pokemon had ridiculously low encounter rates and oftentimes appeared in only one area in the entire region. I don't mind a small amount of new pokemon but not when they're so annoying to find.
Alola forms were cool but there were so few and far between that what we did get may as well have been brand new mons.
It was also too easy, even when I only used a 3-mon team.
I thought SM was gonna be my favorite Pokemon game for not focusing on beating gyms and getting badges, but it turned out the Trial challenges were the same thing.

>>32572617
World of FF's writing was infantile and the battle system was a mess. It should've been standard turn-based instead of being ATB garbage and you should've been able to begin battles un-stacked.

Digimon Story: Cyber Sleuth and Digimon World: Next Order are really good monster catching games. But I know how /vp/ hates anything with Digimon in the title so I don't expect you to give them a chance.
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>>32575631
>A specifically female looking starter
Nigger Chikorita was a thing in Gen2

And it was shit then too
>>
>>32575537
I don't know anything about the competitive scene outside of how EV/IV's work (if that even counts), and for some reason Dugtrio is getting suspect or something because of Arena Trap.

As a purely casual player who watches the anime, reads the manga and fanfiction whilst appreciating the art and music that fans push out. I do enjoy playing the games! From XY onwards, the AI has been very dumb, not really threatening teams from any of the trainers/GymLeaders/E4, HERE'S THIS MEGA POKEMON THAT IS EXTREMELY POWERFUL AND CNA SOLO THE GAME EASILY.

Though, it is a game for kids, but it is clear to see difficulty being lowered. I don't play Pokemon for the difficulty, I play it for the adventure and story, that feeling of grandeur when you solve this weird riddle and you find a giant sleeping legendary pokemon in a dungeon locked away. Yet, they force it down my throat along with this "epic" tale with loads of cutscenes that I can't skip or fast forward.

So the difficulty and the actual game itself just feels so much more barren because they throw all this effort into the story, but take away things people loved like trainer customisation, cooler legendary puzzles etc. I'm not a fan of the direction the games are taking, I haven't bought S/M yet. I hope GF notices all their shortcommings and makes a new game that will be content filled, not an overbearing story, put in things that everyone loves like trainer customisation, easier EV and IV training.
>>
I stopped playing at gen 4. Came back for pokemon go because of nostalgia.

That's all pokemon really is to me, an old kids game.
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>>32572561
Been going down hill since Metagrossite was banned
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>>32576738
Tell me about Digimeme, what does it bring that Pokemon doesn't?
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>>32574110
Agree, it felt half finished and I could barely drag myself through it, enjoy the rest of the games (and remakes) just fine though.
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>>32577439
>Cyber Sleuth
3-on-3 battles are the standard. Digivolution trees are expansive and overlapping so you could use the same three Digimon and evolve/devolve them as you see fit. Has a difficulty selection from the start. It's kind of linear though.

>Next Order
It's more of a monster raising game. You get sprawling expansive areas to explore.The focus is on training & breeding the strongest Digimon to fight bigger, stronger enemies. Your Digimon can die but only from old age or neglect; and it's very hard to neglect them to death.

Other noteworthy Digimon games are Digimon World 3 and World Dawn/Dusk. Don't bother with Digimon World DS.
>>
>>32574648
he isn't wrong tho, we already know everything about the games before they're out and it takes away from seeing new pokemon and learning new things while playing
>>
>>32578037
I had fun with DS. Nothing on Dawn/Dusk of course, but it was a fun little game for when you have nothing better to do.
>>
>>32577334
Sun & Moon is significantly harder than XY or ORAS, and has more trainer customisation, if that helps. EV training is far more of a pain and there's like five hours of unskippable cutscenes though.
>>
>>32572561
The Law of Diminishing Returns
>>
>>32575631
too much effort into a shitpost
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>>32578276
Oh hey, that sounds pretty good--

