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>Rock is such a shitty type that the game acknowledges going

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>Rock is such a shitty type that the game acknowledges going from Steel/Rock to pure Steel is an improvement
>>
>>31197690
>head smash STAB
good meme tho
>>
>>31197690
Doesn't an NPC compliment the Rock Kahuna for being good despite using such a shitty type?
>>
Why is rock weak to grass again? Only moss can grow on rocks.
>>
>>31197849
The roots of plants can break through rock, you know
>>
>>31197711
>Head Smash STAB
>still manages to fall down to NU while M-Aggron is UU
>>
>>31197718
Yeah, he really does say that.
>>
>>31197849
Idk why is rock weak to fighting? Why is steel? Sure you can say "cuz muscles" but please tell me what would happen to any Pokemon who punches or kicks a solid chunk of rock or steel like aggron
>>
>>31197690
>>31197711
See, that's the thing with Rock types; they're better offensively than they are defensively, yet GF keeps making more defensive ones.

Ice suffers from the same problem
>>
>>31197718
Yes. There's also an NPC who talks shit about Grass, and in gen 6 Wulfric admits using Ice is a handicap.

Game Freak knows what they're doing.
>>
How would you rank the types from best to worst competitively?
>>
>>31197899
I'll never get over Avalugg
>181 Def
>Access to Recover
>Is still shit cause defensive Ice type
>>
>>31197943
top tier: types I like

mid tier: types I'm indifferent to

shit tier: types I dislike
>>
>>31197943
Oh boy, that's real tough to say...

See, there's a difference between a good type and how good the Pokemon of that type are as a whole. And there's also the matter of what type does what better
>>
>>31197943
Best types: Water, Dark, Ghost, Fairy

Worst types: Ice (defensively), Rock (defensively), Grass (offensively and defensively)
>>
>>31197946
Avalugg can tank we hits for a few moves the only problem is that his attack and move pool is so shitty that he can't do anything but suffer
>>
>>31197943
steel is the best. just look how crowded OU is with steel types
>>
>>31197849
mechanical weathering
>>
>>31197898
Well clearly it would be 4x effective you retard
>>
>>31197943
Fairy, Dragon, and Steel are probably the quintessential top 3. Dark also comes pretty close them nowadays. Ice, Grass, Rock, and Bug are the worst for sure. Everything else is a pretty tough question.
>>
>>31198002
This. Steel is so good that Magnezone still has a job because of it. If Steel was shit, Magnezone wouldn't be in business.
>>
>>31198032
>Bug
Not since gen 5. Bug kicks all kinds of ass now.
>>
>>31198002
Steel is honestly the best type. Objectively the best defensive typing alongside being able to hit fairies super effectively. Being supereffective against rock and ice is okay, but like has been stated a million times in this thread, those are awful defensive types so it doesn't really matter.
>>
>>31197996
>grass
>bad defensively

b8
>>
>>31198032
Dragon isn't a good typing. If anything it's become a shitty typing since Fairy has been introduced.

The Pseudo-legendary and legendary Dragon Pokemon carry the typing though.
>>
>>31198059
Weak to EQ and close combat is pretty bad, though.
Fairy and arguably Ghost are better than Steel.
>>
>Grass gets automatic leftovers in strong sunlight
>Ice gets automatic leftovers in hail
>Rock no longer affected by hail
>Ice type gains a resistance to Water
>Fairy loses its resistance to Bug

How would this change the meta up?
>>
>>31198001
Dude he has 117 atk. I wouldn't call that shitty.
>>
>>31197943
Paying no mind to the pokemon that actually are these types.
Top 5: Fairy, Water, Steel, Ghost, and Ground.

Bottom 5: Rock Flying, Grass, Psychic, Bug.

Ice is too good on offense to wind up in the bottom 5. Rock is very good on offense, but the moves it has to pick from are dogshit.

Dragon isn't a very good type, but a disproportionate number of good Pokemon are dragons.
>>
>>31198001
It has Recover. It gets blown the fuck up by Special moves, but it has all of the ingredients for being a good Physical wall that aren't typing.
>tfw Steel/Fire Alolan Avalugg made of magma never
It would be the most glorious cancermon ever.
>>
>>31198313
>Steel/Fire Alolan Avalugg with Magnet Rise and Regenerator
>>
Does this mean stealth rocks is no longer broken?
>>
>>31198057

>the rocks of stealth
>>
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>>31197898
>>
>>31197943
>amazing
Steel
Fairy
Water
Ground

>great
Ghost
Fire
Electric
Dragon
Flying

>good
Dark
Poison
Grass

>mediocre
Fighting
Rock
Psychic

>garbage
Ice
Bug
Normal
>>
>>31198057
Fucking everything resists Bug
>>
>>31197690
Only defensively. Pure Steel is shit offensive-wise. Having key super effective advantage alone against a significant type like Fairy isn't going to cut it.
>>
>>31198489
>Normal
>garbage

>Ground
>amazing

>Ghost
>not amazing

>Dark
>only "good"

>Fighting
>mediocre

you're retarded
>>
>>31197898
They had to balance Steel somehow and Fighting is pretty much the superhuman type.

