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ITT: What the fuck was GF thinking

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Thread replies: 47
Thread images: 10

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The fact that the clown in Jubilife that gives you the 2nd coupon is farther geographically than the clown that gives you the 3rd coupon. Really grinds my gears
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>>31206418
This ticked me off as well, it really triggers my autism.
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>>31206418
Hey they're just...

Clowning around.
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>>31206418
Holy shit, I thought I was the only one
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>>31206418
>not understanding that 23 is number 1
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>>31206807
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>>31206418
>DPPt was badly designed

it took you this long to figure that out?
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>>31206418
that's why I talk to the clowns out of order so I can get coupon 1 then 2 then 3
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>>31206894
Newfag
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Tauros not having auto run
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>>31206894
How can you not know this
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>>31210443
>>31210280
Thanks for the explanation
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>>31206418
then why not just talk to the clowns in the order of the coupons.
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>>31209933
It wasn't though
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>>31210943
>have to go through super slow bullshit zubat/geodude cave every five minutes because it slices through the whole region
>one (1) fire type in the whole game besides the starter
>the whole route where you move 1mph, as if the terrible slow animations weren't grueling enough
>massive XY-tier delays all the time before and during battle because it was unoptimized as hell
>shitty 2.5D that's completely inferior to the BW era
Yeah no, D/P were the worst games in the series at their time of release. Platinum fixed some stuff most notably some of the slowness, but it was clear from the start that D/P was Game Freak's first experiment with 3D and it really showed. It was sloppy and poor. Only with Gen 5 did they really come into their own on the DS hardware.
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>>31210943
from an objective standpoint they were tho
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>>31211534
you have go through mt cornet three times
>after gardenia
>to get to snowpoint
>get to team plasma stuff
and use repels if you don't like the encounters ,that's your fault not the games
one other fire type is a bit shit but not much need for one, ill ignore the rest because that's your opinion .
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>>31211947
>objective
you're an objective faggot
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>>31212034
>not counting the massive save times
Saving time in DP was ridiculous.
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>>31211534

>>shitty 2.5D that's completely inferior to the BW era

are you kidding me? BW's pixel-y attempts at large 3D objects/buildings are hideous. D/P/Pt have gorgeous designs and color palette.

your other points are valid but gen 4 is god-tier simply because of Platinum and HGSS. DP being shitty doesn't change that, it's unfair to say, and it's the same exact thing with every first version in a gen - the mediocre Ruby/Sapphire led to the god-tier Emerald, the mediocre Black/White led to the pretty good B2W2...
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>>31212096
>D/P/Pt have gorgeous designs and color palette.
You're using your rose-tinted memories as a reference. Go back and actually go and play them. They're washed out and you can barely see anything at all. It was a clear step down after the visually appealing Gen 3 and Gen 5 was a clear step up.
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>>31212111

I played through Emerald, Platinum, and B2 all just a few months before Sun/Moon came out. I play through the whole series pretty much every year. I know what I am talking about, it is not "rose-tinted memories".
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>>31212111
>you can barely see anything at all
Why are you lying anon?
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>>31212111
Well most of gen 4 looked amazing it was just some of the pokemon sprites in diamond and pearl that looked like shit
Gliscor infernape etc efc
Glad platinum hgss fixed that
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>>31212111
>It was a clear step down after the visually appealing Gen 3
lol
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>>31212131
Shouldn't be surprising to you that this place really is shit for any kind of discussion outside of porn. It's fine if you don't like a particular gen and all, but goddamn people really do love bending over backwards to complain about stupid insignificant shit just to make a Gen they don't like look worse.

I blame that stupid meme image shitting on Gen 1, part of the point of images like that is to be overly nitpicky as a joke, but underage memers and incredibly thick people take them seriously and try to recreate it in every post they make.
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>>31212034
three times is too much. JRPGs with set leveling should never force the player to backtrack. and also,
>its your fault for not buying repels
lmao

also it's not an opinion that there massive framerate issues and slowness throughout the whole game, anon.

