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Genwunners can't accept the truth.

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Thread replies: 174
Thread images: 16

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https://www.youtube.com/watch?v=lD5zTXhKJwE

R/B/Y are poorly made games.
>>
>>31511628
>Miyamoto needs to realize that he's running out of ideas for the pokemon series
And thisright here is why Genwunners are the absolute worst.
>>
>>31511628
>R/B/Y are poorly made games
But they're not. The gameplay is fantastic and the games were successful enough to launch one of the biggest multimedia franchises that even exists.

>but muh glitches!
Most of them aren't even fucking noticeable when you're playing normally.

I replayed gen 1 recently and it's still great because it doesn't have constant cutscenes tutorials, and railroading shoved up your ass like current games do.
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>>31511678
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>>31511674
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>>31511628
>being this new

Tbqh RBGY are some of the worst made games I've ever seen and GF has been constantly shit at optimizing.

They were running out of space in GS on just Johto and Iwata gave it enough space for almost all of Kanto

RS lack of backwards compatibility

DP was delayed numerous amounts of times and stilll ended up being one of the slowest games I've seen on a big budget franchise

ect
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>>31511628
You know, if that was posted on /vp/, then I can at least laugh at the possibly sarcastic idiocy. This one is giving me a headache.


Also,
>Review
Nope, not watching that.
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>>31511678
You're right, OHKOing everything with Kadabra is so fun.

>>31511720
>RS lack of backwards compatibility

Wasn't that because of the hardware?
>>
Not gonna watch your video, OP.
>>
>>31511731
It's not my video. I only posted it because of the hilarious like/dislike ratio.

People actually believe R/B/Y aged well and are blinded by nostalgia.

I actually posted the video more for the comments and like/dislike ratio. You weren't exactly expected to watch it.

See the below:

http://www.theverge.com/2016/3/4/11161228/pokemon-red-blue-yellow-nintendo-3ds-review
>>
pokemon is the most base, entry level shit you can get, be it first or seventh generation.
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>>31511674
it's a joke
>>
>>31511746
The games have not aged well. That's honest truth. Outside of nostalgia, there's not going to be a lot going for these releases. The VC games should've been built from the ground up, or at least patched/etc. so as to

- include Sp/Phys split
- expand movepool

leave the original typings (e.g. Bite is still Normal, Magnemite is still just Electric) in the game, leave out natures, IVs, etc. by all means. I just don't see newer fans getting anything out of RBY, except maybe the music and sprites, like 18 years after their original release.
>>
>>31511678
>no railroading
>"I'm too thirsty to let you pass"
>>
>>31511729
>You're right, OHKOing everything with Kadabra is so fun.

You're right, OHKOing everything with Mega [thing] is so fun.

See? I can do it too!

>>31511720
>and Iwata gave it enough space for almost all of Kanto

This isn't true. All that was ever said is that he made compression tools. That's it. Nobody knows by how much the game was compressed.

>>31511694
>I can't make an argument so I'll just make an image showing how butthurt he must be! That'll show him!
>>
>>31511804
>>no railroading
This isn't what I said. Read again.

>>31511773
>The games have not aged well. That's honest truth.
But they have aged well.

>omg mario games aged like shit because you can't move to the left :(((
>omg metroid games aged like shit because you don't get a map :((
>omg mega man aged like shit because you can't save :(((
>I don't think these games appeal to the kids of today gaise xD
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>>31511849
Literally everything you just put in sarcastic greentext is established truth. Way to go, champ.
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>>31511814
You're gonna need a lot more damage control if you want to salvage your shitty argument.
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>>31511859
>Literally everything you just put in sarcastic greentext is established truth

But it's not.

