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TEAM RATING THREAD

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Thread replies: 18
Thread images: 4

File: bugbros.png (235KB, 640x964px) Image search: [Google]
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Post your teams, r8, h8 and masturb8.

Here's a monotype bug made by a bugfag (me).
>>
>>32149773

>Not Pinsir in a Monotype Bug

6/10
>>
File: 122.png (248KB, 642x943px) Image search: [Google]
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I hate team building

it always feels like my team is missing something or there's some threat I haven't covered that just fucks my shit up
>>
>>32149773
Assault Vest and Mirror Coat?
>>
Bewear @ Assault Vest
Ability: Fluffy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Hammer Arm
- Thunder Punch
- Ice Punch

Clefable @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Calm Mind
- Soft-Boiled
- Psyshock
- Moonblast

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 184 HP / 252 Atk / 72 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Stealth Rock
- Swords Dance

Metagross @ Leftovers
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bullet Punch
- Earthquake
- Meteor Mash
- Rock Polish

Arcanine @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Close Combat
- Flare Blitz
- Morning Sun
- Will-O-Wisp

Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Defog
- Calm Mind
- Psychic
- Roost

kinda old, might drop bewear for something else and change meta's item.

>>32149773
doesn't ass vest block mirror coat?

>>32150091
this seems like a weird mixture of uu and ou
>>
>>32150137

Yes, mirror coat is a special attack and works with assault vest.
>>
>>32150091

I would use bug bite and knock off on scizor if you want to use swords dance. Also u-turn instead of leaf blade on decidueye, useful for momentum.
>>
Where do you make those images?
>>
>>32150307
scizor is mostly there for burrito dispensing duty and acting as a wincon when all the fire and steel types have been removed, U turn helps with momentum early to mid game since nidoking and hydreigon deal with the more annoying physical walls pretty well
the better version of the team has skarm with defog and decidueye replaced with stallbreaker gliscor because it's so fucking good
>>
>>32150137
Mirror coat is the special attack counterpart of counter. Despite seeming like it would be a status move, it actually can still be used despite holding an assault vest because it can't be affected by taunt.
>>
>>32150339

It's the team builder on Showdown
>>
>>32150375
Thanks
>>
I would do this if I remembered the EV's of my team.
>>
File: 2BGF3XG.jpg (77KB, 1166x522px) Image search: [Google]
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Just wondering if anyone can give input on a trick room team I've been playing around with on BS doubles? Mostly looking for usability/build tips and a 6th mon to round things out. Currently I'm finding that hariyama/mimikyu/muk/marowak is a pretty effective core.
Sumo Sam (Hariyama) @ Flame Orb
Ability: Guts
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Close Combat
- Fake Out
- Knock Off
- Bullet Punch/Feint/Wide Guard
Indecisive about the last moveslot, been using bullet punch but feint lets me punch through the opponent's protect and wide guard seems like a good support move.
Pikachu (Mimikyu) @ Mental Herb
Ability: Disguise
Level: 50
EVs: 252 Spe / 252 Atk / 4 SpD
Jolly Nature
- Trick Room
- Play Rough
- Taunt
- Shadow Claw
I decided on Mimikyu since it can setup trick room without worrying about taking damage thanks to disguise, in addition to being immune to fake out. I was previously using Porygon2 however I needed something that could take out opposing fighting types.
Oil Slick (Muk-Alola) @ Black Sludge
Ability: Poison Touch
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Poison Jab
- Knock Off
- Shadow Sneak
- Protect
Not much to say here, hard counters Tapus, works well under TR and is one of my favourite 'new' mons.
Norman (Marowak-Alola) @ Thick Club
Ability: Rock Head
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Flare Blitz
- Shadow Bone
- Bonemerang
- Protect
Same as Muk, just another good TR sweeper.
Slowtaku (Slowbro-Mega) @ Slowbronite
Ability: Regenerator
Level: 50
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk / 0 Spe
- Scald
- Psyshock
- Calm Mind
- Slack Off
Currently unsure about M Slowbro, I saw him as an unstoppable wall that could wreck shit under TR but honestly he's just dead weight. Any usability tips, or something I can swap out for?
>>
File: Capture.jpg (122KB, 575x859px) Image search: [Google]
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TR Magearna is really fun but I feel like this team is missing something.
>>
I'm trying to build a team. What are the best teammates for Serperior right now?
>>
Charizard-Mega-X @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Flare Blitz
- Dragon Claw
- Roost

Porygon-Z @ Normalium Z
Ability: Adaptability
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Signal Beam
- Nasty Plot
- Conversion

Thundurus @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast

Tapu Lele @ Life Orb
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Moonblast
- Psychic
- Focus Blast

Garchomp @ Life Orb
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Dragon Claw
- Fire Fang

Weavile @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Ice Shard
- Swords Dance

Some stupid gimmicky all setup mons team. Surprisingly fun to run on the ladder as you can just bring in a mon and when it dies you just put in another that sets up on the mon they have out
>>
>>32150719
>Porygon-Z @ Normalium Z
>Ability: Adaptability
>EVs: 4 HP / 252 SpA / 252 Spe
>Timid Nature
>IVs: 0 Atk
>- Shadow Ball
>- Signal Beam
>- Nasty Plot
>- Conversion

This set is shit, replace signal beam and nasty plot with ice beam and thunderbolt
Thread posts: 18
Thread images: 4


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