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Defend this.

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Thread replies: 148
Thread images: 17

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Defend this.
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>>32397677
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>Caring about anything other than competitive strats after X and Y
You are the problem. It's time to move on and get ready for VGC.
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Simple. ORAS is based off of a good game, while HGSS is based off of a bad one.
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>>32397717
>t. waaaaaaaah I'm too bad at pokemon to beat NPCs without grinding and overleveling my team!
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>>32397717
>GSC
>Bad
>RS (Not including emerald since ORAS cut content from it)
>Good
1/10, try harder next time.
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>>32397677
HG/SS is probably my favorite game in the series, it's truly a work of art. However, Gen 3 is my favorite gen over all. This being said though, ORAS was a huge disappointment. The games just couldn't capture the same charm as HGSS had done with their respective counterparts. It felt incredibly lazy. Here's hoping the DP remakes will be better.
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>>32397784
Forgot to mention that FRLG were incredible remakes that did the originals great justice too. Just what went wrong with ORAS? Gen 6 was just underwhelming overall it seems.
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They all suck in the best way
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>>32397784
I'm kinda in the same boat but because I don't care about the Battle Frontier it's a bit less disappointing. However I'll always be mad that Sky Pillar was gutted, Dewford Cave was fucked, all of the location skips, and at the lack of new areas added (unlike what HGSS did). I still think Hoenn being a great region in general helps buffer the laziness, though.
>>32397753
What are you even trying to say here? You don't need to grind in either gen 3 or gen 2 to beat the game. They're both incredibly easy.
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>>32397844
>What are you even trying to say here? You don't need to grind in either gen 3 or gen 2 to beat the game. They're both incredibly easy.

try telling that to all the shitters who complain about muh level curve.
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I think it's debatable whether Voltorb Flip is better than nothing. Same for HGSS's take on the Safari Zone.
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>>32397938
I thought they were complaining about the fact that you're fighting level 17 Pokemon a bit before the 7th gym, not the fact that you're level 40-45 before the E4.
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>>32397677
You're preaching to the choir here. No reasonable person could disagree with this list. ORAS were just trash, and the gamefreak strategy since gen 3 seems to be making the new games shittier and shittier so the last stinker will look good by comparison.

The last HGSS and BW were the last decent pokémon games.
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>>32397973
i think ORAS is better than both XY and SM.
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>>32398006
Not what's being discussed here, buddy, though you are wrong.

>>32397958
Those are both the same complaint, anon. Because Pokemon are such low level, you gain less experience, and so there's a weird gap between the level of the middle and end of the game. It's very noticeable, even if the game doesn't require grinding to beat.
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>>32398006
Same. Kalos is a meh region and SM are overrated games.
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>>32397973
XY had the best worldbuild.

ORAS had great, fun characterization (but I found it daunting to travel/unfun to dick around in)

SM I think has the best characterization/dialogue and the only new (and old) characters I've ever actually felt attached to in any way (and I've been playing them as they come out, anime, whole nine yards just everyone was kinda ehh aside from anime traveling companions before now). The plot was ok? But I think you got the best sense for the characters as more than just 1-2 liners? I liked that a lot, but I didn't like being stuck for basically the first two islands carting around Lillie and I really think Hau was useless as your "rival" unless there were like 5 secret meetings along the way I missed.

idk while I long for the days of more fantasy/forestry/countryside I do like the city tone of XY and the way the entire region was built best (it also arguably had the funnest and most involved post-game)

I feel like SM was shorter than most and has less to do post-game or go back to which sucks but man ORAS was cute af and it was nice to have characters that felt like they had real motivations. I don't think HGSS or ORAS were stellar but I enjoyed them for what they each were.

ORAS had better Looker involvement so I'm leaning toward it.
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>>32398025
What, you don't like Hoenn? I don't get what you're getting at with the whole unfun to travel thing.
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>>32397784
Man, I really wouldn't get my hopes up anymore at this point.
They'll probably remake DP instead of P which would ruin it completely.
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>>32397957
This.
They were interesting ideas but not very well executed.
No matter how much you wanna argue about it, Voltorb flip is 100% RNG bullshit. You'll probably get more lucky on average compared to slots but that doesn't change the fact that it's still only luck in the end.