>>31212065
wow oh shit I guess you just won the argument

>>31212096
>D/P/Pt have gorgeous designs and color palette.
lmao. the last game that had good color palletes was gen 3, and I dont even like gen 3 that much. look back at the sprites from d/p/pt, most of them are either in awkward/weird poses, and almost all of the colors are washed out and depressing.
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>>31212178
>colors are washed out and depressing
gee, I wonder what other gen did that
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>>31212178
>almost all of the colors are washed out and depressing
Jesus I don't even like Gen 4 but you're retarded. Pretty much every single pre-Gen 4 Pokemon had the exact same fucking color palette save some extra shading. Like literally, go take the sprites and use the Color Picker tool.
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>>31212096
>D/P/Pt have gorgeous designs and color palette.
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>>31211534
>Every five minutes

It takes about five minutes to go through Mt. Coronet the first 2 times. The third serves as a fitting dungeon before the climax of the game's plot. I know you're used to having your hand held in the shitty newer gen games you probably spend hours on here defending, but there was only really one instance of Mt. Coronet being challenging to get through

I don't see how the games are sloppy or poor either considering the amount of content in them (a content-heavy main campaign, various minigames, optional areas to explore).

The games look much better than the vomit-inducing graphics of BW as well. Show me ANYTHING from DPPt that looks as disgusting as the shitty forced perspective in Castelia.
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>>31212178
>look back at the sprites from d/p/pt, most of them are either in awkward/weird poses, and almost all of the colors are washed out and depressing.
They're the fucking same, are you mentally deficient?
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>>31212258
I've worked on video games, both 2d and 3d. 3d modeling is imensely complicated and there's some things you just can't do with them. I know you think that just using more vibrant colors would make a lot of the gen 6 models look better, but again, as someone who has done sprite and model work before, Im telling you it's not that simple. I know someone is going to mention some of the colloseum games, so I wanna add that it was completely different hardware with completely different model quality.

>>31212278
maybe I was stretching a bit with the color palette, but my point about the retarded poses still stands. When you're making stationary sprites for something like Pokemon, you're supposed to make them look natural, not striking "le epic pose xD".

>>31212318
it's not about it being challenging. there's a difference, a big difference, between challenging and tedious. seeing underleveled zubat that offer no threat to your team isn't challenging, it's just fucking annoying. JRPGs with leveling are the worst games to put backtracking in.

>I don't see how the games are sloppy or poor either
people consider D/P poor because of thr regional dex, the slowness, the awkward sprites, the uninspired story, the flat characters, and a poorly designed region.

>a content-heavy main campaign
this doesn't mean anything if the writing and plot are lackluster and boring.

>various minigames
really more of a gimmick, but I guess Im kind of biased about this since I never enjoyed any of the Sinnoh minigames.

>optional areas to explore
ill give you this one
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>>31212683
>>31212683
>I've worked on video games, both 2d and 3d. 3d modeling is imensely complicated and there's some things you just can't do with them. I know you think that just using more vibrant colors would make a lot of the gen 6 models look better, but again, as someone who has done sprite and model work before, Im telling you it's not that simple. I know someone is going to mention some of the colloseum games, so I wanna add that it was completely different hardware with completely different model quality.
i'm pretty sure the "washed out colors" in the new games is an intentional choice to make it closer to the sugimori artwork

>it's not about it being challenging. there's a difference, a big difference, between challenging and tedious. seeing underleveled zubat that offer no threat to your team isn't challenging, it's just fucking annoying. JRPGs with leveling are the worst games to put backtracking in.
>>I don't see how the games are sloppy or poor either
>people consider D/P poor because of thr regional dex, the slowness, the awkward sprites, the uninspired story, the flat characters, and a poorly designed region.
>>a content-heavy main campaign
>this doesn't mean anything if the writing and plot are lackluster and boring.
>>various minigames
>really more of a gimmick, but I guess Im kind of biased about this since I never enjoyed any of the Sinnoh minigames.
>>optional areas to explore
>ill give you this one

everything you said here is how i feel about hoenn (except replace zubat with tentacool), and it's not slow
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i meant hoenn isn't slow obviously
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>>31212683
>Comparing Pokemon backtracking to other JRPGs

Pokemon has areas where their monsters are specifically found that can be avoided, as well as repels to avoid encounters as a whole. Backtracking in Pokemon isnt nearly as tedious as backtracking in other JRPGs. I'd rather have that than a linear storyline with no backtracking whatsoever, where the locations that I previously went to have no significance after I leave them.

