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ITT: We make the most broken ability ever

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Thread replies: 314
Thread images: 15

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>Tricky Fighter: The Opposing Pokemon cannot use the same move twice in a row when the user is out.
>>
Muscle Memory
>The user's stats match the opponent's
>In doubles, triples, and all other gimmick modes, a random enemy is selected
>>
>>30795223
So Ditto but with out copying the moves to support the stats?
>>
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>Presidential
Doubles all your stats, but take double damage from poison.
>>
Open Oven: Deals 1/32 damage to all adjacent Pokemon per turn. Deals 1/16 damage in sun.
>>
Enormous Power: The user's attack stat is quadrupled.
>>
>>30795200
That wasn't be that broken when put on Ground type!
>>
>Forest's Curse: As long as this Pokémon is your Active Pokémon, your opponent can't play any Item cards from his or her hand.

oh wait, this thread is suppose to be about VGC and not TCG
>>
Accelerate: Normal type moves change to the user's main type and gain +2 priority.
>>
Sleep Tight
>Sleep moves get their accuracy increased to 100%
>>
Moody: Lowers one stat by one stage and raises another stat by two stages per turn.
>>
Dead Accuracy: Moves will never miss
>>
>>30795200

Sparkling: All Pokemon encountered will be shiny.
>>
>>30795200
NO WEAKNESS
Supereffective moves deal no damage
>>
>>30795200
Gale Wings: Gives priority to any flying-type move.
>>
Breakable Armor: Sets up Stealth Rocks every time this Pokemon is attacked. Defense is also lowered per attack.
>>
Annoying: 1/4 chance of inflicting Swagger on the opposing Pokemon per turn.
>>
>>30795519
I would not mind this on a Bug.
>>
>>30795558
i actually kinda like this
>>
Omnipotent
The Pokemon can choose to win the battle at any moment
>>
>>30795538
Fuck off, Gamefreak would never make a move that broken. Even Enormous Power is more likely
>>
Wonder Gale Bounce Power
>>
Kamikaze: The Pokemon automatically uses Explosion when fainted.
>>
>>30795490
No Guard?
>>
Vicious Voice: Perish Song is automatically used on switch-in.
>>
i thought of this on a shitty fakemon i made but like years ago but?
>Axel Boost: any stat change made to the user will boost its speed
>>
>>30795613
I'd put it on something that already has baked in immunities, like a steel flying
And also have it ignore status too just cause
>>
>Freeloader: If the opponent uses a recovery move, the user of this ability receives the HP restoration as well
>>
>>30795399
>Impeachment
Reverse the stat changes of a Pokémon with Presidental
>>
>>30796009
Change that to
>if an enemy or ally
And it's busted and VGC/Doubles gain more cancer
>>
>Cursed Aura
If any pokemon would heal for any reason while this is on the field (including the user and including use of items) instead of regaining that much health it loses it instead.

Watch as the in-game AI uses a Full Restore and kills their own pokemon because they're too stupid to know better! Watch as stallfags cry and lose their shit! Watch them and laugh!
>>
Bushwhack
>The user always goes first on it's first turn
>>
>Unhealthy Meta
automatically applies toxic poison to any OU or above pokemon, affects steel and poison types
>>
>Huger Power
Triples attack

>Speediest Boost
Speed is maximized at the end of one turn

>Everything Bounce
Both attack and status moves are reflected

>Fuckyou-tichen
Moves over 60 bp get increased by 1.5

>Wonderfuliest Guard
Can't be damaged except for fire fang
>>
>>30796042

That's super situational. At least Mold Breaker and it's clones work on all abilities.
>>
>>30795200
diaper beam
>>
Dragon Balance: if the user uses a dragon-move against a fairy-type, it's 1x effective and atk and spe are increased by one level. Immunity to confusion
>>
>>30795200

