The Lake of Rage used to be a town. Oh, how I desire this.
>>32293470
if you ask me, it's shit, the final games solved it much better
>>32293470
Not even the best beta town.
>>32293549
See that cave in the bottom left? That's still there in the final game. You can't see it without walking through walls and the cave doesn't go anywhere and the sign just has placeholder text.
It's weird to know that it's there though.
>>32293479
I wouldn't say much better but a city is pretty unfitting for what is supposed to be very rural and natural lake.
Especially if there's an angry as fuck sea monster right in the middle of it.
A small fishing village could have been cool.
>>32293470
rushed game
>>32293470
https://tcrf.net
enjoy
>>32293558
Isn't that just the ruins of alph?
>>32293558
Its not. But you can see the entrance to a house in Ruins of Alph instead.
>>32293603
>GS were delayed
>rushed
Anon...
>>32293603
>game is rushed because they decided to not use the beta design
>>32293651
Well they would have to put in house maps and more npc's and write dialogue and put in warps
>>32293752
and since they got the time to move those houses to Mahogany Town and create a new lake of Rage implies that the game is not rushed.
>>32293470
Is there any hack that restores all the redeisgned towns?
>>32293470
Fuck, this makes me want to design maps. Is there any easy way to start?
>>32294132
There's tools and advice which could help you get started with mapping in this thread. >>32288864
>>32294195
Thank
Somebody post the big compilation of all of the things SM didn't implement.
>>32294310
Seconding this request I'm curious to see it.
This graphics, doesn't seem overall better? I wonder if putting in more colors didn't botched something. Maybe they were developing for super game boy first.
>>32293491
Clefhitmonfairytop