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Advice for Monotypes

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Hey, so in about a week three friends and I are having a Monotypes competition- effectively, everybody battles everyone else, most wins is champ (and wins 10 dollars from everyone else).
No legendaries or UB allowed.

If possible, i'd like to get opinions/suggestions about my team- i've never played more competitively than battle facilities or vs friends, though for that we always IV breed and EV train.

I will be using Steel Types, and my friends will be using Bug, Ghost, and Dark

My team so far is:

Skarmory@Leftovers? Mental Herb?
Careful Nature, max HP/SpDef
- Spikes
- Whirlwind
- Brave Bird
- Roost

Magnezone@ Choice Specs
Modest Nature, max HP/SpAtk
- Volt Switch
- Hidden Power Fire
- Thunderbolt
- Flash Cannon

Aegislash@Weakness Policy
Brave Nature, max HP/Attack
- Sacred Sword
- Shadow Sneak
- Iron Head
- King's Shield

Metagross@Metagrossite
Jolly Nature, Max Speed/Atk
- Zen Headbutt
- Earthquake
- Bullet Punch
- Meteor Mash

Lucario@Life Orb
Modest Nature, Max Speed/SpAtk
-Aura Sphere
-Flash Cannon
-Vacuum Wave
-Nasty Plot


I'm not sure what i should put in my final slot- i was considering Scizor, but my Bug training friend is using one, so I'd prefer not to. However, there's really not a huge number of Steel Types in Alola.
Is A-Sandslash viable at all in Singles?
>>
If you don't want to use Scizor, then Togedemaru can be a decent bug attacker with fell-stinger. Use that with nuzzle, poison-jab and fake-out with an adamant nature. Assuming you don't have classic 1 of each item clause, then use a life-orb. Otherwise use a Z-Crystal.

About Alolan Sandslash, it's pretty flimsy and requires a hail team to be used effectively. Some ghost and dark types can learn fire-type moves, or ghost types learning fighting-type moves.
>>
>>31243078
>>31243078
>>31243078

these guys can help you out
>>
>>31255719
Go mixed with Aegislash. Trust me. run Flash Cannon, you'll thank me later.

Megagross should drop either Bullet Punch or Meteor Mash, and should probably run Iron Head over Mash anyways. Megagross might benefit from running Pursuit to really mess up Ghost guy. You might consider dropping Zen Headbutt, since I can't see it helping much against a Bug, Ghost, or especially Dark team. Hammer Arm might prove better, even if it contradicts Megagross's speed.

Strictly speaking, Physical Lucario is better, but I understand the issues arising from a Steel type team. I'd put Lucario as questionable, though it may be useful against the Dark guy. Dark Pulse might be a good idea on Lucario, since you know Ghost Guy exists.

A-Sandslash is awful, do not use it.

You need another source of Fire for that Scizor, since Magnezone can't trap it.
Empoleon might make a good choice, since the team is very, very weak to fire. Something like a Houndoom, Volcarona, or Chandelure will wreck your shit.
Sturdy Aggron with Metal Burst is a decent, if gimmicky, stop to a sweep. Aggron will have a good time against Bug Guy in general.
>>
>>31257661
If i ran Flash Cannon, would i want to invest in the SpAtk? I wouldn't rebreed for a more suitable nature because this is a shiny that i Masuda'd.

Im limited to only mons i can get in Alola so no Aggron or Empoleon for me. Fortunately, that also means no Volcarona or Houndoom. Ghost friend is using a Chandelure, though. I really do need a counter.

Oh, for a bit more info on my friends teams (based on the mons i know they like/have talked about using)

Ghost
- Chandelure
- Mega Gengar
- Mimikyu
- Dhelmise

Dark
- Hydreigon
- Mega Sableye OR Mega Sharpedo
- Krookodile
- Pangoro

Bug
- Mega Scizor
- Araquanid
- Butterfree (she's a Karenfag)
- Vikavolt

So, the major Pokemon i need to find good checks for are Chandelure, Krookodile, and Pangoro, but i dont know what else they might have in reserve to trip me up.
>>
>>31258126
Okay, then. With that said, Focus Sash Dark Pulse Lucario might be a good pick for Chandelure. Pursuit Megagross might work, but if Chandelure has a scarf, that's a no-go.

Expect an Incineroar. It isn't great, but is almost a sure thing against a Steel and Bug guy.

Alolan Dugtrio is absolute shit in any other format, but it might be your best call here to handle Chandelure. As a secondary bonus, Tangling Hair might slow Scizor enough to make it slower than Magnezone, and it can run Shadow Claw to help fight Ghost guy in general.

Klefki can shut down Dark guy, and cheat your way past something else with relative ease.

Flash Cannon Aegislash doesn't need any particular SpA or IV investment, the Weakness Policy is doing that for you. Flash Cannon or Shadow Ball makes use of that amazing SpA Aegislash mysteriously has, and lets you plow through Physical walls.
To be perfectly honest, neither Flash Canon nor Iron Head will be a tremendous deal given your opponents, Mimikyu is about the only thing that cares about Steel.

Scizor would be great against Dark guy, but honestly, with the other options you have, and the fire weakness you are trying to covor, Scizor is the last thing you need. Hammer Arm Megagross should outspeed Krookodile and OHKO it (Or at least bring it to Bullet Punch range). Pangoro doesn't need to be countered, it's slow, just outspeed and kill it.

I think either A-Dugtrio or Klefki will be your best bet. A-Dugtrio counters ghost guy, especially Chandelure, though it might want a Sash to be sure. Klefki counters dark guy.

Don't forget, you can slap a Z-Crystal and half-assed coverage move on a Pokemon to make a lure and counter nuke. Remember that Bloom Doom Heatran is a thing. It also might be worth putting Safety Goggles on someone so you can freely switch into Butterfree. Might be worth thinking about.
>>
>>31259056
Doesnt the Prankster nerf make Klefki's status moves not work against Dark?

Incineroar will probably be there, you're right. However, a few of my mons can take him on quite well, so hes not a huge problem.

... i just realised the potential danger of Compoundeyes Sleep Powder
Thread posts: 7
Thread images: 1


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