Freezer: Opponent becomes Ice-type.
>>
>>30796154
I Scream: def, spd, and spe of ice-types are doubled
>>
>>30796119
lol
>>
>>30795844
Might as well just have Speed Boost, no?
>>
Degenerate: Infatuation-inflicting moves have 50% chance to ignore gender
>>
>>30795200

Tumblr: This pokemon is treated as all genders.
>>
>Scavenger

The Pokemon picks up entry hazards off the ground and adds them to its armor. Gains +1 defense, +1 special defense, and 12.5% of its total HP per every layer of hazards it absorbs. The typical effects of the hazards are negated.
>>
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>>30796206
Who's the bigger degenerate: the degenerate or the degenerate who falls for the degenerate?
>>
>>30796119
lol
>>
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>Mega-Mimikyu
>Ability: Disguise Off: Once per battle, the shroud that covers the Pokémon comes off to protect if from an attack, this also increases the user's stats by one stage.
>>
>>30796119
lol
>>
>>30796117
>Plus and Minus
>>
>>30796344
Change the name to "Dead Weight" and i'm sold.
>>
Fast Learner
>Any moves used against this pokemon will fail if they have been used previously during the match.
>>
>>30796415
Speaking of which, let's try to fix Plus and Minus while we're here.

>Plus: At the start of battle, increases ATK and SPATK by +1
>Minus: At the start of battle, increases DEF and SPDEF by +1
>When Pokemon with Plus and Minus fight alongside each other in a multi battle, both of them gain the effects from both abilities (so both get an instantaneous automatic Ancient Power boost, minus the speed)

How's that?
>>
>>30796119
lol
>>
>>30796119
lol
>>
>>30796119
lol
>>
Ability: Burasto Burn
Effect: Automatically faints all opponent's pokemon that resist fire.
>>
>>30795437
>would use on Rockruff
>>
>>30795678
>not Suicide Bomber
I am disappointed
>>
>>30796119
lol
>>
>>30796480
I like it
>>
>>30796119
lol
>>
>Miracle Worker
User's moves that would normally be not very effective are now super effective.
>>
>>30796119
lol
>>
>>30796119
lol
>>
Adaptive
>The user's type automatically changes to a type that resists any and all STAB moves of the opposing Pokemon.

For example, if the enemy was a Magnezone, it would switch to a Ground/Water Type to resist Steel+Electric
>>
>>30796119
lol
>>
>>30796119
lol
>>
Overstack
>Allows the user to stack multiples of the same hazard when it otherwise couldn't, ie Stealth Rock and Sticky Web. Rapid Spin/Defog can only clear one stack of hazards at a time when used by an enemy.
>>
>>30795200
Brain Power: Brain Power doubles the Special Attack stat of the Pokémon with this Ability.

Huge Powder: During hail, the Speed stat of Pokémon with this Ability is doubled.

Pure Shower: When this pokemon uses a water type move, Pure Shower has a 30% chance of curing this pokemon and/or any adjacent ally's status condition. If this ability affects multiple pokemon with status conditions, it has an independent 30% chance of curing each one, and can cure more than one in the same turn. If Healer cures a Pokémon of burn or poison, it will do so before any burn or poison damage is dealt on that turn.

Huge Fouler: Whenever this pokemon uses a poison type move, it has a 10% chance to poison any or all pokemon on the field. This is calculated separately, et cetera.
>>
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>>30795200
Perfect/Complete Zygarde

Ability: Perfect/Complete Aura Break this ability retains the old effect vanilla Aura Break had on Xerneas and Yveltal by reversing the effects of their Fairy/Dark Auras. The secondary effect of Perfect/Complete Aura Break is that it also by default decreases ALL Fairy and Dark moves by 33% and boosts (only the user) Dragon and Ground type moves by 20%.

