What Hidden Power is best for Salazzle?
>>31191426
Ice.
Or grass.
Grass would mean taking out Ground/Water types easier because they would be resistant to ice anyway.
>>31191457
Thanks.
I was considering Grass, Ice or Water.
Water was for Rock, Water and other Fire types
>>31191468
I always ran Grass Knot on my fire types because grass covers all of fires weaknesses. Be cautious around Peliper running rampant because it takes neural damage to grass.
>>31191489
Fair enough. Thank you!
What a pleasant, helpful thread.
>>31191426
You should run hidden power for x4's and nothing else.
>ice
this is for garchomp and garchomp alone, the others are all neutral to fire
>grass
swampert and quagsire (and gastrodon but come on now) aren't that relevant.
>ground
dicks heatran
Personally ground.