>5 hours of unskippable cut-scenes
For what purpose? Is the story even good in SM? Is it worth buying ?
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I dunno, ever since pokemon entered the 3d area I haven't felt as pumped for the series as I did for Gens 4 and 5. X/Y were fun at first but after a while just became boring and lackluster. I like the comcept of Mega Evolution but they botched it and made it mostly for the popular shillmons. Z moves are pretty much less broken but are pretty much useless outside of the main game. Really, I don't think the amount of effort is going into them as much as previous games such as Platinum or B/W1 and 2, even back to G/S/C

I enjoyed the hype for S/M, but they didn't really live up to the hype, especially with the IT ALL COMES TOGETHER tagline
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>>32572561
Game Freak is trying harder and harder to latch onto little kids as an audience as said demographic gradually cares less about Pokémon compared to shit like mobile games. Some of the changes Game Freak has made with recent games to try and keep hold of that demographic have made the games worse for older fans, with increasing casualization, more cutscene density and handholding, and less focus on aspects that older fans tend to like more than younger ones like postgame facilities.
>>
>>32572606
>Ev
How? I can understand IVs making the game more tedious to people who don't just inject it because having perfect IVs is objectively the best spread outside specific situations like a special attacker having 0 Attack IVs to minimize damage from confusion and Foul Play or having 0 Speed IVs for Trick Room shenanigans, but EVs allow for variety and can be manually controlled with simple training even if you don't inject.
>>
>>32572561
>Game Freak has been putting little effort in the end game
>Storytelling is getting worse Which I didn't think was possible until S/M came out
>We're getting older

I dunno OP. You tell me.
>>
>>32578246
that has nothing to do with growing up. That's just their new marketing strategy. Even if you were a child you'd know everything about the game because it's all on the official channels.
>>
>>32574536
>designs are getting lazier, have been since gen 4
>getting lazier
This one will always be objectively wrong.
>>
>>32575656
>so many mons these days and you can only get like 20% of the dex in a game is frustrating.
At this point it's no longer about catching them all, just catch your favorites and train them for battle.
>>
They really need to rethink how the battle tower works, holding a streak in a random ass game is very frustrating, I don't mind randomness in pokemon battles, but there's nothing fun in a game where a miss can make you lose hours of progress. The fact that you don't get anything other than Battle points makes it even worse.
>>
>>32572569
That line of reasoning is such bullshit.

Some of us have been "grown up" for a long time now. Age is not some end-all be-all blinder that stops us from seeing quality. There are plenty of things I didnt like as a kid that I like now as theyve advanced, and vice versa. That bullshit "hurr were just getting older" is some shitty excuse to evade all criticism of the games as they are now.

Look at Breath of the Wild. That's a great example of a modernization of a video game. Pokemon is using the same old stale-ass formula for decades now. It made sense with the limited tech back during Pokemons creation, so it was comparitively good. But we're past that limiting nature. We've been far and beyond past that, and yet theyre still using the same. fucking. shit.

