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Mega Abilities

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Thread replies: 49
Thread images: 16

File: Primeape.png (143KB, 431x431px) Image search: [Google]
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ITT: Pick a Pokemon that you'd give a Mega Evolution and think of a unique, new ability for it.

>Mega Primeape
>Anger Issues
>Any damage taken will raise the user's Attack, even if caused by Status, Weather or Hazards
>>
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>>30845357
Mega Primeape literally dies when Mega Evolving and becomes a Ghost/Fighting type.
>>
>>30845369
>Ghost/Fighting
>Literally 0 HP, dies from any attack
>But Rage is now OHKO
>>
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>Mega Vikavolt
>Hair Trigger
>When using a charging move, when struck, instantly initiates the move.

Also Mega Vikavolt is fast.
>>
>>30845369
>dies
>comes back with the most peaceful look on its face
And now we have a Pokemon Buddha.
>>
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>Mega Wailord
>Slow Reaction
>All forms of damage are delayed by a turn due to the Pokemons size causing the pain signals to take a while to reach its brain.
>>
>>30845767
This should've been Mega Slowbro's ability, or hell even regular Slowbro and Slowpoke.
>>
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mega Snorlax
Sleep Walker: Snorlax can use moves while asleep.
>>
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Foretell
Lets you see your enemy's moves when you send this thing out.
>>
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Momentum
All damaging attacks from this Pokemon are calculated by its Speed stat, not Special Attack or Attack stat.
>>
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Miracle Scale
Damage received is multiplied by the percent of remaining health.
>>
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Wrestler
When taking a lethal hit, endure it, and increase attack by 1 stage
>>
"borrowing": Nosepass takes the opponents item with every hit, and prizemoney from battles is doubled
>>
>>30846013
Xeno has a problem with that
>>
>>30846022
Oy vey

Captcha: Select all images with a store front
>>
Mega Wobbuffet

"Grudgebearer"
When a move that returns damage (bide, counter, mirror coat, metal burst) is used but would do less damage than any time a similar move was previously used instead it does that much damage.

In effect, counter/coat wont wiff if its gone off at least once, and will only ever increase in damage.
>>
File: 250px-201Unown.png (43KB, 250x250px) Image search: [Google]
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Made this one a while ago

Hidden Knowledge
>Hidden power changes type to hit the opposing pokemon super effectively. In the case of dual typing, it will apply to the primairy type, i.e: It will try to hit Bug super effectively against a Bug/Fighting.
>>
>>30846091
Unknown has such a shit stat total at even +100 that you could just make it always hit the other pokemon super effectively and it would be fair n balanced.
>>
>>30846091
>always hit super effectively
>but only the primary type
With what type? Fire, Rock, Flying?
>>
>>30846148
I guess maybe it could pick it randomly, Idk
>>
Mega Carnivine
Insectivore - Pokemon is immune to bug type moves, and increases its attack stat by two stages
>>
>>30846114
What if it was all put into Special Attack?
>>
>>30846176
It will die before it gets off an attack against most mons. Its not fast or durable either.

What would a mega unknown looklike?
>>
>>30846199
>What would a mega unknown looklike?
A keyboard.
>>
>"Bewear SOS battles are the holy grail of EXP grinding"
>head to Poni Gauntlet
>Pelipper
>Pelipper
>Fucking Pelippers with a side of worthless Gumshoos
>after over an hour of this shit finally get a Bewear
>Never fucking calls for help

Catching them all has never been so fucking tedious.
>>
>>30846199
The word MEGA spelled out by linked unknown
>>
>>30846214
what is an adrenaline orb?
>>
>>30846237
Meant for that to be a new thread but whatever. Wouldn't have been a good post anyway.
And I am using the Adrenaline Orb. It's been over twenty turns and out of three calls for help 0 have been successful.
>>
>>30846220
>The word MEGA spelled out by linked unknown
MAKE EVOLUTION GREAT AGAIN
>>
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Motivation
+1 and +2 priority moves loose priority if used against it.
>>
>>30846257
Intimidate, Unnerve, and Pressure increase the chances further.
>>
>>30845843
Literally Comatose
>>
>>30845976
That's a nice idea
>>
>>30846585
>Mega Slaking just stands ups and walks, keeps his BST but gains this ability
>>
>>30846210
A conglomeración of unown like the movie
>>
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Refortify - Disguise resets after being hit by a super effective attack
>>
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Heel heat- Acts just like Lighting Rod, except it acts for fighting type atacks, and instead raises speed.

It's retarded broken.
>>
>>30846199
Sigilyph
>>
>>30845767
i remember hearing that some sauropods where so large if something where to bite them on the tip of their tail it would take one of two seconds before the signal would get to their brain... just throwing that out there
>>
>>30845906
>Foretell
>Let's you know what your opponent's next move will be
>even in online battles

Fixed it for you, hun.
>>
>>30845357
Mega Azumarill
>>30795411
>>30810405
>>30810463
>>30810752
>>
>>30846091
A schooling Unown would probably work better.
>>
>>30846214
Actually, a friend and I figured out the best exp grinding. Get a blissey and that infinitely pp restoring smeargle, find a ditto, and after having the first ditto copy the smeargle and giving it a berry swap in the blissey. The called ditto will copy the blissey and the exp gain she would give. Throw a lucky egg on blissey and also on each other mon. Farm blissey xp forever or until you run out of PP.
>>
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Megaton: Explodes upon fainting (as in use the move explosion)
>>
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>>30846199
HP 48
Attack 20 (-52)
Defense 48
SpAtt 132 (+60)
SpDef 48
Speed 140 (+92)

Unknown Power: Hidden power always deals supereffective damage (this doesn't change the type).

Now it's at least usable, if not worth using a mega slot on. Schooling wouldn't really work unless it was just cosmetic.
>>
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>>30851558
Just did the calculation again by myself, it should be an average of 3107.3 xp for each mon that is in the party with an egg and xp share. That's per ditto killed.

This is my calculations, I'm sorry for shit quality writing, it's why I type things.
>>
>>30849882
But that would require it to NOT have the disguise, fampai.
>>
>>30851723
Can this chain with a manual explosion
>>
>Mega Dunsparce
>Looped Fortune
>Using a move repeatedly increases it's base power by 20 for each use
>BST raised by 40 in all stats
Thread posts: 49
Thread images: 16


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