Regigigium Z
It converts Z-Power into crystals that upgrade Regigigas's Giga Impact to an exclusive Z-Move.
Unbinding: 200 BP, Normal Type. Removes Regigigas' ability and raises Def and SpDef by 1 stage.
Is he Ubers now?
(Unrelated, but the HA of Regirock, Regice, and Registeel becomes Filter, and they all learn Recover. Hopefully they're slightly better.)
>200 BP stab that removes his awful ability and raises two stats 1 stage
he's an incredible threat in AG and the only Pokémon that could even counter him are ghosts/incredible stall mons resistant to him and countermons . I'd prolly run a identify Marshadow set or a woboffet just to counter him specifically.
>>32416719
>100 speed
>can only set up once
>nomal type
>requires Giga Impact
>>32416678
>something used dragon tail
Bye bye wasted Z-move
>it's a "regigigas mega/z-move either removes or invalidates the ability" idea
Stop
>>32416678
Wouldn't it make more sense to upgrade its signiture move Crush Grip?
>>32416678
>Regigigaimpact
>Sanic theme plays
>Entire team is KO'd
>Regigigas faints
Dialgium Z
>It converts Z-Power into crystals that upgrade Dialga's Roar of Time into an exclusive Z-Move.
Time-Shattering Storm: 180 BP, Dragon Type. Automatically activates Trick Room.
Palkium Z
>It converts Z-Power into crystals that upgrade Palkia's Spatial Rend into an exclusive Z-Move.
Space-Sundering Singularity: 240 BP, Dragon Type. Automatically activates Gravity.
>>32416762
this desu
>>32416820
Giratinum Z
>It converts Z-Power into crystals that upgrade Giratina's Shadow Force into an exclusive Z-Move.
(Can't think of a good name... Something Anomaly?). 210 BP. Ghost Type. Automatically activates either Inverse or Wonder Room. (Inverse is thematic, but shit for Giratina's Type)
>>32416678
Giratinium Z
>It converts Z-Power into crystals that upgrade Giratina's Shadow Force into an exclusive Z-Move.
Antimatter Apocalypse: 300 BP, Ghost Type. Automatically nullifies the effects caused by Dialga's or Palkia's Z-Move.
>>32416762
>>32416839
The whole thing is that Regigigas was sealed away and is slowly waking up.
I don't see a problem with the Z-move or Mega providing a burst of energy that does just that.
>>32416820
Primevium Z
>It converts Z-Power into crystals that upgrade An ancient pokemon's Ancient Power into an exclusive Z-Move.
Primordial power-play: The user boosts all of its stats (+1) before attacking with an energy from a bygone era
>110BP, Rock type, special
For those who evolve by leveling up knowing "ancient power"
Torterrum-Z
It converts Torterra's Earthquake into Quakecrushing Treehammer - 200BP, does both ground and grass type damage
Infernium-Z
It converts Infernape's Close Combat into Ultrapunching Flamefury - 200BP, does both fighting and fire damage
Empolium-Z
It converts Empoleon's Flash Cannon (which it now learns upon evolution instead of fucking Aqua Jet) into Metalshooter Hydroblast, 200BP, does both steel and water damage
>>32416985
Quakecrushing Treehammer seems like it would be awful, since a gorillion Pokemon resists grass.
>>32416996
you can just use earthquake on those gorillion
Arceum-Z
Converts Arceus' Judgement into Divine Retribution, a 250BP move that deals supereffective damage against any type
>>32416985
>>32416996
Just have them retain the same type while also dealing super effective damage to whatever is weak to each user's respective primary type.
Fixed.
(great z names btw)
>>32417081
Thanks. I should have made Metalshooting rather than Metalshooter so they all have -ing, but eh
I have no idea how the dual typed move thing really works. If your idea makes them super effective against more pokemon, then yeah use that.
>>32416757
>100 speed
majority of Ubers are below 100
>>can only set up once
so can Xerneas.
>normal type
with slightly less bulk than Arceus
>requires Giga Impact
Like that stops all the Flynium/Z-Hyper Beam sets.
>>32416678
Cresselium Z
>It converts Z-Power into crystals that upgrades Cresselia's Lunar Dance to an exclusive Z-Move.