Its old. Tired. Out-dated as fuck. And instead of changing or improving on each iteration, they take this asinine mindset of improving once per gen, then ditching those improvements so they feel "unique", which is a complete betrayal of the medium of video games to begin with. They need a new director who can actually fucking thing for themselves.
>>
>>32574670
I want reddit to leave
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>>32572561
because they're catering too much to the autistic competitivefags crowd
>>
It's like once the main series went 3D, Gamefreak gave up, stopped caring about quality. Coliseum and >XD are 3D, much more story-driven than the mainline games at the time, and probably as linear as XY, yet they're miles better than the 3DS games.
>>
>>32574600
Love u anon >>32574092
>>
>>32572569
t. 15 year old kid
>>
>>32575073
True... U make me think anon
>>
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>>32578963
>That's a great example of a modernization of a video game.
But it went back to the series' roots more than anything. It's Zelda 1/2 in 3D, instead of another OoT clone.
>>
>>32572561
Because Trump turned off the chemtrails that makes kids autistic and gay.
>>
>>32572561
It's because GameFreak focuses solely on making Pokemon single player just VGC/Battle Spot team builder.
>Shorter actual gameplay
>Easier to plow through
>Gyms become more quest/maze based than puzzled based
>Less postgame content
>Postgame content there is to get items for VGC/Battle Spot
>All the new Pokemon are either shitmons or made for VGC/Battle Spot with gimmicks (Gen 5=Weather wars, Gen 6=Mega, Gen 7=Z-moves and Terrains)
>Purposely make the power creep worse as time flows
VGC is one of the worst things to happen to Pokemon since now every game will be watered down in single player.
>>
Main games on dated hardware.
PvP Tourneys are not easy to access; requiring sign-up on a website.
Poor endgame decisions; No Battle Frontier/Tower/Factory.
>>
>>32572561
because i don't try to avoid spoilers
>>
>>32572561
You've been playing it for over 15 years
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>>32572561
I played a bunch of SMT and Persona games and now Pokemon just can't hold a candle.
>>
>>32580648
Oh man, THIS. The last game to surprise me with a majority of its mons/other content was Emerald; everything since I've been spoiled to hell and back between this damn site and Serebii. I still enjoyed the ride on Diamond despite knowing everything on the dex, but I never got around to playing Gen 5-7 and the lack of surprises was definitely a factor.
>>
>>32572569
/thread
>>
>>32578261
Dawn/Dusk didn't change much from World DS. It'll feel like you're playing the same game over again
>>
>>32572569
I've been grown up for over a decade. Growing up doesn't make games less fun. Poor quality makes games less fun.
>>
>>32574092
Game Freak should give another developer a turn at the wheel.
>>
>>32577243
It's only effeminate because the flower is pink. You can still project a male personality on to it with ease.
>>
>>32576738
World of FF was actually turn based if you turned wait mode on
>>
>>32581652
By digimon's standards no. Still changed more than pokemon has since Gen 5
>>
>>32572561
>insane railroading
>less exploration than any other game
>shit music whoever made the Ride music can eat a dick
>constantly stopped to hear characters you dont care about babble
>power creep
>cut content out the ass, the second island being loaded with it
>most of the new pokemon have low stats, where others are minmaxed to hell and back
>Ultra Closet, i mean Space


By far the worst pokemon game for a second playthrough there is. I never want to sit through that all again
>>
>>32572561
I stopped having fun after i tried to play competitive online.
I would have to inject in order to actually stay up with teams.

That's what ruined it for me. Now i just use showdown randoms.

But if i could. I would change it so IV are still a thing, but EVs can just be freely swapped around like stat points in other rpgs.
Same with egg moves.
>>
>>32576738
Alola felt like being a tourist, complete with taking a fucking bus up a mountain
>>
>>32578393
>screen fades to black
>hau/lillie/whoever the fuck appear
>someone gestures with their hands for no reason and then a text box appears
>hau jumps up and down like a tard
>hau smiles, puts his hands behind his head, and says something to the effect of "wheres the malasada shop on this island?"
>he runs off and whoever the fuck tells you more shit you don't care about
>>
>>32582522
Chikorita literally means Chick + Señorita.
>>
>>32578930
Facilities in general are a drag. It's so fucking tedious. Do you take an unsafe team that might be able to win fast, or a slow as shit team? Pick your poison. Add to the fact that the same shit was done in the past 6 games and you realize the only reason people even do this shit now is because of the increasing number of items walled off behind it. Something that was apparently supposed to be fun at one point is just a grind.

For me at least, it is simply zero fun to play a battle facility. Straight up 3v3 battles against AI are not fun, at least if i did it against a friend i could chat with them
>>
I blame gamefreak entirely

They need to learn how to hold there fucking tongue.
There is nothing about the game we didn't already know about. The game came out and they announced 90% of the pokemon before hand.
The starters were complete shit.
The wild pokemon were ok but there were to few of them.
The game was to short.
Because there was barely any islands, most of it was backtracking.
The kahunas were just gyms with different paint,
There was next to no customisation.
Do you want shorts, long shorts or shorts?
Don't forget shirts, or vests... that's it.