The plot is one of the best in the series (although I'll admit that that's not saying much). The evil team feels genuinely threatening, their goal seems within the realms of realism for an evil cult, the climax is well-done and the rising action is integrated with the way the plot resolves, with all of the player's encounters with Team Galactic relating to how Team Galactic is working to fulfill their plot to free one of DIalga/Palkia/Giratina
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>>31212761
>i'm pretty sure the "washed out colors" in the new games is an intentional choice to make it closer to the sugimori artwork
idk. that's just my opinion, coming from expierience in drawing sprites and creating models. I haven't ever done the transition from sprite to model before tho.

>everything you said here is how i feel about hoenn (except replace zubat with tentacool), and it's not slow
fair point. Im not really a fan of Hoenn myself, I just like its OST

>>31212901
just because it's not as much of a problem in Pokemon doesn't mean it's still not a problem.

>The plot is one of the best in the series
my problem with it is how uninspired it is. they could have replaced Galactic with Magma, Aqua, or Flare, and replace "flooding the world" with "making a new world" and all of the dialogue would make sense. The other problem I have is the lack of dynamic characters. To be fair, that's present in all games before gen 5, but it's still a problem GF didnt address.

>although I'll admit that that's not saying much
SM, BW, and BW2 exist silly anon

>The evil team feels genuinely threatening
how so? the grunt outfits and actions almost seem like they're supposed to be a joke, and the only part where the team seems serious is when they're interacting with the cover legendary, which is only for about 10 minutes.

>their goal seems within the realms of realism for an evil cult
stop

>the climax is well-done and the rising action is integrated with the way the plot resolves
Ill give you this one

>with all of the player's encounters with Team Galactic relating to how Team Galactic is working to fulfill their plot to free one of DIalga/Palkia/Giratina
this applies to every villain team.
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>>31212683
>I've worked on video games
fuck off Kojima
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>>31213036
>my problem with it is how uninspired it is. they could have replaced Galactic with Magma, Aqua, or Flare, and replace "flooding the world" with "making a new world" and all of the dialogue would make sense. The other problem I have is the lack of dynamic characters. To be fair, that's present in all games before gen 5, but it's still a problem GF didnt address.
Yeah this. Gen 4 is one of my favorites, but the plot is just a rehash of Gen 3's which I didn't like either. It's also why I didn't like XY's story much. One thing I will say about Gen 4 is that at least your rival isn't a loser and actually helps you, and has more recurring characters besides just Steven
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>>31213036
BW's plot is among the worst in the entire series. The idea of having a Feudal-style evil team with knights and a king (who dresses like your average casual trainer) within a metropolitan setting is laughable and makes any 'mood' they try to create come off as corny. I know people bite the bait because "omg their concern for Pokemon is so sensible" but the plot of BW itself just felt so badly executed. Team Plasma popped up in random places simply to cause trouble and their hierarchy was full of unmemorable characters that appeared once or twice and did nothing after the fact. The 'plot twist' with Ghetsis was pretty terrible as well. Not only could it be seen coming a mile away, it's hardly even a plot twist; "Evil guy is actually evil", imagine that.

SM's characters were good, but the actual plot pretty much killed itself at its climax. Lusamine was only seen as a villain because she was a shitty person; there was hardly any threat posed by the Aether Foundation and the visit to Ultra Space was quick and unexciting.

Don't see what you're on about with their goals not being realistic. It's normal for extremists/cultists to see the world as impure or corrupted (though obviously many don't express this in ways as bluntly as Cyrus) and given the opportunity that Team Galactic has, where they live in a world where a legendary monster can allow them to 'fix' the world they see as corrupted, they would go for it. Of course the grunts were never threatening, but their use of the galactic bomb, their surprisingly competent commanders, and Cyrus's grandiose ambitions, they definitely felt more dangerous to face off against than someone like Team Magma/Aqua or Team Rocket.
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>>31213101
I also forgot to mention that Cryus is a better and more memorable villain than Maxie/Archie
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>>31213124
>BW's plot is among the worst in the entire series.
Stopped reading there
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>>31213148
Just because they attempted to make a 'deep' plot doesn't mean it was executed well. You should expect more from game freak senpai
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>>31213124
>BW's plot is among the worst in the entire series.
Actually stopped reading there.
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>>31213124
>BW's plot is among the worst in the entire series.
post discarded
no one will read the rest of that essay you wrote after that massive blunder
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>>31213148
N was cliche, cheesy and boring.

Considering the game revolved around him, he is right.
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>>31212111
>they're washed out and you can barely see anything at all
did you play on a fat DS by any chance?
Thread posts: 47
Thread images: 10


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