The safari zone had a neat idea with the adjustable areas but having to wait for, sometimes up to a literal year, to get the Pokemon you want was just completely retarded.
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>>32397677
My only real complaint about HGSS is that they didn't take the initiative to change some of the more odd deductions from GSC. Updating gym leader teams to with more gen 2 mons is something I would have liked them to do, even just giving them one each would've been fine. Falkner could have Hoothoot or Noctowl, Bugsy could have Pineco or Heracross, Morty gets Misdreavus, and Chuck gets Hitmontop. ORAS doesn't even come close to HGSS, but t did add some neat stuff like the DexNav.
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>>32397677
I can't
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>>32398038
>Voltorb flip is 100% RNG bullshit
You're wrong. There is a degree of luck involved but you can easily figure out probabilities and maximize your chances of success. I feel like most people who hate Voltorb Flip just don't know how to play it, it's basically just Minesweeper combined with Picross.
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>>32397677
Defend
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>>32398452
This
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>>32397677
>Morimoto: "Let's put in as much content as we can, it doesn't have to be a 1:1 remake after all."
>Masuda: "Children are brain-dead twits nowadays, they won't even notice if we phone it in."
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>>32397677
I mean, HGSS are the best games in the series so obviously they're better, but ORAS are great games too, and they compensate many of their flaws with other additions like Dexnav (one of my favorite things in the entire series), soaring, Delta Episode, new characters (Aarune, Zinnia, Lisia), secret base QR codes, redesigned Mauville with the food court and a bunch of other stuff and so on. Honestly, you can make anything look bad by cherrypicking. HGSS didn't fix the main problem with GSC which was the bad level scaling. It's completely inexcusable that the wild Pokemon around Blackthorn are like level 20 when your team is almost at level 40 and you're trying to train before Clair. This doesn't even have anything to do with the fact that earlier in the game you're given more freedom on where to go since you can only reach Blackthorn until you've progressed far enough in the plot. It's literally just bad game design. Same thing with all the wild Pokemon in Kanto and Mt. Silver. That being said, all games have their flaws and we just have to deal with them.
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>>32398452
>>32398458
Both are shit so there's not much to defend. I don't know about you but I'm really glad that I no longer have to run around pressing buttons in a gray dungeon that is literally just Voltorb and Magnemite: the area.

Shall we compare Scorched Slab next?
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>>32398491
I like the level curve. It just mean they making the game hard by simply demolishing you and show that they mean business. But if you want to be a scrub and over level, by all mean go for it,
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>>32397677
>HGSS
pokeathlon
>ORAS
contest and secret base
I´m not arguing that ORAS is a better game, I´m facting it
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>>32397677
>HGSS included elements from Crystal
>ORAS didn´t include elements from Emerald
Both included elements from Crystal and Emerald, respectively, but not all elements.

>added a fun sidegame (Pokeahlon)
>rehashed and casualizaed previous sidegame
Not true. Pokeathlon isn´t even comparable to Contets. Pokeathlon is like ORAS´s Super Traning minigames (both being sports A mashing minigames)... So HGSS added a sidegame like Super Training, and still has nothing like Contests.

Also, ORAS contests were made easier, but also more fun with new characters, Megas, and Special Contest only moves (Spectacular Moves, which are the precursor of Z Moves in SM)

>game corner is repplaced with an interseting minigame
>game corner replaced with nothing
firstly, voltorb Flip is not even a minigame. It is a disgusting piece of shit that doesn´t add anything other than frustration and slowness. It is also the ONLY Game Corner that doesn´t allow you to pay for the prizes, but requires you doind Voltorb Flip. Pathetic.
Also, the reason HGSS came up with a replacement for the Game Corner, and ORAS didn´t, is because HGSS is part of Ge IV (where Game Corners were not removed yet, and TMs were one time only), while ORAS is made after Gen V, where Csinos were removed, and TMs became reusable. Game Corner just lost it´s purpose after Gen V.
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>>32398515
>It's another "defending bad game design by calling it challenge" episode
/v/, is that you?

To give you serious reply baiter-kun: nobody is saying that you should overlevel, but actually being unable to properly train your team is not okay no matter how you look at it. The worst offender is the rematch against Lance. He leads with a fucking level 72 Salamence while your team is probably around level 60. Good luck trying to win without recovery item spam.
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>>32398553
>HGSS added 2 new routes
>ORS added no new routes
ORAS still added more new areas by far, with the revamped Mauville City, Scorched Slab expansion, new underwater routes, the Secret Base islands and the 38 Mirage Spots
Whether they are routes or not is a technicality, ORAS still added more new places to explore

>ungimped Kanto
just parcially. A lot of placed gimped in GS, are still gimped in HGSS, despite FRLG already ungimping them.
>gimped sky pllar
No. Sky Pillar is probably bigger in ORAS, and more exlorable than in RSE
>gimped granite cave
No. Changing the layout and making part of the cave optional is not gimping it.
>gimped route 113
No. Changing the soothe mechanic is not gimping the route.

>gym leaders are harder in HGSS than in ORAS
I will give you this point, difficulty fag. I perticularly don´t care about difficulty in the main game, only in the postgame, desu.
>gym leaders can have rematches in HGSS, unlike in ORAS
That´s true. But ORAS added the 5 Battle Resort Type Specialists which are basically like Gym Leaders (monotype specialists). And most importantly, in ORAS you can DESIGN YOUR OWN GYM, BECOME A GYM LEADER YOURSELF, AND CHALLENGE OTHER GYM LEADERS IN THEIR GYMS.
This destroys HGSS on its own when comparing both remakes.
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>>32398559
>came with a physical accessory, the pokewalker
>came with no accessory (nothing!)
Firstly, that is part of the marketing, not of the games themselves, idiot. It would mean HGSS was better sold than ORAS, and has nothing to do with the actual games.
Also, ORAS came with the Special Demo, which added a cute little side story and gave you a Mega Stone. But as I said, those are not part of the actual game, so it´s not even a point.

>copied the BF from Platinum
>copypied the Maison from XY
Exactly, both remakes did the same thing.
Also, when comparing the battle facilitues in the 2 remakes.
HGSS has:
Battle Tower (Single, Double, Multi)
Arcade
Factory
Hall
and the other facility with Caitlin

ORAS has:
Battle Maison (Single, Double, Multi)
Triple battles
Rotation Battles
Battle Institute
Mauville Battle Court
Inverse battles.

