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Trick room counters

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Thread replies: 24
Thread images: 2

File: trick room team.jpg (121KB, 1266x712px) Image search: [Google]
trick room team.jpg
121KB, 1266x712px
Going to the battle spot in pokemon sun, I used a trick room team. Out of ten battles that I had in there, I won 8. I by no means am a master when it comes to battles, but an 80% success rate for anything (well almost anything) is too much. So is there any way to counter teams like this? Besides spamming protect and being lucky enough to have a trick room user, how would you counter this team? Also team synergy thread.

pic related, it's the team combo I used.
>>
Care to share the details on this team? Like stats and sets? I'm interested in making one but I've never used it before.

to be completely honest I probably just want a reason to use Reuniclus.
>>
Are both the polygon and reuniclus tr setters? Ive been meaning to make a tr team and wonder if having 2 tr mons or half fast/half slow would be better
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>>32475946
give me a sec to type it all out....
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>>32475795
I'd imagine my first choice against a team like this would be bisharp, knock off hurts half of them while ruining poryong2 and iron head for the crab

Pretty much any strong knock off user is a threat, then I'd back it up with counters to crabominable and guzzlord
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>>32475795
The answer to how you counter it is taunt
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I have three trick room setters on the team: porygon, reuniclus and oranguru.the porygon holding a eviolite giving it a bit of bulk. Reuniclus holds a life orb but with magic guard it won't take any damage, and the oranguru holds a focus sash so I have at least one trick room set up in the battle.
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>>32475795
Fast taunt leads fuck up trick room in my experience, but smart play can get around it. Other than that, nothing I can think of off the top of my head that specifically fucks trick room
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>>32475795
prankster for taunt or encore users
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I usually lead with the oranguru and slowbro. first I set up trick room with oranguru then put up a calm mind with slowbro. When the slowbro goes next turn I use psychic/scald with the oranguru using instruct to make it use calm mind again. it usually ohko's most pokemon from the battles I had online
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>>32475795
in what way is Crabominable better than Conkeldurr
>>
the only time I came across any taunt users was in the battle tree weirdly when I was first testing this team out. Not one person I came across in online play ran taunt. here's a code for one of the battles I had earlier today to get an idea of most teams I ran into.

NP2W-WWWW-WWW6-SQUU
>>
>>32476053
I don't have a conkeldurr....but an ice type can deal with ground types like landorus and dual dragon typeslike dragonite, garchomp, rayquaza etc easier. at least imo
>>
>>32476097
But Conkeldurr is catchable via Island Scan and has both Guts and Iron Fist to embiggen the power of its Ice Punch

also it isn't a shitmon
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movesets, natures and items for the team:
Porygon2 bold natured holding a eviolite
Trick room
Tri-attack
Ice beam
Recover

Slowbro bold natured holding a leftovers
Scald
Calm mind
Psychic
slack-off

Reuniclus quiet nature holding a life orb
Trick room
Psychic
Energy ball
Protect

Guzzlord Relaxed nature holding a assault vest
Crunch
Gyro ball
Hammer arm
Draco meteor

Oranguru sassy nature holding a focus sash
Trick room
Instruct
Nature power
Psychic

Crabominable brave nature holding a choice band
Ice hammer
Earthquake
Close combat
Stone edge

A bit long but this is the setup for the team. after a few battles with them, I think I could easily take any match if I can set up trick room at least once, at least with those who aren't prepared. feel free to copy if you want
>>
>>32475795
Vikavolt.
Especially if its min maxed for trick room.
You've got 4 Poke's weak to bug type anon. Heads up.
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>>32476221
damn, defeated by my own setup...yeah, i'll probably swap out the slowbro with a rhyperior or something. thanks for the heads up
>>
>>32476197
Abilitiy on Slowbro? Also I'm gonna run Conk over Crab just because I like it better and it gets the same moves, bar Ice Hammer, and it's slightly better in every way except 2 points faster under TR.
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>>32476299
never mind about Slowbro, I have downs. Maybe add Escavalier? There was a thread about him yesterday being really good in TR, especially with Fell Stinger
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>>32476299
the slowbro has regenerator

>>32476313
I've never used escavalier in a battle, but maybe it will be useful to have a bug type...
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>>32476336
>>>32471180
thread is still up

If you're hesitant about it you could always try Mega Heracross or Mega Camerupt. Both slow as fuck but aren't weak to bug.
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>>32476383
thanks for the advice anon, one step closer to making a good well rounded team
>>
File: 4719.png (189KB, 410x432px) Image search: [Google]
4719.png
189KB, 410x432px
>>32476398
I just realized, those two Megas as well as Steelix (who I was going to suggest next) aren't available in SM yet.
>>
>>32476427
the future is wide open anon....no need for apologies
Thread posts: 24
Thread images: 2


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