Celestial Serenity: Raises Cresselia's SpAtk and SpDef by one stage. The usual effect of Lunar Dance takes place when Cresselia is fainted by the opponent.
Garchompium Z
It converts Z-Power into crystals that upgrade Garchomp's Outrage to an exclusive Z-Move.
Mach Annihilation
200 BP deals neutral damage to Fairy Type Pokemon
Rampardium Z
>It converts Z-Power into crystals that upgrade Rampardos's Head Smash to an exclusive Z-Move.
Cataclysmic Collision: 220 BP, raises Rampardos' Speed by two stages.
He won't survive the setup most of the time, so its not broken. In fact, give him a little BST boost to speed too.
My boy Spiritomb deserves something to make him a real monster.
Spiritombium Z
>It converts Z-Power into crystals that upgrade Spiritomb's Curse to an exclusive Z-Move
Eldritch Unsealing (probably need a better second word): Enemy is Cursed. Spiritomb has all stats boosted by 1 stage.
This sadly wouldn't even be enough, but +2 might be ridiculous. Give Spiritomb a better ability than Pressure or Infiltrator, too.
>>32416985
so
i went full autismo and made the calcs of the moves you made:
>>Quakecrushing Treehammer<<
>x4 against: Rock
>x2 against: Ground/Water/Electric
>x1 against: Fire/Steel/Poison/Psychic/Ice/Dark/Fairy/Normal/Fight/Ghost
>x1/2 against: Dragon
>x1/4 against: Bug/Grass
>x0 against: Flying
>>Ultrapunching Flamefury<<
>x4 against: Steel/Ice
>x2 against: Grass/Normal/Dark
>x1 against: Bug/Fight/Ground/Electric/Rock
>x1/2 against: Flying/Poison/Psychic/Fairy/Fire/Water/Dragon
>x0 against: Ghost
>>Metalshooter Hydroblast<<
>x4 against: Rock
>x2 against: Ground/Ice/Fairy
>x1 against: Fire/Normal/Fight/Flying/Poison/Bug/Ghost/Psychic/Dark
>x1/2 against: Steel/Electric/Grass/Dragon
>x1/4 against: Water
>>32417825
Interesting. It's not what I was thinking when I came up with the moves but I guess that is how it would work.
>>32417825
i was skeptical at first this could actually work.
Honestly was expecting Treehammer to tank but flamefury is arguably worse
>>32417281
>200 BP Dragon move
>neutral damage to Fairy Type Pokemon
pffft. That will never happen.
Ho-oh
Ho-ohium Z
>Converts Z-Power into crystals that upgrade Ho-oh's Sacred Fire to an exclusive Z-Move.
Blazing Radiance (or something): 200 BP, guaranteed burn on applicable pokemon
fire that emits raindbows and shit, something to that effect
Lugia
Lugium Z
>Converts Z-Power into crystals that upgrade Lugia's Aeroblast to an exclusive Z-Move.
Heavenly Typhoon (or something): 160BP, guaranteed crit
aeroblast, but a full on storm variant
>>32416678
It would never happen, but in the event that it did I'd personally like to see Dark/Ghost Mega Darkrai and Fairy/Psychic Mega Cresscelia. Having them be even remotely involved in the story outside of a small sidequest would also be cool.
>>32418111
>Lugia get a move that's effectively 240BP that ignores Sp.D buffs
>Does not help Lugia in any way as it is much better defensively than offensively
Bruh
>>32418169
>involved in the story
this is what I want for ALL legendary pokemon, if they're not in the story they can GTFO as far as I'm concerned
>>32416678
Regirock SHOULD learn Recover. The Pokédex talks about how it can repair itself with rocks laying around.
>>32418279
>implying
I think they just need a postgame sidequest.
>>32418111
How about for Lugia's, instead of guaranteed crit, it clears the field of hazards?
>All these retards going over and disregarding the 200 BP cap
>>32416678
why not use Crush Grip, the signature move of Regigigas?
>>32418205
You talk as if Game Freak give a fuck what would actually be good for a Pokémon.
>>32418407
>implying the damage cap is 200 for signature Z-moves
To be fair, only Pulverizing Pancake and Catastropika go up to 210, but still.