So yeah...

>HGSS´s director PR talk
>ORAS´s producer anti- PR talk
You should´ve put something said by Ohmori, not Masuda and his nonsense.

In general, very weak bait. ORAS is superior overall. And also added 25 new Pokemon formes, new Moves and New Abilities, whereas HGSS added literally nothing like that (even though the game before it, Platinum, did give Giratina and Shaymin new formes).

Also, ORAS, Emerald and Platinum have Secret Bases, and HGSS not only didn´t add any equivalent for Secret Bases, but even removed the feature where you could customize the player´s house.
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>>32397717
Anon, GSC and HGSS are the best Pokémon games after Unova games. Give it a try and you'll see how good they are. The feeling of visiting two regions in the same game is unique.
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>>32397677
HGSS is my favorite Pokemon up to date since it left the most impression to me and there's shit ton of stuff to do. ORAS ain't that bad but it's literallu empty and there is nothing to do when you defeat the elite 4 aside from completibg the dex. Good thing they invented the PSS that made me enjoy the online feature because of being able to easily invite people and see their interests.Being able to add friend is a great feature too. I still can't fathom why they always remove the PSS in S/M and replaces it with a much inferior and shittier plaza. 300 hours is my minimum play time in Pokemon but S/M only lasted for 50 hours of me.
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>>32397793
I have a different opinion about FRLG Anon, for no reason it made version exclusive some Pokémon like Psyduck line, Slowpoke line, Shellder line and Staryu line even when they were catchable in all Gen I games, besides that they are fine.
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>>32398578
>Unique
Agree, and I hope to never experience it again, from beating the league until red was "why I even doind this, when is going to end?"
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>>32398553
>>32398559
>>32398565

Here, OP.
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>>32398553
>Spectacular Moves, which are the precursor of Z Moves in SM
Mind completely and utterly blown. How did I not realize this before.
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>>32397677
I don't have to defend anything. The sales did. The sales prove that Masuda was, in fact, right. People don't care anymore. Less content means they'll experience all of the game faster, while more content means more commitment to get a 100%. Most people want the 100% without the commitment. Thus, ORAS sold.

The things you listed are things a tiny fraction of the fanbase cares about. So, why bother? They're NEVER going to please everyone, as that is literally impossible. So not caring about that is the right decision to make. There's nothing to defend. They made the right call, one that fans liked more and made more profit for the company.
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>>32398559
>ORAS still added more new areas by far, with the revamped Mauville City, Scorched Slab expansion, new underwater routes, the Secret Base islands and the 38 Mirage Spots
I'll give you that but Mauville City didn't need a revamp.

>just parcially. A lot of placed gimped in GS, are still gimped in HGSS, despite FRLG already ungimping them.
Only Route 23 because Routes 26 and 27 were basically Route 23.

>Sky Pillar is probably bigger in ORAS, and more exlorable than in RSE
Yes but why did they removed the tile puzzle? With the Circle Pad it would have been easier to handle it so there's no reason to remove it.

>Changing the layout and making part of the cave optional is not gimping it
Is not gimping but that removes the exploration by forcing you to backtracking.

>ORAS added the 5 Battle Resort Type Specialists which are basically like Gym Leaders (monotype specialists). And most importantly, in ORAS you can DESIGN YOUR OWN GYM, BECOME A GYM LEADER YOURSELF, AND CHALLENGE OTHER GYM LEADERS IN THEIR GYMS.
That's true but it doesn't feel like a Gym Leader battle if you need to scan a QR Code or battle against literally who.

>came with a physical accessory, the pokewalker
>came with no accessory (nothing!)
You didn't said that but this need to be said: GS were released with a Tamagotchi clone named Pokémon mini and RS were released alone so there's no reason to complain about no physical accessory with ORAS release because they wouldn't do it anyways.

>Exactly, both remakes did the same thing.
Both remakes didn't the same thing. Copypaste many facilities including the original at once is one thing, and copypaste a facility that is basically a better done Battle Tower is other thing. At least they could have done what they did with BW/BW2 and Triple/Rotation Battles.
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>>32398650
When Z-Moves were revealed that was very obvious the inspiration of it.
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>>32398660
Sales within the franchise literally don't matter.
The games that usually sold the best were the ones that came out right after a new season of the anime came out, or were released at a good time during a handheld's lifecycle that sold really well already or came out after some big shit happened like Pokemon Go.

