got a Pokémon you wanna see go big? propose your buffs n shit here
+10 to +20 to Special Defense for this thing
Somebody please save this mon
>>31211960
remove some of its sp attk, then add that and 20 more points to its hp
>>31210081
Don't know why his stats are basically machamp but lower.
>>31210081
Just give this thing +15 in both defenses and +5 in health.
It'll still be bad, but I could work with that
>>31210081
move that +10 buff it got in gen VI to its speed, that's it
>>31211960
50 more hp bst
Its been 20 years and theres still no ghost hp draining attack
>>31211960
Pressure -> Levitate.
Take 30 from its Sp.Attack and put 20 into health and 10 in Attack.
>>31212353
Ghosts honestly have a shit move pool. Most of it is status effects so they have to supplement with other type moves
>change it's type to Fire/Ghost or Fire/Ground or something, anything besides Fire/Rock.
>give it more special attack and less attack
>give it more special defense
>give it explosion
>>31212314
but muh Shiinotic counterpartfunny thing is that shiinotic is actually a slight bit more useful with all of those healing moves and something resembling a good defense
>>31212503
even fire/bug is better
>>31210081
The biggest issue is the strongest Ghost STAB it gets is either Iron Fist Shadow Punch. Give it a new move that's more on par with Earthquake. Hell, give it a Ghost-type Double Edge.
>>31216063
That's a fucking issue in general, why does Gamefreak not create a widely distributed physical Ghost-type move that isn't complete shit?
>>31216096
I think it's just to make up for how useful it is as a defensive type. I mean imagine if Gengar got a ghost version of Draco Meteor or if Aegislash got a ghost Close Combat. In addition to making Normal and Fighting ineffective? It'd be a bit crazy
Recreate it entirely
>>31216267
You don't even need to have it be on the level of close Combat or Overheat, just make it an 80-90 bp physical Ghost-type move without a secondary effect. Bam, you end up with some Ghost-types being fucking useful for once.
>>31216395
Oh I understand that, I just think Game Freak is scared of ghost being too strong.
>>31216395
Honestly I feel like every type needs a physical and a special 90bp move with no drawbacks.
>>31212371
>an immunity from a stat its not weak to over an ability which lets it easily PP stall out moves like Fire Blast (while bulking them with its defenses)
come on man
>>31211960
Well it's lore is all about taking things to the underworld, right? So how about:
>Ability: Revenant
>Recovers 50% HP whenever it knocks out a Pokémon
plus
>-20 SpA
>+50 HP
Giving it 100 more BST than Dusclops, as well as an ability which helps it out offensively (supported by base 100 attack) as well as 95 HP with 135/135 Defenses
Does this save the Ghost?
>>31216713
It needs an actual recovery move.