>>31511860
Says the guy who can't even make a counterargument.
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>>31511849
You just listed a bunch of games that haven't aged well at all though.
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>>31511894
But they have aged well.
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>>31511876
I don't need a counterargument if you don't have an argument.
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>>31511849
>>omg mario games aged like shit because you can't move to the left :(((
>>omg metroid games aged like shit because you don't get a map :((
>>omg mega man aged like shit because you can't save :(((
All three of those examples have aged like shit
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>>31511849
Don't even bother bro, they are retarded Shinohfetuses or Unovabortions who have yet to fully develop their brains so they just parrot the same tired meme ad nauseum and think that's debating.
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>>31511876
But it is.
SMB and SMB2 (the Japanese one) aged like shit. SMB3 let you move left and it's considered a timeless masterpiece.
Metroid aged like shit. Super Metroid gave you a map amd multidirectional firing and it's considered a timeless masterpiece.
Mega Man 1 aged like shit. Mega Man 2 gave you a password system and eight Robot Masters instead of six, and both It and MM3 are considered timeless masterpieces.
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>>31511628
>it's another gen war thread that won't get deleted
>1
>"they're poorly made and aged badly a literal pokeball pokemon wtf"
>2
>"lmao too short and kanto was gay haha isn't skarmory gen 3 never found one"
>3
>"enjoy your water routes and retarded trumpets idiots "
>4
>"too fucking slow if I wanted slow I'd play sonic the hedgehog prevos suck"
>5
>"a fucking trash bag, ice cream, and gears lol kys worst plot n was gay"
>6
>"haha handholding garbage megas were a mistake suck benis"
>7
>"omg 93 hours of cutscenes, fucking malasada retard should die"
Fucking why.
Where the fuck are the mods to delete these threads.
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>>31511934
But they haven't. They're still plenty playable and fun to play today.

>>31511918
But I do have an argument. I'm still waiting for yours.
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>>31511934
>Super mario has aged like shit
How fucking deluded can you be?
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>>31511849
>But they have aged well
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>>31511957
The question was if SMB1 aged like shit, not the series. SMB1 is garbage.
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>>31511942
All of the originals are still considered timeless masterpieces. Sequels adding features doesn't make the originals suddenly shit.

>>31511953
Did you try reporting it instead of responding?
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>>31511969
>SMB1 aged like shit
Oh god, you are SO wrong
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>>31511959
>instead of an argument it's le meme arrows time.
Neat, now it's confirmed that you are clinically braindead.
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>>31511971
Show me where SMB1, the original Metroid, and Mega Man 1 are praised over their predecessors. Show me examples of people who like the originals more than the sequels. Show me.
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>>31511981
It's not a matter of whether or not they're liked ''more" than their sequels. It's just that they're still good games.

Again, sequels adding features doesn't make the originals suddenly shit.
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>>31511974
>y-you're wrong!
>literally no argument
I guess that means you admit defeat then
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>>31511981
>First games
>Over their predecesors
Are you retarded?
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>>31511994
>Haha it's shit because it's shit
>>But why?
>H-Haha N-No argument. I WON. RIGHT?
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>>31511994
Yeah, take your trophy.
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>>31511989
They do if they're extreme QOL improvements that make the games look terrible in comparison.
Are you the kind of person that gets triggered whenever people bring up how RBY had a ton of shitty glitches and calls them "part of the experience"?
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>>31511981
>B-But why?
>i literally can't think on my own
>Spoonfeed me anon, pls
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>>31511729
It was less the hardware and more that they completely overhauled the way individual pokemon data was stored and calculated, in addition to adding things like natures.

They probably could have come up with a way to facilitate one way transfer from Gen I/II -> III (including recalculation of IVs and Nature calculation) but I'd imagine the implementation would have required hardware or cables that just wouldn't have served any other purpose. Then they released the GBA Wireless adapter which got used with all of 3 games maybe.
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>>31511981
Not that Anon but /vr/ actually has plenty of people who will argue with you that Megaman 1, Metroid and Super Mario Bros are better games than Megaman 2, Super Mario Bros 3 or Super Metroid.
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>>31512013
What game breaking bug appears without it being actually sought after and triggered?

The only one would be focus energy, and it isn't really game breaking.
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>>31512004
>I-it's not shit because I say so!
>No, it's definitely shit for the reasons I already gave you before
>NUH UH NO IT ISN'T
>That's not an argument
>Y-YOU DIDN'T POST AN ARGUMENT EITHER!
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>ITT: people too young to be around when RBY came out blame gen1 for them being too young to play it first
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>>31512028
>what is Wrap
>what is Psychic being immune to Ghost
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>>31512037
Even back then I knew Gen 1 wasn't that good.
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>>31512028
Leech Seed and Toxic stack
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>>31512043
Also Toxic and Leach Seed both scaling in damage if used together. And Toxic becoming normal poison if you switch.
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>>31512028
http://bulbapedia.bulbagarden.net/wiki/List_of_glitches_in_Generation_I
Yeah, sure, all of these clearly require you to go out of your way to trigger them.
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>>31512047
It was surprisingly good, selling better then any other GB game in history and making Pokémon one of the biggest franchises in the world.
They have some flaws, but saying that they were terrible is very laughable.
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do people seriously think gen 1 r/b/y are actually the best games in the series? i thought it was all joking when people said it
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>>31512069
Then tell us how they're good, and don't say anything that could also apply to FRLG.
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>>31511628
It was more than that. It's easy to convert pokemon and since they're creating the games they could arbitrarily decide how the conversion would work and leave it like that. To prevent backwards compatibility issues they could have implemented one-way importing like they did with RSE->DPP.