Overall people tend to agree that HGSS, BW(2) and Platinum are pretty much the best games in the series and none of them sold that good in comparison. DP sold much better than Platinum for example. Like an unbelievable amount more because they came out when the DS was at its peak.
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>>32398700
>Overall people tend to agree
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>>32398726
So what's your favorite game in the series then?
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>>32398700
>he thinks his opinion matters
No one gives a flying fuck about what you agree on. There's not a single reason give a single shit about what you agree on. As you just said, Platinum didn't sell. So who cares if some fagit thinks it's good. Why SHOULD anyone care? That's a baseless claim. The evidence, the sales, are in DP's favor. Platinum might be good, but it isn't good enough. Evidence suggests that everything it added is unnecessary, things most gave zero fucks about. So even if you "agree on" that it's a better game, it means nothing.
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>>32398744
If every game dev thought like you do, we'd have nothing but EAs and Ubisofts out there.
GF might be lazy as fuck but they do know how to make good games. It just doesn't happen that often anymore.
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>>32398735
I don´t think my favourites games matter sempai
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>>32398750
No, they know exactly how to make a good game, and they've only gotten better. They've stopped caring about bullshit that no one cares about, like some gay facility, and focused on things more people care about, like making shit look better, more customization, easier to access.
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>>32398660
I'm pretty confident that ORAS sold well because it was the newest mainline Pokemon game at the time of Pokemon Go. I haven't seen any figures regarding the quantity of games sold at what point in ORAS' lifecycle, but I wouldn't be surprised if the summer of 2016 showed a sudden uptick in not only ORAS units sold, but 3DS units as well.
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>>32398764
Just goes to prove that Masuda, the visionary man, was right about the Phone app bullshit.
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>>32398500
then stop playing games altogheter and go play on Showdown
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>>32397677
Point 6 is dumb. Granite Cave lost a room and got a bigger, more impressive room. Route 113 is literally the fucking same, what? And the Sky Pillar became so much more fucking awesome in ORAS.

I agree with the rest tho.
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>>32397677
I think HG/SS are my favorite in the series to this day. Those were good times.
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>>32398943
Imagine if you'd replay them now and realize they really weren't as good as you remembered!
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>>32398038
I disagree about the safari zone. You get a lot of decent new mons that weren't in the originals until kanto without waiting. If you need safari hoenn mons almost all of us had the gba games we could plug in to our ds. Also, with the 3ds being backwards compatable we could plug in our dppt games and trade for gible and the other Sinnoh mons via 3ds and ds trading. Is it perfect? No, but getting murkrow, misdreavus, larvitar, jigglypuff, and a few others early-ish adds some variety.
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>>32397677
>fun sidegame (pokeathlon)
>interesting minigame
>ungimped kanto, almost like it could be gimped more
>physical accessories are good
>copypasting a shitty frontier is good
i mean come on
>>
I like both but HGSS has some of the piss easiest and dumbest gym leader teams. ORAS are still easy too though.
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>>32398673
>I'll give you that but Mauville City didn't need a revamp.
That´s right, Mauville City didn´t NEED a revamp. And yet they bothered to give it a revamp, and make it a lot bigger (more content). That´s definitely a good thing imo.

>Only Route 23 because Routes 26 and 27 were basically Route 23.
Mt Moon was left gimped in HGSS as well. Same with the Power Plant.

>>32398673
>Yes but why did they removed the tile puzzle? With the Circle Pad it would have been easier to handle it so there's no reason to remove it.
I am not sure if the bycicle puzzle could even be implemented in Gen VI, with diagonal movement, and sneaking. And also, the bycicle puzzle is ANTI exploration, as it makes you go as fast as possible. Sky Pillar in ORAS changes it, and makes plenty of hidden locations with items, TMs, etc. Bigger in size, and better in quality.

>Is not gimping but that removes the exploration by forcing you to backtracking.
How? It just makes the exploration OPTIONAL. It doesn´t remove it in the slightest.

>That's true but it doesn't feel like a Gym Leader battle if you need to scan a QR Code or battle against literally who.
I know it feels different when you don´t battle with actual ingame gym leaders. But being able to become a gym leader yourself is even better. I think we are wnning in the exchange.

>>32398673
>You didn't said that but this need to be said: GS were released with a Tamagotchi clone named Pokémon mini and RS were released alone so there's no reason to complain about no physical accessory with ORAS release because they wouldn't do it anyways.
Oh yes, good point.
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>"game corner is replaced with an interesting mingame"
>voltorb flip
>interesting minigame
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>>32397677
Shitposting aside, I'm bored so lets go down the list.

HG/SS missed out on several features present in GSC in general as well as light mechanics like finding sleeping Pokemon at night. ORAS on the other hand is a remake of RS which in and of itself had more content than GSC to begin with.

Pokeathlon was both a poorly thought out minigame due to the rapid tapping and scratching required to play the game and severely lacking in variety given that there were only 10 events for five categories meaning there was a lot of overlap. Also it didn't respond well with the resistive touchscreen of the DS.
With contests the only change was in the limit of sheen the remaining minigame was untouched and had a side quest attached to it this time around.

The Safari Zone in HGSS is a travesty of both design and usage. Not only were they just 8 blocks arranged in rows of two but the customization mechanic added a layer of tedium to the game as you were required to place a certain amount of objects in the zone and wait anything from several days to a few months for Pokemon to appear.
While you want to think that every removal is bad that's not the case with the safari zone mechanics in ORAS. Not only does the idea go against the very first thing you learn in the very first pokemon games "don't go into the grass without a Pokemon" but it also added layer upon layer of RNG which can become extremely tedious when hunting for the rarer mon in the zone especially since every action comes with a chance of the mon escaping. The Safari Ball also only has a 1.5 multiplier attached.

Route 47 and 48 are extremely short areas only made as a lead up to the Safari Zone. It has about as much longevity and relevance as Mirage Islands.

