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What went wrong?

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Thread replies: 17
Thread images: 2

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What went wrong?
>>
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>>32403410
>>
>it's a sun and moon boxart thread
>>
>>32403410
shitty method to leveling up.
>>
>>32403410

Not letting Alolan Marowak get Shadow Bone before the fucking battle tree. GF does the stupidest shit
>>
>>32403620
This and no post-game
>>
>>32403415
>>32403620

And lack of new Pokemon too many forms also Lillie's arc felt repetitive.
>>
no third version = no post game = no reason to play outside of showdown
>>
>>32403415
That's not Masuda.
>>
>>32403410
Almost zero replayability and bad game design
>>
Perfect opportunity to cut down on the linearity in a controlled fashion with the islands plus perfect timing with Go bringing in the older crowd and Nintendo focusing on the same thing with all the Zelda publicity, and instead it was Linear Cutscenes: The Movie.
>>
>>32403410

to many cutscenes and grinding level curve is fucking awful towards the end.
>>
>>32403410
Wanted to stand out from all other pokemon games but didn't quite go far enough. This game could've been the best pokemon game to date if it had went the extra mile with all of the genuinely fun and interesting things it introduced.
>>
>>32403648
>>Not letting Alolan Marowak get Shadow Bone before the fucking battle tree
huh? isnt that just a level up move?
>>
>>32405704
It learns it 1 level before Cubone evolves
>>
>>32405704
it is, but its just learned 1 level before cubone evolves into marowak. therefore, it is only accessible through heart scale.
>>
>>32405427
>the extra mile
what do you have in mind specifically?
Thread posts: 17
Thread images: 2


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