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>tfw despite beedrill getting a huge buff in the mega speed change pheromosa completely outclasses it
well, it'll be the pheromosa of uu i guess
if it ever releases
252 Atk Adaptability Beedrill-Mega U-turn vs. 252 HP / 0 Def Mew: 340-404 (84.1 - 100%) -- 6.3% chance to OHKO
252 Atk Life Orb Pheromosa U-turn vs. 252 HP / 0 Def Mew: 307-367 (75.9 - 90.8%)
Its U-Turn is actually stronger and that's the move both of them use the most often. Beedrill also can't be worn down by LO recoil or Poison (it'll also absorb toxic spikes which is always nice to have,) though it is weak to sneaky pebbles.
The speed is so close and so high it doesn't really matter, it won't make a difference in most matches.
Freeing the moveslot from protect also lets Beedrill use its vastly superior movepool (which might change when phero gets move tutor access, but we'll see.) Toxic Spikes are super hard to fit on a HO team but it might be viable on beedrill. It can also run Knock Off and Drill Run simultaneously. Endeavor might be a cool meme after you take a couple rounds of stealth rocks.
>>31239487
>Beedrill use its vastly superior movepool
I'm not knocking anything you've said, but I love that this is something correct. what a time to be alive.
>>31239487
Who knew min-maxing a Pokemon would make it fucking great.
>Adaptability Leech Life
It would be amazing.
>>31239487
beedrill also has access to the buffed fell stinger, which could see some use
probably a niche set, but it's something
Only problem with running beedrill that I see is that he uses your mega slot when like other anons in this thread have said pheromosa does basically the same thing.
Honestly sub legendaries tend to be better than most megas at this point since they can use items too.
>>31241887
nah itll just run Knock off or X scissor instead of protect
>beedrill gets a huge buff
>it's unusable