ITT: We talk about all the gens' flaws.
>gen 4
>slow
>>31394725
>That's it.
I guess D&Ps pokedex was kinda ass, but they fixed it in Plat.
>gen 1
>frlg exists
>>31394745
>2 fire types
>gen 5
>ugly
>>31394878
>one big circle region
>gen 6
>Gen 7
>boring anime-like plot
>Gen 3
>Day/Night removed
>>31394745
It's ass regardless. Platinum barely fixed shit.
>gen 3
>wingull, Pelipper, tentacool, tentacruel on most routes
>>31394890
Battle sprites looked like shit
Wtf is up with OP's picture?
>2 reds
>Leaf's team makes 0 sense
>Gold has 7 pokemon
>xd's protag has 7 too
>Platinum doesn't have Shaymin's land form with her although Hilda has both Meloettas and Hilbert has both Darmatians
>Same goes for Rosa and Landorus
>Two Silvers that are basically the same
>Two Blues but not two Cherens
>Alder has pokemons from bw and bw2 but Cynthia only has her DPPt team
like wtf
>>31395120
trainer headcanons a shit, what did you expect?
>>31394890
>unova is a circle
>sinnoh is a triangle
>hoenn is square (pic related)
>kalos is a hexagon with 5 sides
why did i not notice this
>>31395181
>hexagon with 5 sides
soooo a pentagon
>>31394725
>Gen 6
>region invaded by Kanto
>>31394725
if you were to list all of gen 4's flaws it would exceed the character limit to be desu
>gen 7
>whoa look story we have a story isn't it cool so much story guys did you forget about the story? here's a cool cutscene
>>31394725
>gen 4
>slow
but did any of their evos lose speed when they evolved?
>>31395504
Yeah, Magmortar and Electivire
>>31395480
yeah the next region should just be a straight line with no trainers or anything, just you (but technically you dont exist because that would require dialogue) walking down and then winning.
>>31395504
are you retarded
>>31395181
>a hexagon with 5 sides
>hexagon with 5 sides
>hexagon
>5 sides
>>31395504
They meant the battle speed.
>>31395510
Well, those are not really required evolutions because the originals hold their own still. They're like the Scizor and Steelix of gen 4.
>>31394725
>Gen I
Broken moves and unpolished type balancing
>Gen II
Gyms leaders without Johto mons and Kanto exclusive Johto mons (ie Houndour)
>Gen III
First remakes missed the phys/spec split
>Gen IV
Slow battle speed (improved in HG/SS at least)
>Gen V
Too many Rival fights in B/W (17 total)
>Gen VI
Lots of handholding
>Gen VII
RotomDex taking up the bottom screen