>"I can still win if I freeze him"
>>32438613
>GF adds a will-o-wisp style freeze move with 60% accuracy
Yea or nay?
>>32438613
"I can still capture him if I put him to sleep"
>actually freeze him
>thaws out the next turn
>>32438631
Where I can find that comic?
>>32438620
>Every water type and their mother learns it
>>32438631
__ ____ ____?
>>32438620
http://replay.pokemonshowdown.com/gen7pokebankdoublesubers-519034834
Never.
>>32438620
This will only be acceptable if they change how Freeze works, so that it isn't fucking broken.
>>32438613
>"I can win if my opponent misses this draco meteor and I get a high roll on hp ice"
>draco meteor misses
>opponent survives with 1%
>I just need to flinch him four times in a row
>Last mon is jirachi
>>32438613
This is a winning attitude. Never forfeit. Play it out.
>I've got this round of doubles won, it's down to a 2v1 with both mine at full health, and his in red.
>The only way he could win is if his Quick Claw activates, his Blizzard happens to hit without hail, freeze both of mine AND for them not to thaw out for at least three turns!
>I've got no worri--
>
>>32438613
>not playing to your outs
>do 52% damage
>next turn the same move does 47% due to a low roll
>it costs me the game
>>32438637
>It has similar distribution to Frost Breath
>>32438643
How did you feel about that match?
>>32438613
Being able to recognize and go for these types of plays is the mark of a true champion.
>"I have to rely on a Stone Edge missing to win"
>>32438785
>Freeze now lasts on average one turn more than Sleep (2-4) turns and can't thaw out immediately at random
>Fire attacks thaw frozen mons immediately
>Sun reduces thawing time to 1-2 turns
>Fighting, Rock and Steel moves break the Ice immediately as well, but the frozen mon takes 50% more damage from the attack
>Switching in on Stealth Rocks also breaks the ice, but deals double damage
>Introduce a Fiery Terrain, raises power of fire moves, damages for a 1/16 every non-fire mon touching the ground and makes mons immune to being Frozen, immediately thawing frozen switch-ins
What about now?
>>32439639
>"I have to rely on a Stone Edge hitting to win"
"I've got this! There's no way he's running Scarf!"
>Move hits, crits, and flinches
Fuck you Metagross
>All I have to do is hit one focus blast
>>32438643
damn i was hoping it would stay frozen and he would lose
>His winning condition is protecting twice in a row
>He does
>My winning condition is protecting twice in a row
>I don't
>>32438643
To be honest, you had so many occasions to shut down that Zygarde and make the match easier overall.
>I can still win if I stall him out
http://replay.pokemonshowdown.com/randombattle-469678080
>Enemy Mega Aerodactyl used Ice Fang!
>Tangrowth is frozen solid!
>Tangrowth thaw out!
>Tangrowth flinched!
>>32439662
Fiery terrain already exists, use fire pledge and grass pledge.
>>32439662
>if it is 4x weak to rock it will be instantly KOd by sneaky pebbles
No.
>>32439842
Who would use an ice mon against Charizard and Volcarona anyway?
Also what are hazard removers?
>>32438613
we still don't have pure freezing move like toxic ect.
>confirmed comedy relief type XD
>wanting to keep the majority of ice types shits
>the slow bulky defensive ones
Weavile was a mistake. We would have gotten something like this a long time ago.
>freeze mega-fug turn 1
>opponent disconnects