The main issue was the link-cable, since GBA and GBC were different on a hardware level. In retrospect they could've made an adapter cable, but it'd either have to be bundled with every game or they'd have sell it separately. That would be a lot of work for little value, and with the Pokemon series in a downturn at the time the R&D costs probably weren't justified.
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>>31512043
>>31512055
None of those are game breaking, and at least toxic+leech seed allowed venusaur to be deadly as fuck.

And you can be just as retarded and say Gen III is a piece of crap because you can literally break it with berries...

>>31512060
>Bulbapedo
Pomf, pls
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>>31512077
I never said RBY were better than FRLG. I personally think that FRLG are wonderful sequels that improve nearly every aspect of RBY.
Still, RBY were really great games when they came out, and today they still offer some imediate and funny gameplay that several people enjoy.
You can dislike RBY for right reasons, but saying that they're objectively bad games is ridiculous.
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>>31512069
It's not laughable at all with all of the flaws it has.

See the post above yours.

>>31512069
>selling better then any other GB game in history

Sales mean little to jack shit. All they mean are interest. They do not determine the quality of the game.

>>31512094
>allowed venusaur to be deadly as fuck.

Sleep Power alone made Venusaur deadly.
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>>31512122
SleepPowder+Growth was OP as fuck due to how sleep worked in Gen I
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>>31511849
>omg mario games aged like shit because you can't move to the left :(((
>omg metroid games aged like shit because you don't get a map :((
>omg mega man aged like shit because you can't save :(((
>I don't think these games appeal to the kids of today gaise xD
Well congratulations, you got yourself 4 points that are all true. What's the next step of your master plan?
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>>31512122
It's VERY laughable. People don't buy bad games at the rate RBY sold, if you ask 100 people if they liked RBY, surely 99 of them will answer positively.
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>>31512151
People bought No Man's Sky.
And every Call of Duty. And every Assassin's Creed.
There are dozens of examples.
And you're willing to call all of those games good just because they sold well?
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>>31512133
>Oh wow you woke up
>wouldn't it be a shame if you fell back asleep?
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>>31512151
Was the Wii U your first console or is this just bait
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>>31512094
>all of these glitches that are confirmed to exist with video proof don't exist at all because muh bulbapedo
You might want to look up the definition of "delusion"
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>>31512180
No Man's Cuck was hilarious.

It's funny looking back at all the positive reception it was getting. Fanboys going crazy on other people on Twitter claiming it will be impossible for it to fail.

>>31512151
>He thinks that just because a game sells well that makes it objectively good
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>>31512180
Compare RBY sales with No Man's Sky sales, then maybe I can argue with you.
AC and CoD are good games for their audience, maybe not for me and you.
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>>31512214
I asked for a game breaking bug encountered in normal play. None of those listed is both game breaking and encountered easily.
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>>31512235
Well there is one in Kalos if you save in Lumiose and exit the game
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>>31512185
How can that question even relato to what I said

>>31512222
>He thinks that just because a game sells well that makes it objectively good
Name me a very bad game that sold 30+ million copies.
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>>31512255
Wii sports
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>>31512235
>moving the goalposts
>>
>>31512255
Wii Play
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>>31512275
It didnt' technically sold that number of copies alone, it was bundled with the Wii.
Try again.
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>>31512290
Wii sports resort
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>>31512255
Wii Fit
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>>31512289
>>31512318
>>31512275
>>31512320
Wii Play, Sports, Sports Resort and Fit were exactly the games casual people with a Wii were searching for. They're not "very bad games", they're incredibily well placed games.
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>>31512028
>>31512277
Read again retard, I'm not moving goalposts.
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>>31512318
Wii sports resort was fun though, a good party game.
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>>31512333
Yeah, you are.
See >>31512013
>a ton of glitches
I never said "gamebreaking" at all. You made up that requirement to delegitimize my argument.
RBY has a ton of glitches and most of them are found in normal gameplay and severely limit normal gameplay.
You also conveniently ignored the fact that a type that's supposed to be weak to Ghost is IMMUNE to it because of a glitch.
>>
Pokemon has never really been great. Game Freak just got lucky at the right time. Just look at how shitty they are at coding/programming.
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>>31511860
Why is Dragonite such an angry jerk?
>>
RBY only aged like milk because it was held together with scotch tape. There's a reason why FRLG are so great.
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>>31511755
Jokes are supposed to be funny
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>>31511971
Reporting on this board gets YOU banned instead of the reported post.