Kanto is still very much gimped in HG/SS despite a handful of areas having a return they were never expanded upon and were just copy and pasted from older games with no change whatsoever. Then there are areas like the Kanto radio tower
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>>32398974
As someone who replayed them a few months ago, you're completely wrong.
They are just as good as they were back then.
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>>32399022
>Piss easiest
Weird, last time I played it every single Gym Leader after the first two kicked my ass multiple times. Like, to defeat Jasmine I actually had to do a brief sequence breaking and defeat all the trainers in the route between Mahogany and the Lake of Rage because the only wild Pokémon available were too weak and gave too little experience. For Claire I had to grind for an entire week because I was underleveled and her Kingdra was too fast. And now I'm stuck at Karen's Houndoom, which can one-shot anything after using Nasty Plot ONCE.
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>>32399343
Sky Pillar was "gimped" in the same way as the Safari Zone was. Tedious elements were removed for the convenience of the player while the "challenging" elements found in the Pokemon in the area are still present. If you also want to be picky it's an element retained from Emerald as Sky Pillar in that didn't feature any of the Mach Bike puzzles due to the relevance in the story.
Granite Cave surprisingly only made a major change to the first area so the player need to unnecessarily waste time looping around. The rest of it had the HGSS treatment in which is had incredibly minor changes.
Route 113 is the same other than the Soot Mechanics changing. It's also worth noting that there were trainers added and the levels of their Pokemon were slightly higher than the originals in RSE as are rematch teams.

Neither game is particularly difficult when it comes to the gym leaders however looking at HG/SS they added levels on the gym leaders without actually increasing the levels of everything else in the area meaning the leaders were "harder" purely in stats alone rather than any significant changes or tactics while the opposite is true for ORAS where the scaling was far smoother.
Basically any sense of difficulty is purely artificial.

The Pokewalker isn't anything of note at all seeing as the rarer pokemon or ones native to other regions required a large amount of Watts to unlock by which point you could probably just obtain the Pokemon through swarms or regular trading.

As for the copy and paste, I don't see how the frontier in generation 4 gets a pass if it's still just copied from Platinum and was also inferior to the generation 3 one. On top of that they're shorter and easier than even the Maison especially ones like the Arcade where a detriment like a status effect or even a level down can be put on your opponent easily.
On the topic of copying and pasting more than just the Maison made it into ORAS such as the Battle test, Inverse battles and restaurants.
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>>32399343
You're spot on with Johto's Safari Zone, I know I hated it. However that doesn't excuse to just get rid of the mechanics altogether. Even the Friend Safari had a gimmick, so it really just seems lazy how they didn't even TRY to do something different with it.
Route 47/8 were also for getting "foreign" legendaries. Hoenn averted this by having them in Hoopa's rings (which are never explained) and Mirage Spots, which I believe are wholly unnecessary given their incorporation gameplay-wise. At least the routes offered some trainers and a killer ost, but I can see where you're coming from.
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>>32399453
Shit I want to respond to this one too. I didn't know you'd go through more points...
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>>32399343
While I understand the hate of HGSS's Safari Zone, them removing the Safari Zone mechanic was pure idiocy. It wasn't required for the main game, why turn it into just another area?
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>>32398650
You didn't see it before because he's grasping at straws.

>>32398559
>>32398553
>it didn't add everything from crystal
It added everything that mattered. ORAS left out one of the biggest reasons people even wanted remakes in the first place.

>Not true. Pokeathlon isn´t even comparable to Contets.
Pokeathlon is actual fun and even challenging minigames that keep you actively engaged with the touch screen while contests are curbstomping NPCs by alternating between two moves every minute while you don't pay attention to the game because you're waiting for animations to finish. And pokeathlon was a brand new feature instead of a rehash. Wow, you're right. They're NOT comparable because Pokeathlon is so much fucking better.

>Also, the reason HGSS came up with a replacement for the Game Corner, and ORAS didn´t
If they wanted to replace the game corner in the Jap version too, they could've. But they went the lazy route instead.

>Whether they are routes or not is a technicality, ORAS still added more new places to explore
Mirage Spots are tiny islands with barely anything on them. There's nothing to explore.

>underwater routes
No. The routes in the originals were larger.

>secret base islands
There isn't anything to explore here.

>No. Sky Pillar is probably bigger in ORAS, and more exlorable than in RSE
Ok, now I know you're just a drone that didn't actually play the originals.

>didn't gimp Granite Cave
You need to BACKTRACK just to find some Pokemon you could find right away in the originals. Of course it's gimped.

>which are basically like Gym Leaders (monotype specialists).
No. They're just shitty trainers

>changed soot mechanic
No. They practically removed it and just made it generic item gathering instead of something unique that made the route memorable.

>muh secret base gyms
You mean the ones that limit you to three Pokemon and are rendered pointless compared to just fighting the person live? Wow, amazing.
>>
>>32398491
only good reply, and of course no one actually tries to respond/refute it because it's right
>>
>>32399453
Oh and another thing, HGSS failed to incorporate Gen 4's location based evos meaning that now with the severs down you'll need to use an action replay, get a flashcart or a legitimate copy of a Sinnoh game to obtain Pokemon like Glaceon, Leafeon, Probopass and Magnezone.
Which is odd mind you there are several areas that could have been used for these Pokemon
Ice Path or Seafoam for Glaceon
Ilex and Viridian Forest for Leafeon
And the Power Plant for Probopass and Magnezone or even route 32 seeing as it's in close proximity to the Magnet trainline.
Even ORAS managed to keep this in.

