Any updates on Pokemon Sage?
Who knows, maybe we'll live enough to see a demo with 2 gyms. I started eating healthy food and exercise more to increase my chances.
>>32434748
I thought they were close to releasing a new demo?
>>32434708
pokemon clover >>>>>>> pokemon sage
>>32434708
There's this.
>>32435669
>>32435676
>>32435687
>>32435676
>>32435669
Those are stupidly pointless.
Not that I object to them or anything I guess.
>>32434748
Good for you, anon!
>>32435744
That's a really great opinion anon, it'd be a shame if something happened to it.
>>32435744
you're so lame. these animations are neat as hell, someone took the time to make them and they came out really nice
>>32435676
>grass and water effects are randomly in 1x1 and clash with the 2x2 aesthetic
really triggers my spriting autism
>>32435687
Y'all should have the backdrop behind the Pokemon shake to make the animation feel more dynamic, like an official game. Right now, the contrast between the evolution and the backdrop make it seem kind of... I don't know, RPG maker?
Looks incredible otherwise.
Here's some news
https://www.dropbox.com/sh/g0exdjc1rdlkg4z/AACeECGygTRaOrpumZupbF4sa/Not%20Implemented?dl=0&preview=1359425162289.jpgThis will never be real
>>32436363
>This will never be real
Thank god.
>>32435669
>>32435687
>>32435676
The blue light on peppit's and pyroats really clashes with the swirling stuff on the exterior. Other then that, it looks really cool.
>>32436363
>This will never be real
Praise allah
>>32435669
>>32435687
>>32435676
>>32436850
>The blue light on peppit's and pyroats really clashes with the swirling stuff on the exterior.
This also really bothered me. It looks fine for flowgr. Maybe just have the color of the light match one of the typings?
>>32436363
>>32436676
>>32436893
WE HAVE ALREADY PRIMARINA ONCE FOR FUCKING ALL
>>32436186
Yes it triggered autism inside the project too. Goi said he'd fix.
>>32437451It's a seal
>>32441738
*trannyseal