It felt like a step back from X and Y
Expecially with the removal of the radar.
The radar was the best feature of those games. Much better than whatever the fuck this games version was called.
>>
>>32578276
>and has more trainer customisation
No it doesn't
For guys there are tshirts or vests.
Shorts, or long shorts
That's it.
>>
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>>32583152
Yeah the Battle Tower formula doesn't blend itself well with pokemon, I mean, who the hell though that letting you use only 3/4 pokemon in a continuous battle was a good idea when even competitive play lets you switch them out depending on the opponent team?
There's need to be more ways of getting BP. Pokemon world tournament was a great idea, even without all the famous trainers, it was short, fast and exciting (setting alone makes a lot of difference) if you lost you got a consolation prize and didn't feel like shit because you just broke your 100 streak.
>>
>>32583372
They should go back to the Stadium/Colosseum model of there being different tiers of difficulty, with continues awarded for "perfect" wins. The Battle Tree just instantly starts you off against strong as shit teams, even in normals.
>>
>>32583392
SM surprised the fuck outta me when the battle royale put you against all fully evolved teams in the middle of the game, even more considering that both BW and XY had 2 difficulty tiers for the battle facilities with the lower one having mid stage/weaker pokemon.
>>
Because I caught them all and now there is less and less to do with my bros at the end of each game.

I wish I had left a lot of my guys in Gen V so I could PWT with them.
>>
>>32583131
This describes my feelings to a T.
I didn't absolutely hate Sun, but it feels a lot less adventurous, same with XY.
The other games actually felt like going through a landscape on your own with your buddies by your side, it had atmosphere to me.
Plus tge removal of the BF chapped my ass.
>>
>>32576738

>even when I only used a 3-mon team.

you idiot, having a 3-mon team makes the game EASIER, not harder.

but everything else you said is true (especially the low encounter rates on the new pokemon, I wanted to use all new pokemon on my first run but I still ended up having two alolan forms on my team because I had no options)
thelack of exploration is a problem I had with gen7, yes roadblocks are no stranger in pokemon. but there were no optional things to do on your way to the end of the game. pokemon games are pretty linear, but at least you felt like you were the one making your way to the end of the game, not following some dumb white hatted bitch through her mommy issues. it was Lilly's adventure, not yours.

I don't mind more story in a pokemon game, it is an RPG after all. but the way they did it in gen 7 was not the way to go about it.

also cyber sleuth was really good
>>
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>get to second island
>"woah man my stoutland is sniffing for items!"
>fucking really? whatever it's just like all the other roadblocks
>go to brooklet hill, thinking i'll get to explore watery caves and shit during the trial
>it just involves going to a few spots and then the totem fight
>heavily disappointed but at least the fight was neat
>go back to town thinking "hey i'm past the roadblock lets see what's there"
>the stoutland moved 10 feet down the road and is reused as a roadblock for no reason
>starting to get heavily annoyed
>get to royal plaza
>everybody targets me and i die instantly
>at least the mode's optional after that
>go to next route
>"got word i cant let you through until you do the trial"
>completely breaks whatever immersion was left
>go up the volcano, expecting to have to get through caves of some sort
>pop out at the top instantly
>fast forward to Diglett Cave
>800+ pokemon and here's a location with exactly 2, which can be found elsewhere

Probably the least amount of fun i've ever had playing pokemon was the first two islands of Alola. At least the third island had Po Town, but before then it was just a huge drag to get through.
>>
>>32583803
Try Nova Sun or Umbra Moon.
>>
>>32583828
Were those made by the same guy that did Star Sapphire? I had fun with that despite not liking ORAS. I don't suppose they get rid of the hours of text do they?
>>
>>32583840
They are, actually
https://www.youtube.com/watch?v=f6vpz8i7nAY
You can speed up text with a code.ips patch
>>
>>32583847
>have to hack the game just to have faster text

I still don't get why there's no Instant speed normally. Maybe i'll give it a look in like a year or two since my experience with the vanilla game left a bad taste in my mouth
>>
>>32583864
The hack is actually pretty damn good, fixes most of the problems I had with S/M and feels like a new experience. If you do play, use Expanded.
>>
>>32572561

For me its the general move away from exploration and towards heavy narrative.

Gen 1 and 2 have fantastic worlds that you can basically explore at your own pace after the first few towns, with plenty to see and do and distractions to make along the way.