HOW DARE YOU disrupt Great Ones' slumber, etc, etc.
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>>31511979
Anon, you aren't using arguments, just opinions, and faggots like you only deserve memes
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>>31511953
Actually kekked
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>>31511628
Nobody with half a brain is trying to claim that they are objectively the best games. People like them the most because they have nostalgia value.
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>>31511628
they literally are not and thy didn't age poorly at all. People still play them on emulator and romhacks based on them.
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>>31513433
That doesn't mean they haven't aged poorly anon, it just means people have nostalgia for the old games.
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>>31511628

>that video

holy shit I can't.

also why is there so much venom for the old games? retards who are like "gen 1 was the only gen" are easily ignored because get this, THEY DON'T PLAY POKEMON. saying that r/b/y were bad by todays standards is true, but it plus pokemania was a unique experience; it left lasting impressions.

why can't you just play pokemon? the games just keep getting better (except gen 6) and those who want to stay in the past can do so.
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>>31512028
While "gamebreaking" is debatable, the most hindering glitch in the game is the one where the game will claim your attacks are super effective/not very effective against dual-type Pokemon when they aren't. It's not a big deal to people on /vp/ since they have every type matchup memorized, but it's a huge pain in the ass for first time players who are trying to learn about elemental weaknesses.
>>
>>31511859
>>31512141
While I agree they have aged poorly, the reasons he listed are not the reason why.
>>
You guys are like the alt-right of pokemon.
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>>31515091
Well gee, we can't have people who disagree, now can we?
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>>31511971
>Sequels adding features doesn't make the originals suddenly shit.
Actually, they can. When the features are so useful/obvious in hindsight they really magnify the flaws of the original.
>>
Of ypu complain about gen 1 your probably fucking 10 and still live woth mommy and daddy. The same people who buy all your shit for you. Games. 3ds. And internet included. Once you have your own internet bill in your name then come back to /vp/
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>>31511678
>doesn't have constant cutscenes tutorials
No, it has the exact opposite problem. The game doesn't explain a damn thing. The only people who understood what the Special stat was for in gen 1 were nerds who had hacked into the game. If you didn't know what that stat was for, by extension you only had half an idea what Attack and Defense did.

Yeah, it doesn't matter now because later games clarified what the difference between physical and special attacks were, but it was just horrible design in gen 1.
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>>31515342
>N-NO! STOP MAKING FUN OF MY CHILDHOOD!
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>>31515505
Your child hood consist or remembering the first president you knew was a nigger. Sad for you
>>
>>31515342
>Anyone who disagrees that my nostalgia is objective truth about reality is a child living with their parents
Look anon, I get it. I had a great time with my Red version too. But some games just age poorly, because the games that come after them either fix flaws we overlooked, or added to the game in ways that just seem to make the originals seem poor now that we have other games that have built on it. This is what people mean they say games have aged poorly, that they've been refined by sequels to the point that the original can't really compare, objectively. Sure, other flaws may have crept in depending on your view, but that doesn't change the fact that mechanically speaking Gens 2-4 built on what came before and have refined the series to the point that Gen 1 is very rough, shoddy and primitive by the standards we have for the series today.
>>
>>31515551
>calling Clinton a nigger

Just kill yourself already.
>>
>>31515581
Not diagreeing that newer games are better now. But at the time shit was revolutionary and started the shit we have today. If it flopped we would have had one game and they would have gave up
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>>31511628
>R/B/Y are poorly made games.
Yet they are games that launched the second most successful gaming franchise of all time. They were great games. They aged horribly and shit by today's standards.
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>>31515493
Agreed. I liked a lot of Gen 1, but it didn't have the best design standards around.

Take Silph Co. It's just a maze for the sake of being a maze, with no rhyme or reason to it. Pokemon Mansion and Cerulean Cave are similar. You can solve them without a guide, but it involves a lot of walking around randomly and hoping that THIS is the staircase/latter/warp tile that gets you somewhere new.

Meanwhile you've got Saffron Gym, which is actually a solveable puzzle. If you keep going counter-clockwise, you'll make it to Sabrina. The game doesn't spell it out for you, but once you recognize the pattern, it's easy to figure out.