On a similar note the Griseous Orb was event only in HGSS because it was only obtainable through the Arceus event if you chose Giratina and couldn't be traded at all from Platinum.

No one ever makes note of the additional megas, Hoopa's new form and Deoxys being available in normal play in ORAS either

>>32399463
> so it really just seems lazy how they didn't even TRY to do something different with it.
I'm not going to deny their laziness there because even I'll appreciate new mechanics and minigames but if there's one that's against the player and doesn't mesh with new mechanics like the dexnav or prevents people from obtaining shiny Pokemon then removal is more of a priority than making something to replace it. You can take a look at this too >>32399476

>Route 47/8 were also for getting "foreign" legendaries.
Well, only the weather trio. Every other foreign legendary, which was just the Lati if I remember right, were roamers in Kanto or event locked like the Gods and the other Lati not found in your game.

Anyway to sum things up both games have their positives and negatives and are ultimately just as shit as each other.
>>
>>32399453
Fuck it, I'm replying.
Sky Pillar is weird. It's not exactly "story" in ORAS since it's postgame. I'd compare it to Stark Mountain in terms of "plot", so it's really no excuse to remove ALL difficulty. I haven't played Emerald, but I know it was quite frustrating in RS, and it definitely btfo's people's "it's and RS remake, not Emerald" claim.
Granite Cave is a dungeon, the whole point of going through it is part of the key points of pokemon. Having the entrance so close to the goal is very, very lazy.
The only problem I have with ORAS Route 113 is its music ;_;

>the leaders were "harder" purely in stats because they use the same tactics
Is there a problem with this? Pokemon was never about "tactics", at least in the main game. You can't seriously defend the Gym leaders in ORAS, just look at Tate and Liza.

I agree here, the "physical accessory" means nothing. You pay it for the game, nothing more, nothing less.

Pt frontier gets a pass, in my opinion, because it's the successor of the Battle Tower. Hoenn had a tower, then a frontier. Sinnoh had a tower, then a frontier. So it's only natural for Johto to get one. The complaints are about it not being in ORAS is that it goes "backwards". The Maison is simply a battle tower by a different name. There are no gimmicks, just plain old battle styles.
>>
>>32399537
>doesn't mesh with new mechanics like the dexnav or prevents people from obtaining shiny Pokemon then removal is more of a priority
What? Did you get hit in the head by a Marowak? The Safari Zone NEVER meshed with game mechanics EVER. And the ONE time it could have (just think, dexnav + safari zone = sneaking, like you do in a REAL safari) they remove it! And fuck off with shiny pokemon because THE GAME DOES NOT OWE YOU SHINIES! It doesn't matter if it """prevents""" you from catching shiny pokemon, the player is not entitled to them to the point where ORDINARY GAME MECHANICS ARE REMOVED for the sake of you catching your puke-green "muh". Fuck, I was so calm at first because it seemed like you actually wanted a reasonable discussion, but you're clearly just shitposting. I don't even know why I bothered replying, anyway here's your (You), God knows you'll need it to simply cope with all the shit opinions and "points" you make to defend GF's laziness.
>>
>>32399543
To tell you the truth, I don't really give two shits about this conversation topic. I'm just bored out of my mind because literally everything I have needs to charge Wii U Gamepad, PS3 and 4 controller, 3DS, Vita, Switch Pro controller. Even my tablet so I can't waste time with FE Heroes.
>>
>>32399592
That makes more sense. You baited me good (I'm >>32399463, >>32399543, and >>32399585). Congratulations anon, (You) deserve it.
>>
Kiddies first game being ORAS defending that mess.
>>
>>32399612
I wouldn't say it was bait as much as listing off things about the games I could remember and throwing in some meaningless "opinions".
>>
>>32398515
It's only ""difficult"" if you decide to run with a full team of Pokemon. Pick three of your favorite mons and use them only, the only difficult part of the game will be Red and that's due to sheer level difference.
>>
>>32397677
Ohmori and Masuda are hacks while Morimoto is the only director who knows what he's doing. DP remakes are dead on arrival if Morimoto isn't in charge
>>
>>32398578
the level curve sucks in the game which makes gameplay a real slog. if you're one of those that just wants a two region game and doesn't care how well it's done then sure i can see why you think it's good. you probably want a game with every region in it too, right? you're probably one of those.
>>
>>32397677
Welcome to NuFreak

Where everything is cutscenes, and the content doesn't matter
>>
>>32398764
Also HGSS weren't available digitally on any sort of eShop.
>>
Only point id disagree with would be the voltorb flip being fun but hey alteast it exists unlike the oras gamecorner.
>>
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>>32397677
done
>>
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>>32400782
>>
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>>32400782
fucking 5/5 post my man
>>
>>32397677
I don't want to but it's pretty clear that HGSS are commonly overrated and ORAS commonly underrated.
>>
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>>32400782
>>
>>32400782
/thread
>>
>>32397677
That Morimoto quote warms my heart. That's the philosophy Game Freak should have with every game.
>>
>>32397677
>1 be a literal, cock-loving faggot
>2 be a passive-agressive faggot with no friends or future
>3 also paid to shill on pokemon sites

Look to the bright side OP: item 3 will get you busy and help you forget you're also 1 and 2. That's why it's fine that you shill here every day.
>>
>>32397677
I'd suck Morimoto's dick
>>
>>32397709
Anon the true and only competitive pokémon is OU, which had its pinnacle during gen 4 and has been going downhill since then. Time to move from the franchise in general.
Like Sonic, it's a dead sang that only lives in it's brand name now. Time to let it go and stop playing at all.
>>
>>32398025
What's it like having shit taste?
>>
>>32398559
>gimped granite cave
>No. Changing the layout and making part of the cave optional is not gimping it.