Kanto opens up after Lt Surge, you can basically tackle any Gym you'd like in any order you like, or go ahead and take down Team Rocket (in FR/LG at least you can do Silph immediately after the Casino if you want, completing almost the entire Rocket sidequest in one fell swoop). Gen 2 was rather linear up to Goldenrod, but even then allowed scope for exploration (ie. you can bypass Whitney entirely and head on to the routes above, and the Bug Catching Contest, if you so choose).

You had an overall goal, a general sense of how to get there, but you were free to roam around more or less as you saw fit. That started to change in Gen 3, with the intorduction fo heavier story elements and "friend" characters who followed you around and gave you tips and advice. This trend continued and came to a complete head in Gen 7, where you are eternally railroaded down whatever path you're supposed to take and never allowed to explore. Every town or route exit will be blocked until you trigger the story event to unblock it (and usually the "blockage" is just a person standing there and not letting you through). Trial Gates are a thing after every town. You basically can't do anything except exactly what the game wants you to at that specific moment.

One great example I can think of is the HAina Desert. It's a completely optional area, with Level-appropriate yet diverse Pokemon inside. The first time you pass it on Route 13, it's blocked off for absolutely no reason. The trigger to unblock it? Beating the next Trial, which is completely unrelated to the Desert, and has no reason whatsoever to affect your access to it. You're just not allowed to go there until the game says you can. It sucks, and its typical of SM.
>>
>>32583965
All of the shrines in SM are blocked by strength rocks. It cant even be called a puzzle because there's no way to fail it. All the interiors look the same, too
>>
>>32574637
Literally all they have to do to fix that is add difficulty levels to the game, and actually make them available before you've already beaten the goddamn game.
>>
>>32572601
This
>>
>>32574600
It still hurts that my bro golisopod will never be good because GF gave it that dumb as fuck abbility
>>
>>32574881
You and all the retarded kids that buy the games no matter how shitty it is are the reasons why GF stopped caring about the quality of the games
>>
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>>32583803
Don't forget how Olivia says you have to defeat the three trials before you can go through Diglett Cave, but when you do so she says "oh hey you did it, but can you follow the railroad for just a little longer and go with Lillie?"
>>32584058
And after you get Strength, if you try to go back there the chambers are all empty anyway because you didn't finish the plot. Goddamnit Sun and Moon were bad. They were less flawed than XY or ORAS but the flaws that were there were so damning.
>>
>>32584293
>And after you get Strength, if you try to go back there the chambers are all empty anyway because you didn't finish the plot. Goddamnit Sun and Moon were bad. They were less flawed than XY or ORAS but the flaws that were there were so damning.
At least they're objectively better than anything from gen 4 or 5.
>>
>>32584322
SM are the second worst games in my eyes, only after RBY
>>
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>>32584322
>>
>>32583141
this is too fucking accurate
>>
>>32583146
You have to go back. It's actually a kana rendering of chicory+ta for some reason. I'm sure Jap studies anon or the other nipponese speaking weeb will know what that ta is for.
>>
>>32572561
Power creep continues to restrict the number of usable pokemon despite the total number of mons climbing every game

Less focus on exploration, world building and additional features

Games will continue to forgo side features and such to shorten production time so they can stay competitive with mobile phone releases

GameFreak doesn't have to do anything new or innovative to sell their game or to make money, they just have to name it "Pokemon", Knowing this, why make better games?

Challenge Mode STILL hasn't been brought back
>>
>>32572561
you're getting older and gayer by the second
>>
>>32583156
>The game came out and they announced 90% of the pokemon before hand.
Game Freak figured out that revealing new Pokemon drives hype. Too bad that they did it at the same time that they started cutting back on new Pokemon.
Or maybe TPCI is in charge of revealing info and driving hype and the right hand doesn't know how little the left hand is designing.
>>
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>>32583965
This. Every game is worse than the last. I just want to explore, man.
>>
>>32572561
Because you are a faggot.
Or you've been here too long for your own good. Or both.
>>
>>32574110
this
Thread posts: 134
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