But the rest of the game is abstruse for the sake of it.
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>>31515607
Okay so ine person was born in the 90's too i mean the obama fag. The male clinton was the shit
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>>31511722
>this would be funny if it was on my site and not theirs
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>>31515623
But time has moved on. There's a reason the argument is that they have "aged poorly", not that that they are bad games.

At least, that's the argument that's presented until people start doubling down when they encounter the Gen1 defense force.
>>
>>31511941
>Shinoh

Kek fucking delusional who can't even type a region's name from +10 years ago. You sure you are aging well, champ?
>>
>>31515645
>If you keep going counter-clockwise, you'll make it to Sabrina.
I don't think that "pattern" was intentional, since you can also get to Sabrina just by constantly going to the tile directly above/below you. The layout of the tiles just happened to line up that way.
>>
>>31511678
>Most of them aren't even fucking noticeable when you're playing normally.
Confirmed for never having played RBY back in the day, fuck off.
>>
>>31515645
>abstruse
Obtuse. And I think I disagree about Cerulean Cave, I think a natural maze would be a good place for Mewtwo to hide away in. The strong pokemon and dead ends keeping the unworthy away. Or some bullshit like that.
>>
>>31515672
Im just up set kids dont know the different between what a turtle a frog and a lizard are. I like turtles. Said the op retard with zombie face paint
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>>31515728
they mean abstruse bro
>>
gen 1 is just okay.
>>
>>31515645
The worst one is Surge's gym. The NPC outright tells you the "solution" and you just have to run around checking trash cans until the RNG decides you've chosen the right one.
>>
>people seriously think gen1 has aged poorly
a game that kicks off a franchise that lasts 20 years while always keeping the same mechanics is the exact opposite of a game that "ages badly". At worst, it's very unpolished, but not to the point of being unplayable. Actually I'd say they're the easiest ones to just pick up casually and replay every once in a while since there is little to no downtime (no tutorials, no cutscenes)
>>
>>31515785
Yeah, look at Megaman 1, oh wait.
>>
>>31515645
I'd rather have the obtuseness of old than what we have now. I miss being able to sit and try to figure things out in games rather than have my hand held from point A to point B.
>>31515672
Most of the time /vp/ brings up gen I it's to call it shit, not games that 'aged poorly' like SMB1 compared to SMB3.
>>31515708
Some shit in the constantly-posted image wasn't even known until years afterwards, like the focus energy thing.
>>
>>31511628
So are all of the mainline Pokemon games.
>>
>>31511678
As someone who didn't have RBY as their first game but played Red later, you're so wrong. RBY are shit games comapred to anything else the franchise has to offer. Broken mechanics, boring and generic story, bullshit out the butt around every corner, needing to talk to EVERY NPC to find your way, it's just not a very good game.
>>
>>31515845
megaman 1 is still a fun and challenging game, and the franchise failure has more to do with every 2D platformer not named Mario getting destroyed by the switch to 3D rather than the faults of the original. Not to mention lots of modern indie games borrow elements from it. What is your point?
>>
I kind of wish that the VC release of RBY had implemented some bugfixes and unintrusive tweaks from later games like automatically changing your PC box when it's full and the running shoes. Even the 8-bit re-releases of the original Final Fantasy have balance tweaks, like letting your characters change targets if the monster they're attacking is killed before their turn.
>>
>>31511628
They were so broken it is laughable. Gamefreak probably forgot to test their code.
>>
>>31515949
>megaman 1 is still a fun and challenging game,
It's a very mediocre platformer with an innovative gimmick, but it laid the foundations for the series and sold well enough to get a sequel, so the sequels improved upon the formula and THAT is what made it an enduring series, much like Pokemon. Though in Megaman's case it has a lot more to do with experimentation around a central foundation than Pokemon's constant refinement of, essentially the same game.

>and the franchise failure has more to do with every 2D platformer not named Mario getting destroyed by the switch to 3D rather than the faults of the original.
This is entirely unrelated to my post and I am honestly confused by it.

