How to make Fire Spin & variations usable in competitive?
>>31624467
Put them on walls, the fact they prevent switches gives them a niche.
Not common, but usable.
Infestation Mareanie.
>>31624467
Hit both pokemon(doubles)
base power up
the coil item ups dmg not turn amount
any of these things.
>>31624504
The first one sounds super interesting desu
>>31624467
Make them deal type based damage like Stealth Rock
take the one from Duel, it hit's like a plane full of trucks
>>31624467
Buff the accuracy.
>20 base power
>100 accuracy
>1/8 damage per turn
>traps opponent and lasts as long as before
>merge binding band and grip claw into one item
>>31624564
or make the 1/16 damage type based, so ferro/scizor/etc takes 1/4 per turn
Make them work like the genwun games :^)
Mate where do you live?
Snarl Fire Spin Intimidate Arcanine is the stall cancer making VGC great again right now
>>31624467
Make so that the damaging effect stacks, but not the trapping one.
>>31624467
Prevent the opponent from attacking while under their effects :^)