The last thing we need is more bitching about "le ogrepowered steelz".
>>
>>31198100
Dragon is a middle-tier typing. Offensively, it's has great neutral coverage but dogshit SE coverage bolstered by high BP moves. Nothing uses it for coverage in standard play anymore, but as far as STABs go it's a damn good one to have. Defensively it's more of a mixed bag. Resisting Fire, Water, and Electric and also Grass I guess but who cares about that is good, but Fairy and Ice weaknesses suck dick. Dragon weakness matters less because they're almost always going to be STAB nukes that'd blow anything the fuck up anyway I'd say that overall, Dragon is probably the 8th or 9th best type in the game.
>>31198371
SR is Rock damage without having to deal with Rock accuracy or Rock defensive typing. That's why it's so good.
>>
>>31197690
Rock is an amazing offensive typing though. It's like an inverse Steel.
>>
>>31197690
This is why gen 1 was the best. Ice and rock were actually good.
>>
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>>31198489
Could you please delete this?
>>
>>31197943
Best: Steel, Fairy, Dragon
Top: Water, Fire, Poison, Ground
Mid: Fighting, Grass, Ice, Rock, Electric, Ghost
Low: Dark, Normal, Flying
Bottom: Bug, Psychic,
>>
>>31198068
>weak to 5 types, all of which are powerful and relevant except poison, which is common as anti-fairy coverage

Grass is shit defensively.
>>
>>31197943
Offensively: Dragon, Fairy, Ghost, Dark are all great
Defensively: Steel, Fairy, possibly Ghost and Water
Taking both into account: Dragon, Fairy, Ghost, possibly Water

Water's in that weird category where's almost as good as some other types but not quite overpowered.
>>
>>31197946
Avalugg is shit because he has no Special Defense.
>>
>>31198617
>Taking both into account: Dragon, Fairy, Ghost, possibly Water
>not fire
>>
>>31198556
He's kind of right about Fighting. It's dropped to mediocrity thanks to things like the tapu. The UB-02s are just blessed with good minmaxing.
>>
>>31198612
>bug
>relevant anymore

AHAHAHAHAHAHAHAHAHAHAHAHAHAHA
>>
>>31198556
Normal is garbage. I don't know if you're noticed but there's exactly two good defensive normal types, and exactly one good offensive normal type, and this is because they're very bulky and very powerful, respectively. Having no resistances and not hitting anything SE'ly is bad.

Ground IS amazing. Every serious team has a ground type. Lando-T isn't on every team just for giggles, and even when it's not, every team is going to have excadrill, or garchomp, or hippowdon, or gliscor.

Ghost would be amazing if it had a stronger STAB than shadowball. Instead it's merely good.

Dark is the best one in good tier if that makes you feel better.

Fighting is aggressively medicore in the current meta.
>>
>>31198612
>Grass is shit defensively.
Grass has three really useful resistances that every team needs, and its flying and bug weaknesses hard matter since those moves are really rare right now (seriously, none of the good bugs even use their bug stab.)
>>
>>31197943
Fire, fairy, water, flying, steel need to be nerfed
Bug, grass, poison, pyschic, rock and ice need a buff
>>
>>31198617
>Water's in that weird category where's almost as good as some other types but not quite overpowered.

Water rustles the jimmies of GameFAQS fags.
>>
>>31198701
>Having no resistances and not hitting anything SE'ly is bad.
Normal is still a good offensive type and defensively decent. It's not garbage.

Ground isn't amazing when every serious team runs Ice coverage on at least one team member, and every team doesn't have the pokemon you mentioned, it's not like they're mandatory.

Ghost in the current meta is one of the best types to have. Literally every single competitively viable pokemon benefits from ghost as a dual type.
>>
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>>31198764
>fire and flying needing a nerf
>>
>>31197898

Normal techniques are not very effective. However, Fighters use technique and training to break rocks.

Steel vs. Rock is concussive force vs. Concussive force. Rock is hard, but can't handle confusing force. While steel will simply bend, rock shatters.
>>
>>31197943

Defensively rock and ice tend to be the worst, while offensive they are top tier.

Offensively you've basically got fire, ground, rock, ice.

Steel is hands down best defensively.
>>
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>>31198764
>nerfing fyling and fire
>>
>>31198792
>Ground isn't amazing when every serious team runs Ice coverage on at least one team member
Steel isn't amazing when every serious team runs ground or fire coverage on at least one member. Water isn't amazing when electric is so common. Fairy isn't amazing when every team has at least one steel type.