>Not to mention lots of modern indie games borrow elements from it.
This is more to do with ideas than execution, MM1 had some good ideas, but a lot of its potential wasn't realized until MM3 and most good indie games implement the ideas borrowed better than MM1 did.
>>
Been playing since gen 1. RBY aren't the best games in the franchise, but for the gameboy they are objectively good games. Honestly it would really suck if the first games in the franchise were the best because that would mean nothing was improved. Also, Kanto remake in 4 years in November. Calling it now.
>>
>>31511628
>click on video
>0:01
>"hello everyone today i'm going to--"

DROPPED
>>
>>31516065
you still have to admit that for both franchises to be successful they needed a good starting point. while it's true that the following titles improved the quality in many ways, I think thatt his does not make the first installment bad, especially in the case of RBY which may not be as polished or as welcoming as the later games but still have some favourable features like
>straightforward and quick early game that leads to a sandbox-y late game
>easily exploitable mechanics that while making the game unbalanced can give a spotlight to some less popular mons (tentacruel in gen1 is an absolute beast)
>no stupid sunday morning cartoon-tier dialogues to sit through
>a somewhat rough level curve without any exp cheese to abuse
that most of the later gens lack.
>
>>
>>31516217
>you still have to admit that for both franchises to be successful they needed a good starting point.
Not really, especially with older games when they were cheaper to make. All a game needs is solid ideas and to sell well enough to earn a sequel, a game doesn't need to be good to do that, in some cases being innovative enough can do that on its own. For an example of this see Dragon Quest, that game was super unique at the time, and sold well enough to earn a sequel, but it's not good. It's shallow, grindy, and has a super generic setting and story, but the sequels built on it and an entire genre has been built on its ideas.

>while it's true that the following titles improved the quality in many ways, I think that this does not make the first installment bad,
I would argue that if they improve enough, it does. "Good" and "Bad" are relative terms, at least in this context, so if we have much better games to compare them to the older games suffer in the comparison and get shifted more towards the "bad" end of the spectrum.

And I'm going to have to disagree on most of your list of favourable features.
>>
>>31515949
>Fun
>Having fun with the chore that is Elecman's stage
That stage was a mistake, vertically intensive level design wasn't revisited until the X series, not to mention the stupidity that is the Magnet Beam, spikes overwriting invincibility and knockback from unfairly placed enemies.
The bosses were also either stupid easy, did assloads of damage or just kept attacking giving you no window for error.
Megaman 1 also sold like shit compared to 2, which is still the best selling game in the franchise, 2 and 3 are also much more beloved than 1.
>>
A-anon, don't you know you can't say anything nice about gen 1 here?
>>
>>31516698
The only one who has said anything nice about gen 1 is >>31516217, and the only response it provoked was "I disagree"
>>
>>31511628
Damn nigga you expect me to watch an 11 minute video with this gay fucking nasally narrator?
>>
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Even ignoring the glitches let's talk balance. Psychic types had no balance in gen 1. Ghosts were supposed to be good against physichs (in the original red/blue there was a kid in saffron who says physchic only fear bugs and ghosts but he was removed in yellow when they realized they fucked up the typing match up) plus even if they got that correct the gastly line, the only ghosts in gen 1, where part poison which gets anally ruined by psychic. There's bugs but gen 1 bugs where shit. The only one with a decent bug move (twin-needle) was beedrill but it's part poison so we got the same issue as the gastly line.
Then there's the matter of the special stat. Rather than do the special attack and special defense like we would later get gen 2 and onward we had them lumped together into the special stat. That meant that pokemon with high special attack also had high special defense. Most psychic pokemon ran off the special stat which made them even more broken than they already where, especially when considering that back them all psychic moves where special.
You can't run so until you get the bike you move unbearably slow when you're used to the moving speed of the later games. but even then you can't use the bike indoors.
There's more but this post is alreadt tl:dr so i'll spar you the text wall.
Tl/dr: the first games had shit mechanics even fi you ignore the glitches.
>>
>>31516877
I'm one of the few people who probably thinks that Psychic could've been balanced without the need of Dark and Steel if some of the mechanics in Gen 1 weren't the way they were. It doesn't help that Gen 1 had polarizing Pokemon like Alakazam representing the Psychic type and that Bug Pokemon were weak. Also I imagine the Critical-hit formula just made things worse for anything going against Alakazam.
>>
>>31516877
Even if ghosts were super-effective against psychics, they would still be fucked.
>only non-set damage attack is lick
>lick has 20 base power and is physical
>only pokemon outside gastly/haunter/gengar to get lick is jynx
>>
>>31512013
But they're not terrible in comparison. They're still fine. It's not some shocking revelation that games get better as the franchise progresses. But again it doesn't automatically mean the earlier games are shit.

