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how do we uncuck grass/rock/ice types? how do we cuck fairy?

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Thread replies: 32
Thread images: 3

File: pondering.jpg (208KB, 1300x1300px) Image search: [Google]
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how do we uncuck grass/rock/ice types?

how do we cuck fairy?
>>
>>32053183
Make fairy weak to all three
>>
>>32053183

Grass's only flaw is that most of its Pokemon have terrible movepools

Rock needs more fast Pokemon like Aerodacty and Midday Lycanroc

Ice needs more Pokemon like Weavile, and less like Avalugg
>>
>Grass
Resists fairy, loses flying weakness.
>Rock
Loses ground weakness.
>Ice
Resists water and ground.
>>
>>32053183
Grass is fine
>>
File: REE.png (555KB, 767x498px) Image search: [Google]
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>>32053197
>ice and rock are best used offensively
>GF keeps making defensive ice/rock types

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
Grass is okay. Only three of its weaknesses (Fire, Ice, and Flying) are really relevant, and Water, Ground, and Electric are all great resistances.

What really holds (offensive, at least) Grass types back is shallow movepools.

Defensive Grass-types, for the most part, are fine.
>>
>>32053183
Ice now resists Water, and loses its weaknesses to Fighting and Steel. Gains a defense boost in Hail like Rock gets with Sandstorm.
>>
>>32053183
they could have at least make ice resist fairy to buff it like they did poison
>>32053197
>>
>>32053197
>>32053228
access to aromatherapy is a big thing, especially due to the prevalence of scald/toxic walls
>>
>>32053249
>he plays singles

lmao
>>
>>32053253
>doubles
>ever
>>
>>32053253
>Playing doubles in the gen of 5 fps battles
>>
>>32053249
But heal bell has much better distribution already.
>>
>>32053183
Grass loses flying weakness and resist fairy. Ice resist water and ground. Rock loses ground weakness. Fair gains psychic and ghost weakness
>>
>>32053183
>Make grass types resist more or make them tankier to make moves like giga drain viable.
>>
>>32053183
Make Ghost SE on Fairy and make Poison SE on another OP type (like water).
Not only does this cuck Fairies by making more weaknesses and making Poison more common, but buffing Ghosts means Less Fighting types, which means Rock and Ice are buffed slightly.

For grass, just make it so that they actually have good tools to use without it being slightly contradictory of itself (like all Sun boosted abilities going to the Pokémon weak to Fire and don't get Fire STAB).
>>
>>32053183
>Grass
No longer weak to Flying and Flying doesn't resist it.
Resists Fairy.
>Rock
Remove the Ground weakness? Don't know what the justification would be though.
>Ice
Resists Water and Grass, Supereffective against Water.
Gets a 50% special defense boost in hail.
>Fairy
Ineffective against Normal. Like how Ghost is because normal people don't believe in them.
No longer resists Bug.
Weak to Fire.
Only resists Dragon, not immune to it.
Resisted by Grass.
>>
>>32053183
Cucking Fairy means we should cuck Steel and Ground too. There's no reason why these three types should dominate the meta while everything else suffers.
>>
>>32053183
Ice resists dragon, maybe flying and ground as well. Ice types now get water coverage moves much like water types get ice moves
Stone Edge and rock slide both have their accuracy boosted by 10%.
Grass types all get ground type moves, some get fire and rock type moves outside of hidden power and sunny day

Fairy type is removed entirely,
>>
Similar to how most Water types learn Ice Beam, most Grass types should learn Earth Power
>>
>Grass
Make it resist Fairy
>Rock
Fine they way it is, but since we're cucking fairy, make a Rock/Steel 3-Evolution line with good speed, good coverage moves, high attack, and a decent mid stage on par with Haunter or Machoke, that way it can fuck up both lower and upper tiers and rape fairies all over the place.

>Ice
Make it resist Ground and Dragon. Since we're also cucking fairies, add a new Ice move called Fimbulvetr that does extra damage to Fairies, kinda like Freeze Dry. Give it to a few nice Ice types that could use a movel ike that, such as Kyurem, Jynx, Glaceon, and Cryogonal. Also, make a new ice type, a fast special attacker with more than 100 of SA and Speed. We need more fast ice beam user and less shitty avalugg-style walls.
>>
>Grass
Resists Fairy.
>Rock
I have no idea, the way rock is makes sense from a logic perspective.
>Ice
Resists Dragon and Ground, also all Ice types can now learn water moves. i.e. Waterfall, Surf, Hydro Pump.
>Fairy
Just resists Dragon instead of being immune to it. Cannot damage Normal types because people don't believe in fairy tales.
>>
>>32054153
>Rock/Steel
Machop used Mach Punch!
Diglett used Mud Slap!
>>
>>32053197
Basically this;

Rock is a decent defensive type but it needs many more offensive pokemon and maybe even special attackers as does ice.

Ice needs to stop pretending its defensive at fucking all and maybe gains a new type that its super effective to or something like that.
>>
>being this assblasted about a good type

Gamefreak should give steel its ghost and dark resistance back just for you retards.
>>
Ice need to be super effective against more typing.

Grass needs more movepool, both coverage and supporting moves.

Rock needs a reliable accuracy move Godfuckingfak! Literally MISS-the typing.
>>
>>32053183
We don't.
>>
>>32054373
>Ice need to be super effective against more typing.
It's already super effective against four types, not to mention that would only make water types better since they already get ice beam.
>>
>>32053198
Mega venu now has 1 weakness
Amoongus king of vgc forever
>>
>Ice gets an exclusive Close Combat clone (Shatter Strike?) and actually decent Pokémon.
>Grass-types now get Earth Power as a standard coverage move.
>Rock-types now remove Stealth Rock, and get less shitty Pokémon.
This doesn't need to be hard.
>>
File: 1484530828337.jpg (202KB, 606x731px) Image search: [Google]
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>>32053183
You can't because there's nothing that any /vp/ autist can do about it, and I wouldn't have it any other way. The types are good the way they are.
Thread posts: 32
Thread images: 3


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