What type would you add, vp?
gas and sound
Bird
Cyber
>Weak to Electric, Ghost, Water, and Dark.
>NVE towards Flying and Fire
>Supereffective on Steel and Fairy
>Resists Steel and Flying
>Immune to Fairy
>>31002175
>one
meme
>>31002139
Synthetic
>>31002218
rubber and plasma
>>31002219
Strong against normal
Weak against everything else
>>31002139
Ground 2
Eldritch.
>>31002139
Homo type
>>31002218
Plastic and Wood
Sound and Cosmic
>>31002139
Grass buff type. It's like ice, with how it only exists to buff water types, but with grass attackers instead, hitting a lot of types SE but shit defensively.
Aether
A true neutral element that has no interactions with other types, basically "typeless" as a real type.
Digital type
weak to: electric, water and ghost
resists: psychic, dark and fairy
strong against: steel and fairy
something that counters steel, water, and fairy simultaneously
>>31002403
nice
>>31002403
>siivagunner memes
nice.
>>31002139
I would remove Fairy type instead
Beast-type.
Goes to the "normal" Pokémon that aren't actually normal, like Exploud, Dunsparce and Regigigas.
>>31002139
Light would betight
Cosmic type
Resists Steel, Fairy and Water
Immune to Ground and Rock
Weak to Fire, Flying and Ice
How about making Primal a type?
Kind of a blank, origin type, Anti matter...I dunno.
Pokemon's mix of elemental ideas (fire water grass etc) and physical ideas (steel fighting etc) makes things a bit awkward.
>>31002474
They could just make ??? an actual type finally
>>31002899
This. Bring back ??? type.
Also
>>31002403
nice
Diamond type.
It's exactly what steel did to rock when it was introduced.
Strong against nothing.
Weak to normal and ghost.
Resistant to everything else.
(What a terrible post of me. Half ass effort)
>>31002139
genwun
>immune to every type
>super effective against every type
>>31002139
Null
weak to nothing
strong to nothing
>>31002139
No. Just fix ice types for the Sinnoh remake
>>31002514
Either this, or make a type that is immune to fairy, and SE against fairy
I've been kicking around the idea of a viable Infinity +1 type for a while.
Null Type
Basic idea is that it's a type that "transcends" or nullifies the effects of other types. Pokemon that are the Null type tend to be those that come from places foreign to the regular Pokemon world.
Resists every other type. However, damage taken is 75%, not 50%.
When combined with other types, the Null type doesn't decrease damage taken from not very effective attacks, but will increase total damage taken from super effective attacks to 150% of normal damage. So, if Xurkitree is a Null/Electric type, it will always take 75% damage from a Flying attack and 150% damage from a Ground attack.
If a Pokemon has the Null type, then all super-effective damage it does is reduced to 150% effectiveness. Not very effective damage done remains at 50% effectiveness.
Most Null type attacks revolve around resetting the battlefield to a previous state or nullifying an opponent's advantages, like taking away stat changes, weather, or ability effects. The few Null type damaging moves have normal effectiveness against all other types except the Null type, against which it will deal 200% super effective damage.
Arceus - Null
Dialga - Null / Steel
Palkia - Null / Water
Giratina - Null / Dark
Porygon line - All Null / Electric
Unown - Null
Deoxys - Null / Psychic
Type: Null - Normal
Sivally - Null / (Whatever Memory it holds; when not holding a Memory its secondary type is Normal)
Cosmo, Cosmoem - Null
Solgaleo - Null / Fire
Lunala - Null / Ghost
Nihilego - Null / Poison
Buzzwole - Null / Fighting
Phermosa - Null / Fairy
Xurkitree - Null / Electric
Celesteela - Null / Steel
Kartana - Null / Grass
Guzzlord - Null / Dragon
Necrozma - Null / Psychic
>>31003352
>Type: Null - Normal
>>31003453
The idea is that its confined state somehow prevents it from having the Null type. I put it up there to emphasize that it remains unchanged.
>>31003328
This.
Maybe make them resistant to bug and grass or something
city
opposite of dark type
represents the bad parts of light
weak to dark
weak to electric, also beats electric
beats steel
weak to grass
weak to bug
weak to poison
beats water
Light
>Weak to Fairy, Dragon, Normal, Fighting
>Not very effective vs Poison, Psychic
>Super effective vs Ghost and Dark
>Resists Dark and Poison
>Immune to Ghost
Fuck yourself ghostfags.
>>31003679
That's what fairy is you dunce
>>31002139
Holy Type.
SE against:Water,Fairy,Steel,Ground.
NVE against:Dragon,Ice,Psychic.
Resists:Fairy,Ground,Water.
Weak to:Electric,Psychic.
Super-Duper type
Super effective against water, steel, and fairy
No effect on ice or rock
Weak to grass, bug, and poison
Removes stealth rock upon entering battle
Restore health when hit by scald
>>31003667
>make bug and grass even worse to attack with
literally anything that gives electric another weakness
>>31004874
>literally anything that gives electric another weakness
Why there's not a single bulky electric pokemon other than Zapdoes