Same thing. And you'd be hard pressed to find one good team (tourney level) that's not carrying a ground type, outside of specific archetypes like stall or rain.
>>
>>31198794
Fire has FUCKING 6 resistance! That's more than poison. Honestly, people only think it's bad is because of earthquake and most fire types have trash defense to begin with, it should lose the resistance to itself and fairy (That being said, fairy needs to lose it's bug resistance and gain a grass weakness)
Flying types resist fighting, U turn, spikes and earthquake. Their only real threat is ice beam and sneaky pebbles
>>
If archeops just had 5 more speed and any ither ability it would be so fucking good
>>
>>31198165

Those can be mitigated easily because both of those attacks are types that a Pokemon can be made immune to through either switching or a second typing. There's a reason why it's widely considered the best defensive type.
>>
>>31197898
Karate people break bricks with karate.
Normal people cannot.
Monks regularly destroy steel with their super kung fu.
>>
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>>31198764
>Fire, Flying
>need to be nerfed
>>
>>31198863
>Same thing.
I suppose so, but you have to take into account that the three most widespread ground types in the meta have a quad weakness to ice
>>
>>31198874
I dont think you realize just how bad a weakness to earthquake is

The move is fucking everywhere
>>
>>31198874

All of Fires weaknesses are fucking common as shit, while all of its resistances are irrelevant. No one uses the attacks it resists.
>>
>>31198794
Literally the only thing wrong with flying as a typing is pebbles. Immunity to ground and other hazards on top of a resistance to fighting is amazing. It's also good offensively as there's very few things that 4x resist it and it pairs extremely well with a lot of types.
>>
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>>31198916
Tell me about it
>>
>>31198964

This meta isn't kind to flying defensive right now, though. Electric is everywhere.
>>
>>31198945
>No one uses Icebeam
>No one uses Dazzling Gleam
>No one used Giga Drain
>No one uses Bullet Seed
>No one uses U-turn
>No one uses Will-O-Wisp
>No one uses flamethrower/Fire Miss
>>
>>31198916

It's really not as bad as it used to be. There's a reason you have more than one Pokemon on a team. EQ is still great, but for the current meta it's not as useful as it used to be.
>>
>>31198747
bug is rare, but Gen 6 was birdspam the experience; you can't say flying-type moves are/were rare.

bug moves have picked up this gen with 2 UBs and Genesect
>>
>>31198999

No, Giga drain and Bullet Seed are not relevant. And 5 moves, while I know it's not a comprehensive list, is pathetic compared to the resistances to other moves other types have right now. You use Grass type moves on what relevant threat right now? Gastrodon and that's basically it.
>>
>>31199031

Problem is the bug moves are still not relevant. Almost nothing is weak to them, and the Fire/Flying/Poison-heavy meta is not good to them right now. Scizor is actually struggling to stay relevant and it's part Steel. That says something.
>>
>>31198979
Even then you have shit like the Genie of Intimidation, and Celesteela is still strong even with electric terrain. Even with certain crippling weaknesses, typings like Fire/Flying and Water/Flying have been proven to work extremely well.
>>
>>31199084
Isn't part of that because pretty much everyone is carrying Magnezone or running HP Fire on everything?
>>
>>31199092

Yeah Fire/Flying got a pass because SR is extremely scarce, and the carriers are predictable. Meanwhile the rock moves available have shit distribution are are too undependable in the current meta.
>>
>>31199119

Magnezone is a huge issue, but like I said it's a Fire-heavy meta. That's Celesteela/Magmezone's faults.
>>
>>31199119

Doesn't help that it gets obliterated by the one thing it should be able to handle: the Fairies. Too many things that wall it right now.
>>
>>31198874
...Why would fairy be weak to grass? I know you grassfags what your type to be good but at least try to make sense.
>>
>>31198874

> Fire should lose its defense to Fairy

Opinion tossed out, compared and incinerated.
>>
reminder that types only tend to break a mon if the type isnt fit for their role
thats why bastiodon and friends suffer so much
>>
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>Fairy
loses resistance to Bug
gains weakness to Normal
>Water
gains weakness to Poison
now neutral to Ice
>Steel
gains a weakness to Electric
>Rock
gains resistance to Electric

Would this make things better?
>>
>>31198597
>Persian used Bubblebeam!
>>
>>31198279
Flying is actually a great type, dipshit.
>>
>>31201590
Fairy shouldn't be weak to normal and Steel shouldn't be weak to electric, but otherwise yes.
>>
>>31201670
>Fairy shouldn't be weak to Normal
I was trying to go for a "beasts overpowering fairy" kinda angle and wanted to find a way to buff Normal offensively while giving Fairies another weakness to exploit but I understand. Being weak to Normal would probably also give people a lot less incentive to use Poison or Steel moves too.

>Steel shouldn't be weak to Electric
I was going for "steel conducts electricity" as my reasoning. Plus, giving it an additional weakness (one that Rock typing would resist) would help differentiate the two typings and give Rock a much needed defensive niche over Steel. As is, Rock feels like a much weaker Steel type (defensively).
>>
>>31197718
>>31197877
>>31197912
pic?
>>
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>>31197690
>Gen 8 introduces a Bug/Dragon mon
>it evolves into a Ground/Dragon mon
>yfw
>>
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>>31197898
>>
>>31199084
Can't Volcarona come back since bullshitburde got nerfed into the fucking ground like it richly deserved?
>>
>>31202745
Unless they nerf pebbles too,i doubt that.
>>
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>>31202544
>Fighting is neutral to Grass
>>
>>31202893
Pebbles existed when Volcarona was OU and now they're easier to remove. Dancing Moth of Fire and Wrath is coming back.
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