>>31512043
I don't think you know what "game breaking" means. Fucking Shadow Tag is more game breaking than Gen 1 Wrap is.

>>31512055
Again, not game breaking. This is like saying Gen 5's sleep counter resetting on the switch is game breaking.

Mechanic you don't like != game breaking

Some of these aren't even confirmed to be bugs either.

>>31512141
But they're not true. They're still great games.

>>31512473
>and most of them are found in normal gameplay and severely limit normal gameplay.
Nope. Most people who play Gen 1 aren't even aware of the "glitches" until they read that meme image.

>>31515336
Not really. I don't think any less of SMB just because you can't ground pound or move to the left. It's just a different game with different mechanics.

>>31515645
Oh no! You have to fucking explore in a Pokemon game! The way we have it now in Alola with everything being a railroaded short straight path is definitely better than any semblance of challenge or exploration!

Fuck off with this shit.

>>31515493
If you didn't know what special did in gen 1 you're not going to know what special attack and special defense do in gen 7. They don't explain stats any more or any less than the originals.

>>31515708
But I did. Both back in the day and only a couple of years ago. Both times the "glitches" barely affect gameplay if at all.
>>
>lets start a BRAND new project never before attempted
>People bitch it wasn't perfect
I know you were a fucking C student in high school and you bitch these games weren't perfect? how much effort you think they really put into a huge gamble? Not limitless manpower
>>
>>31517941
>Not really. I don't think any less of SMB just because you can't ground pound or move to the left. It's just a different game with different mechanics.
Sure, but what about the level design, or limited number of enemies and power ups? What about the lacklustre bowser fights? What about the graphics? The first SMB has been surpassed in just about every way, it's not really fair to say it's just different because it lacks one move and has a technical limitation and present that as the only reason why people might think it has aged badly.
>>
>>31515868
You have no opinion because you didn't play it first.
>>
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>>31512624
got beat up by a drunk faggot
>>
>>31512020
the GBA Wireless adapter didn't work with Ruby or Sapphire
>>
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This. I tried to play R/B/Y recently and its one of the worst main pokemon games I've ever played. At least D/P and X/Y had SOMETHING going for them. The level balance is all over the place, the mon distribution is bad, and the game play in general is rather slow. It has some good points but the bad outway them.

I'd rather they port G/S/C to the Eshop as well. Would love to play the better of the GB pokemon games.
>>
>>31520491
Wasn't there this one Sports game or something that supported it?
>>
>>31511628
They are the first fucking games. I don't understand what's so hard to understand. Its like complaining that the nes is a poorly made piece of shit becauss it's inferior to the snes or gamecube.
>>
>>31515708
You're full of shit. There are only two glitches that you would ever encounter in normal play without looking up how to do them: focus energy and the effectiveness messages. The first one is 'literally who cares about focus energy especially in the generation of speedcritting' tier, and the second is regrettable but the actual damage is calculated correctly, it's only the message that is wrong sometimes and if you know the type chart it doesn't matter anyway. The rest of the 'problem with Gen 1' meme bulletins are literally not even glitches they're just different mechanics.
>>
found the gen wunner guys
>>
>>31518632
>Sure, but what about the level design,
The level design is good though. People still look at the first SMB game for basic insight about good level design.

>muh powerups
They're gimmicks. They're not essential gameplay.

>muh graphics
I can't take the rest of this post seriously.
>>
>>31515735
be real
are you twelve?
>>
>>31511678
Maybe they were for there time, but now?
>>
>>31511934
They didn't age like shit. You aged like shit because your attention span gets cut in half every year.
>Megaman is still good and is one of the most challenging games I've ever played.
>I don't like any Metroids so I won't defend that
>Mario has not aged like shit otherwise Super Mario Maker wouldn't have sold so well.
Also, I think RBY are still fun but they're a pain in the ass to play for these reasons.
>I've already played it and I feel like I'm wasting my time
>There are new pokemon games out
Other than that I don't think it's bad by any means. Why else would I play it so much back in the day?
>>
No need to play R/B/Y when we have FR/LG.
>>
Every gen is the damn same experience. You catch Pokemon, you battle with them, defeat the criminals, beat the league, the end. Pokemon never changes significantly. Petting is the biggest addition they've ever made by far.
>>
>>31519632
>implying NOT being biased by nostalgia is bad.