JESUS MODS PLEASE BAN ORASPOSTERS
>>
>>32397957
Voltorb Flip is better than nothing because now we don't even have a Game Corner in general, and haven't had one for about 7 years.
>>
>>32399343
>Kanto HGSS
>gimped
>>
>>32398565
ORAS didn't come with the special demo, you had to download that seperately.
>>
>>32397677
All truth m8, good shit.
>>
>>32397709
Some people like single player and more content is always better if it is good.

Even if you don't think bf should exist anymore they should have adding more multiplayer modes to make up for it. Rental battles. Team dungeon crawling. Team based use what you catch only modes. Would be great additions.
>>
I honestly can't believe people defend the removal of puzzle elements, even though elements like that are a staple of EVERY RPG game in existence, but I guess it's okay because it's Pokemon, lol!
>>
>>32401213
Morimoto and the guy who directed BW2 were real niggas. They understood that their audience are people as young as 5, and as old as 60. Even Tetsuya Nomura of Kingdom Hears understands that older people play his games, and gives them extra content that would satisfy said older audience. Hell, even kids shows understand this by adding in subtle references and innuendos for the older teens adults to laugh at when they're forced by their younger sibling/child to watch.
/vp/ seems to not understand that Pokemon is rated E for EVERYONE, not K for Kids.
>>
>>32401552
man suuuuuuuure i miss those 4 puzzles during the walktrough
>>
>>32401653
thanks for proving my point you dilweed.
>>
>>32397677
It sold better on a console with a lower install base.
>>
>>32401667
maybe i wasn´t ironic, why so defensive baitlord?
>>
>>32401689
I have to be, because /vp/ is arguably the least intelligent board on this entire website, so 99% of the shit /vp/ says is in earnest.
>>
>>32397717
/thread
>>
ORAS doesn't have a retarded level spike
>>
>>32402191
/thread
>>
>>32402191
>I'm bad at Pokemon
>>
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>>32398700
>Overall people tend to agree that HGSS, BW(2) and Platinum
>>
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>>32398553
HGSS included more Crystal elements than ORAS included Emerald elements. Most of the Emerald stuff got crammed in at the end of the game in the Delta Episode, and some things like the Mossdeep Takeover were butchered.
>Voltorb Flip is not even a minigame. It is a disgusting piece of shit that doesn´t add anything other than frustration and slowness
Git gud
>>
>>32402432
But Gen 2 games and its remakes do have stupid spikes in level. It's not that it's hard (which it isn't because retarded AI, and you can obtain some truly broken ingame mons in Johto such as the Nidos, Gyarados, Golem, etc) its the fact that the game doesn't feel like you're progressing. If you play with a team of 6 in Johto and battle every single trainer, by the time you get to the E4 you'll be around levels 32-38, which compared to most other games when you're at that level, you're usually around the 6-7th gym, not the Elite 4, the supposly strongest trainers in the region. Then when the average trainer was in their low 30, suddenly you're fighting mid to high 40, and then lance ends around level 50, which is typically the level where the 8th gym leader resides.

>b-but Kanto!

yes, there is Kanto, but Kanto shares a similar problem. Instead of facing Pokemon in the mid 50's, you mostly fight Pokemon in the high 30s to mid 40's with a few trainers here and there actually being around low to mid 50. The wildmons should be around high 40's to low 60's considering the progression but it isn't. they typically reside around the low 10s, maybe 20's in certain areas, with only the legendaries being in the 50s range.

After you blast through the Kanto leaders, suddenly you have huge spikes in the game. Blue is in his high 50's to low 60s, then you have the E4 which reside around low 60's with Lance going full retard in mid 70's, and then you have the infamous Red in the mid 80's. This is all around where if you did the same thing in Johto, and fought every non specialized trainer (as in no gym leader rematches) you be round the low 50s. Why is the final boss a whole 30 levels above you? It doesn't really make much sense, it's simply bad scaling.
>>
>>32402562
They do Mr bill nye the Tumblr reaction image guy.
>>
>>32402562
go talk about genders Bill
>>
>>32402977
>Why is the final boss a whole 30 levels above you?

Because it's the final boss.

Stop being bad at the game.
>>
>people actually defending oras in comparison to hgss
oras isnt bad but its a complete shit remake when compared to hgss
>>
>people defending oras against hgss
oras isnt a bad remake, its just complete shit compared to hgss
>>
>>32403202
b-but muh tiny rng islands!
b-but muh contests anyone can button mash through!
b-but muh dexnav that's useless if you already caught everything in the previous game!
>>
>>32403169
>It's not that it's hard (which it isn't because retarded AI, and you can obtain some truly broken ingame mons in Johto such as the Nidos, Gyarados, Golem, etc) its the fact that the game doesn't feel like you're progressing
Is this the "it's okay when Nintendo does it" of Pokemon? It's okay when gen 2 does shit-tier scaling?
>>
>>32403272
>the fact that the game doesn't feel like you're progressing

but you are progressing. You were lv5 when you started and lv60 by the time you get to Red.