>>32418518
>Pulverizing Pancake - 210 BP
>Catastropika - 210 BP
>Inferno Overdrive(Z-V-Create) - 220
Aside those three, for some random meme, and the fact that Z-Core Enforcer goes from 100 to 140, the cap is retarded, the only move that could be abused would be Z-Explosion
>Z-Explosion becomes Self-Destruct in terms of power
Can someone make one for Silvally? I'm not good with this stuff.
>>32418583
>Silvally
>Diamond and Pearl remakes
>>32418588
>Three Type-Fulls, two in SM
>Arceus clone
>>32418583
>Silvallium-Z
Augments Silvally's Multi-attack into the signature Z-Move RKS Revolution
>190 BP
>Silvally uses its Z-Power to transform as if it were holding a Memory, into a type that is Super-Effective against the target(If target has 4x weakness it will go with that type, if not it randomly selects a type the target is weak to)
>Remains in that form, with Multi-attack changing type to match, until KO'd
Good enough for you?
On a scale of 1 to Mega-Fug, how jank would this be?
>Togekissium Z
Augments Togekiss'sMoonblastinto "Magical Cyclone."
Base Power 175
After attacking, Tailwind is applied on your side.
>>32416935
Hnng. Yanmega needs this so bad.
>>32418667
P-Don.
>>32416678
Not even headlining OU, buddy.
>Must use a functionally 100BP move that fails if the opponent is a ghost
>Oh yeah, remember that using a move comes AFTER a pokemon swap?
>Takes the Z-Slot of your team
>Regigigas' Item slot is occupied
>Regigigas can only do this once
>Regigigas must waste a moveslot on Giga Impact
>Regigigas gets no ability
>Regigigas has no reliable recovery to take advantage of its boosted defences
>Sits at a good, but not stellar 100 speed... AFTER starting its first turn at 50 meaning status is coming to penetrate your anus if a ghost isn't
>Cannot even run a train on most stallmons, and can't really set up
>Hilariously predictable, you are wearing a giant "kick me" sign for most of the battle
>Becomes dead weight if you are forced to swap out for whatever reason
No ability Regigigas, or fuck, Clear Body Regigigas isn't banned to ubers anymore, man.
Lucarium Z
>It converts Z-Power into crystals that upgrade Lucario's Aura Sphere to an exclusive Z-Move.
Aura Storm: 200 BP, raises all of Lucario's stats by 1 stage and Mega Evolves it.
(^:
>Hitmonchanium
>Z-Move, 1-Punch
>-Accuracy, ignores typing, ability, protect, dig/ect status, or anything else that would otherwise make a move fail.
>The opponent is KO'd
>>32418680
>yfw the Lucario in the P20 movie has this Z-Crystal
Rayquazium Z
>It converts Z-Power into crystals that converts Rayquaza's Dragon Ascent to an exclusive Z-Move
High Impact Fugging: 200 BP, Flying. Raises Rayquaza's Attack and Speed by one stage and sets up Tailwind.
>>32418678
>must use a functionally 100 BP move
In what world is 100 BP bad?
I get your point that it fails against Ghosts though. What if its other effects still took place even if a Ghost switched in? Or better, took place before the attack lands, so you could use 200 BP straight away.
>Vespiquenium-Z
Augments Vespiquen's Attack Order, Defend Order, Or Heal Order into unique Z-Moves
>Attack Order->Hive-Mind Havoc
>BP 150
>The user fills its underlings with its Z-Power and commands them to ravage the target. Leaves the target infested, trapping them for 3-5 turns and daming the target for 1/8th of its max HP each turn.
>Defend Order->Aegis Order
>The user fills its underlinngs with Z-power so that they may better shield it from harm. Gives the user +3 Def and +3 SpDef
>Heal Order->Rejuvenation Order
>The user fills its underlings with Z-power and commands them to restore its body. Fully restores HP and removes any status conditions the user may have, restores lowered stats to their original number.
Bidoofium-Z
500 BP and includes the effects of Belly Drum
Magmortium-Z
>Augments Magmortar's Flamethrower into a unique Z-Move: 3,600 Degree Fireball
>185 BP
>Always burns target, capable of burning other fire types
Elecvirium-Z
>Augments Electivire's Wild Charge into the unique Z-Move: 20,000 volt Tail Slam
>185 BP
>Always leaves the target paralyzed, capable of paralyzingly electric types.