Newfags, this is what bait looks like
>>
>>31521016
>outway
>>
>>31517941
Holly autism.
>>
>>31526137
FR/LG are shit
>>
>>31511628
>gligar13
>>
>>31526287
And so are R/B/Y.
>>
>>31526287
What does that make R/B/Y then? Because FR/LG are remakes that improve on everything the originals had. If the remake is shit, the the original is shittier.
>>
So i've been playing Pokemon since Ruby/Sapphire.

I was eight when I got Ruby and Sapphire (The day it released too). So I never really got to experience anything experience anything before.

Anyway, I've continued to play Pokemon all the way to now. I'm having absolutely no fun with Sun/Moon.

I decide to download Red off the E-Shop, and I have to say, it's the most fun I've had in my life.
>>
>>31526188
Petting is a bigger deal than people realise and Refresh is the second best idea in SM after Pokeride. Adding the washing minigame as a prompt after battle was brilliant and made all the difference compared to Amie.

10 year old me would have spent hours in Amie/Refresh just petting my team for the simple fun of it and/or imagining conversations with them.
>>
>>31526287
WRONG
>>
>>31526316
Shhh. Let him figure it out on his own.

Meanwhile I'll be having fun with the Vs. Seeker in FR/LG while he has to keep rebattling the Elite Four to level up his high level Pokemon.
>>
>>31526324
>I decide to download Red off the E-Shop, and I have to say, it's the most fun I've had in my life.

Play FRLG then for fucks sake. Same exact game, but improved heavily.
If you have a boner for glorious sprites then play GSC instead.
>>
>>31511678
>But they're not. The gameplay is fantastic and the games were successful enough to launch one of the biggest multimedia franchises that even exists.
Far from it, compared to other JRPGs of it's time it's basic trite. One of the few reasons it picked up was the slim pickings on the Gameboy in terms of RPGs and the anime which debuted in the west before the release of the games. Basically if the Gameboy had some decent RPGs Pokemon wouldn't have taken off.

>Most of them aren't even fucking noticeable when you're playing normally if you're not accustomed to RPGs
ftfy
You'll notice one within the first few minutes if you're a connoisseur of the genre.

>and it's still great because it doesn't have constant cutscenes tutorials, and railroading shoved up your ass like current games do.
Which doesn't make it better especially since the game as a whole looks like crap and is generally unstable.
>>
>>31512020
>It was less the hardware and more that they completely overhauled the way individual pokemon data was stored and calculated, in addition to adding things like natures.
Nah, Pokemon Bank has shown that it's relatively simple to convert.

The problem was solely in how the hardware worked as well as sending over Pokemon. Basically the gameboy would send over data one at a time so say during a trade one player would send a Pikachu and once that Pikachu reached it's destination the second player's game would send a Pidgey. However with the GBA data was sent simultaneously to prevent that classic GB desync. That alone cut off everything.

If they wanted to make a transfer system for GB to GBA they would either have to create one or two peripherals that would simulate the data transfer of both games in some way, do some magic with the GBA's gameboy mode or somehow get Nintendo to make a new iteration of the Gameboy/Color and give every player a free update to their game which would require them sending their game back.

At this point you can see why it wasn't a feasible idea.
The wireless adapter also only worked with FRLG and Emerald as far as Pokemon goes.
>>
>>31511628
R/B/Y are only poorly made by comparison to what came after. For the time, they were fine. I hate autists that keep making, and only make the shitty arguments of "ugh it's not like the newer games so it sucks"
>>
>>31527747
>For the time, they were fine
They really weren't. As RPGs in 96 to 99 they were very mediocre.
Especially knowing that Creatures actually helped GF out at times.
>>
>The shitty genwar bait thread has been up for a couple of days
/vp/'s mods truly are the worst ever.
>>
>>31527794
I think their popularity had less to do with them being good rpgs. Pokemon RBY did what they needed to do, (be a pokemon adventure) and although yes, there are big glitches to the point that you can even brick your game if you're not careful, you really had to go out of your way to do that. Pretty sure most people didn't encounter missingno or anything on accident.

I do agree they're mediocre rpgs, even at the time, but I'm pretty sure Pokemon was more popular than even the better rpgs that existed at the time.
>>
>>31511628
I'm a genwunner and even I know RBY was a complete crapshow, especially compared to the sequels.

>Psychic types are weak only against Bug
>Only a few Bug-type moves, none of which are very powerful, and only the weaker Bugs can learn them.
>If you had a Psychic-type, or had a Pokémon that knew Psychic moves, you automatically had this game on lockdown.
>When fighting against Psychics, your only hope is to take advantage of their low defense.

And that's not even everything.
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