>shit-tier scaling?
git gud
>>
>>32401356
This
>>
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>>32401213
>>32401594
Both of you are correct. Goddamn, I wish Morimoto was directing games again.
>>
>>32399436
Yeahh the hondoom made me reset and rethink what I had goin
>>
>>32401356
Agree
>>
>>32399436
Maybe you should stop sucking at a video game designed for children.
>>
>>32397677
>removed elements from third game
They could have at least tried, but I'll play devil's advocate and say that Emerald is a much bigger change from R/S than Crystal is from G/S.
>rehashed and casualized previous sidegame...
Subjective, at least we still have that sidegame, but it still pales in comparison to adding both a brand-new one
>game corner is replaced with nothing
True
>added no new routes
We got some new areas like Sea Mauville, as well as the Delta Episode
>gimped sky pillar, granite cave, route 113
We never had a second region to visit in the first place so this is nitpicking
>gym leaders are pushovers and can't be rematched
THIS, holy shit even XY had gym leader rematches
>came with no physical accessory
HGSS are the exception to the rule, people shouldn't expect a new toy with every remake
>copy pasta'd a copy pasta of the battle tower...
Ffs this is lazy as hell, and shows how out of touch Game Freak was with the Hoenn fans. At the very least they could have given us a proto-Battle Tree or made the battle facility unique in some other way to kinda make up for it
>"Using smartphones and other devices..."
This, so much. For Pokémon, profit comes first and game quality/content comes second. Look at how B2W2, the most jam-packed games in the series, are also the worst-selling paired games due to the fact that all the good stuff about them isn't as marketable as "OMG DRAGON CHARIZARD" or "OMG MEGA FUG".

Overall, ORAS are good games, the problem is that HGSS were fantastic (especially for the time) and people are being spoiled brats about other remakes not meeting their standard
>>
>>32398491
I agree. Like I said in the previous post, ORAS are good in their own right, but HGSS were so fantastic that everyone acts like spoiled brats when we don't get a remake that lives up to their standard.

There's also B2W2, which are similar to HGSS in quality because the developers were basically challenged to do the most they could with a game that was basically designated as filler to tide fans over for the 3DS transition.
>>
>>32408710
Sea Mauville is the Abandoned Ship with a new coat of paint. I think it has a few extra areas but I don't really remember. It's not brand new though.
>>
>>32408710
FrLg came with the wireless adapter. ORAS is the odd one out in terms of remakes, actually.
>>
>>32408774
The wireless adapter was just a boring piece of hardware, though.

If anything, do you know what ORAS' equivalent should have been? Amiibo compatibility.
>>
>>32408793
So? It's still a thing that came with it.
>Amiibo compatibility
I want to say fuck off but then I wonder how hilarious it'd be if they implemented Mario, Link, etc as trainers in the game.
>>
I will never understand the worship Ruby/Sapphire gets. Fucking terrible gen in every way.
>>
>>32408827
I mean Pokémon amiibo, but I can see them giving you Mario, Link, etc. accessories for your Secret Base with other amiibo
>>
>>32398458
I remember getting here and being super disappointed.
The cock tease of a staircase was the worst. It's like they were saying
>there's supposed to be more here, but you'll never get to see it. Go hit the switch fuccboi, it's seven steps that way

Fucking insulting.
>>
>>32408710
>people are being spoiled brats about other remakes not meeting their standard
It doesn't meet my standard as a Hoenn game either, it's not just a matter of being a remake. I'd say I get angrier at ORAS when I compare it to Emerald than when I compare it to HGSS, because HGSS has some things I'm not a fan of either (like how GB Sounds butchers GSC's soundtrack and how the new arranges are hit-and-miss).
>>
>>32400782
>le ebin yujio maymay

kys
>>
>>32403169
I just said it has nothing to do with it being hard (which it isnt). I stomped the shit outta red with a team of level 60's. Gen2 and its remakes are the only instances where the final boss vastly outlevels you, meanwhile no other Pokemon game has this issue, not even the spinoffs. Since the only way you can defend this is by saying "hurr durr ur bad kid xD" you're basically admitting that Gamefreak simply made a mistake.
>>
>>32397677
>trying to include HGSS' safari zone as a fucking plus

What a biased joke. ORAS is 20 times the game that HGSS is, and only a sinnohfetus would disagree.
>>
>>32409160
>you're basically admitting that Gamefreak simply made a mistake.

But they didn't. If it was still easy for you then there's no problem.
>>
>>32409632
Funny because only a hoenn.babby would consider ORAS better than HGSS
>>
test
>>
>>32400782
lamoa
>>
We cant
>>
>>32397677
>putting johto on a pedestal
The worst games getting remade meant a better game than the original, if liberties are taken.
They weren't. Copy pasted Frontier is no good, and that level curve kills the fun.
>get to kanto
>start beating lv 30 rats nonstop
Dropped faster than the atomic bombs. FRLG were the better remakes. They at least had the neato useful things that gave you wireless connections if you didn't have a cable.
>>
>>32397677
it's still better than SM
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