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How do we nerf sneaky pebbles?

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Thread replies: 42
Thread images: 7

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How do we nerf sneaky pebbles?
>>
>>31060554
we don't
>>
>>31060564
/thread
>>
>>31060554
why would you want to?
>>
make defog remove them

oh wait, they already did that. so fuck off. your bro isn't shit because stealth rock, it's shit because it's shit
>>
>>31060564
This. Just give ice types their own version of stealth rocks and ice type will be fixed too.
>>
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Hidden Stones is fine. Just stop using Pokemon with double weaknesses to Rock.
>>
by not playing 6v6
>>
change the damage for 4x weak pokemon that switch into it to 25%
>>
>>31060554
25% - 4x
18.75% - 2x
12.5% - 1x
6.25% - 0.5x
3.25% - 0.25x
>>
>>31060554
Make flying types immune to it as well.
>>
Make them disappear after 5 turns
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>>31060554
>>31060626
>I want 6v6 singles matches to take even longer than they already do
>>
>>31060554
There is literally nothing wrong with Stealth Rock
>>
>>31060613

OR you might just play 6v6, but doubles, which is more fun anyway
Better strategies and no camouflage cobbles
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>>31060554
His front leg looks so wrong in this artwork
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>>31060659
>>6v6 singles matches
>>
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>>31060660
i wonder who could be behind this post...
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>>31060678
>unironically playing Battle Spot
>>
>>31060638
So defeat the whole purpose?
>>
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>>31060585
>GF adds Espionage Icicles
>Gives it to more Water-types than Ice

I can see it.
>>
>>31060564
The only sensible answer.
>>
>>31060554
just make it do 12.5% damage to everything
>>
flat 1/16th damage ignoring type matchups
stacks twice for 1/8
deals double damage to anything with flying type, levitate, magnet rise or air balloon (ie anything immune to ground type attacks, inverse of spikes damage check)
>>
>>31060953
So making battles longer and better for stall, Dude, do you realize rocks are necessary to break through most defensive cores? Nerfing it to flat 1/16 kills that purpose.
>>
>>31060946
this
>>
They need to remove its typing effectiveness and make the damage it deals flat. Fire types have it hard enough as it is.
>>
>>31060554
Worse distribution.

But in reality they're fine.
>>
>>31060619
>>31060626
>>31060638
>>31060946
>>31060953
I thought that /vp/ hated stall?

Why would they want to make stall even better than it already is?
>>
>>31060554
They no longer float, so Flying types are Immune to them.
>>
>>31061043
Fire types are a Godlike defensive typing for pivoting, resisting u turn and fairy stabs is great, steel got gud this time around and having a BTFO button to Scizor is great.

Look at Talonflame, this burd is an infamous tank in 6v6, the spdef set is infamous for walling almost anything unboosted, Garchomp stone edge fails to 2hko if burnt on the switch, Gardevoir can't 2hko, Rotom W loses the pp war, Slowbro is walled by taunt variations

Defensive fire is actually quite great.
>>
>>31061043
Nope, several 4x weak Pokémon to it managed to be godlike despite their presence on 6v6.

Any retard that think type is all that matters for a Pokémon or a hazard needs a reality check.
>>
>>31060554
Fairy types now are weak to Rock. That'll teach those pebbles who's boss.
>>
>>31061075
>implying making it do the same amount of damage to everything would make stall better
name a single stallmon weak to rocks
>>
>>31061198
>using pre-nerf smogonbird to try to argue that fire is good
That set is only good because of priority Roost, which is gone now.
>>
>>31061065
Agreed that less distribution is the answer.
Rock types are so disadvantaged that they really need more reasons to be used. Instead literally chansey can run sr.

I wish it didn't fuck over bug flying so hard. Bug/flying didn't deserve the enormous nerf. They're already so frail
>>
>>31061607
Flying at least made sense because they're unnaffected by every other entry hazard.
Bug, on the other hand, got fucked.
>>
>>31060554
>Now has base power 85
>Functions like a normal attack, it's just delayed until a switch-in, kinda like Future sight
>Goes away after it hits something once
That's how 'I originally thought it worked back in Diamond/Pearl, probably a shitload more balanced. More likely to kill something but doesn't stick around the whole damn game.
>>
>>31061371
There's Pokemon that are good defensively but can be a liability to stall because of their Rock weakness. Charizard X is a good example since its ended up seeing some use on stall regardless.
>>
>>31060554
5 TURNS 5 TURNS 5 UENS 4SDDDF
>>
Now a temporary Weather/Terrain.
>>
>>31060908
>one of the most defensive types
>give it stealth rocks
Fuck water types just became stall gods.
Thread posts: 42
Thread images: 7


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