Also are they good?
Final stats:
Grass/Dark
Hp: 103
Atk: 118
Def: 96
SpA: 60
SpD: 70
Spe: 88
Overgrow
(HA) Pestilential:
Dark-type moves get +1 priority
New move:
Malefic Punch [Dark][Physical]BP10 100Acc 5-8PP
After the move has dealt damage, it ''steals'' one attack stage from the target (it gets -1 and the user +1 in Atk). 100% Chance of failing if used consecutively.
Fire/Steel
Hp: 76
Atk: 70
Def: 65
SpA: 126
SpD: 85
Spe: 112
Blaze
(HA) Accelerate:
Defeating a pokémon grants ''Levitate'' to this pokémon (untill it got switched out) as well as a ''Tailwind effect*'' that lasts one turn.
Gets Fiery dance
Water/Dragon
Hp: 97
Atk: 56
Def: 88
SpA: 105
SpD: 94
Spe: 90
Torrent
(HA) Miracolous Ward
This pokémon recives no damage from enemy attacks and status condition/passive damage. While supereffective hits, at first, don't bypass the ward, they deactive it. After the Ward has been deactived, this ability has no effects for the rest of the battle.
New signature move:
Fatal chant [Water][Special] BP100 100ACC 10-16PP
Deals damage with a powerful sound, 50% chance of raising user's SpA by 1.
>>31887647
Why
>>31887647
>Dragon