Toxic can now only be learned by poison types
What changes?
>>31427898
Chansey is screwed by Ghost types.
>>31427898
Gengar is back.
>>31427898
Literally nothing.we see more switches into and out of toxapex
>>31427898
Stall becomes less relevant, fairies struggle more due to more poison pokemon in the meta. Improvement
I think regular poison should always be upgraded to toxic from poison-types and toxic from poison-types should become double toxic that skips the first round of toxic damage into the higher 2nd toxic damage round and continues on from there.
If there's a buff for damage from same-user-type moves then status effects should also be buffed somehow.
Paralysis from thunderwave from an electric-type should be 1-n-3 instead of 1-n-4 or you could reduce the effectiveness, like if fissure is used by a non-ground-type then it has a 1-n-4 chance instead of 1-n-3.
Also there should be a PP increase or decrease... heck, throw in power, accuracy, PP... everything should be affected slightly.
Gamefreak will never dig deep into the potential of their games.
>Toxic can now hit Poison and Steel types
What changes? Aside making Salandit's ability useless