All this shit makes Mechagarde a permanent form since power construct is gone and the same mechanics regarding how you change the forms of Zygarde applies to the Complete form as well.
>>
>>30797063
Huge Powder is a cute name, but you know Slush Rush exists?
>>
>>30796119
lol
>>
>>30796119
lel
>>
>>30796119
lol
>>
Beyond The Grave: When this Pokémon reaches 0 HP, it does not faint for three turns. All defense gets added to attack, and all special defense gets added to special attack. After turn 3, this Pokémon faints, and all remain Pokémon on the user's team take 25% damage. The user cannot switch out this Pokémon, but if it is forced out by the opponent's Pokémon, it counts as fainted, but the 25% damage effect does not activate.
>>
>>30796119
lol
>>
>Barbarian
The Pokémon can only use moves that deal damage, but their BP is doubled.

>Impatient
The user delivers a quick blow to any opposing Pokémon that gets sent in, dealing damage equal to an 8th of their HP. (The type of this attack is that of the user's primary type)
>>
>>30795223
Doesn't make sense.

Muscle Memory
>Any move used copies the secondary effect of the previous move used by the Pokemon. If the previous move was a status move, its effect becomes this move's secondary effect.

Turn 1 Scald
Turn 2 Moonblast with 30% burn chance

Turn 1 Dragon Dance
Turn 2 Outrage gives another +1 to speed and atk
>>
>>30797157
This sounds like some Yu-Gi-Oh ass rules right here.
>>
>>30796119
lol
>>
>>30796119
lol
>>
Escort: When this Pokemon switches out, the Pokemon replacing it is Protected from all harm until the turn ends, and its immediate action on the following turn gains +1 priority (similar to Fake Out).
>>
Absolute Zero
Ice type moves used by this Pokemon go unresisted.
>>
>>30796119
lol
>>
>>30796119
lol
>>
>>30796119
lol
>>
>>30797251
>>30797268
>>30797311
>>30797326
>>30797363

so funny joek
>>
>>30795200
>Versatile: the user's type changes depending on the opposing pokemon's move type.

>Stability: Makes all super effective moves become neutral
>>
>>30796119
lol
>>
>>30796119
lol
>>
>Trigger Finger
>Your Pokemon unleashes one of its four moves randomly every time it enters the field. Does not waste your turn.
>>
>>30797413
>send out Trigger Finger Electrode
>immediately uses Explosion

YUSH
>>
>>30796119
lol
>>
Heel Heat:
Dark type moves used by this Pokemon are SE against Fighting and Fairy types.
>>
>>30796119
lol
>>
>Lockdown
The opponent cannot use moves that would be super effective on the Pokemon with this ability.

What the fuck is this "lol" meme and why do these samefags think it's funny to spam the thread with such pointless garbage?
>>
>>30796119
lol
>>
>Rainbow Force: all types get STAB
>>
>>30796119
lol
>>
>>30797508
This would've been perfect for a Mega Eevee or Arceus.
>>
>>30796119
lol
>>
>Maximum Might

Attacks with variable damage, such as Electro Ball, Gyro Ball, Grass Knot, and Heavy Slam, always deal their maximum threshold of damage no matter what the match up is.
>>
Brute Force: Moves used by this Pokémon that would otherwise be uneffective work normally.

High Roller: This Pokémon's moves always deal the highest damage rolls.

Mental Walls: Special attacks deal half damage against this Pokémon.

Last Stand: If this Pokémon is sent in as the last remaining on its trainer's team, its health is restored and all stats increase by 1 in single battles, 2 in double battles, and 3 in triple battles.

Inverse Battler: This Pokémon's weaknesses count as resistances and resistances count as weaknesses. This applies for both attacking and defending.

Plumber Boss: This Pokémon ignores its defence, the opponent's attack, and type effectiveness, and instead loses 1/4 of its max health every time it is hit. Immune to all indirect damage.
>>
>>30796119
lol
>>
Downer: Your opponent receives your negative stat changes.
Example:
>Opponent sends out landorus
>"landorus's intimidate, x's attack was lowered"
>"x's downer, landorus attack was lowered"
>>
>>30797069
How about just:

While Perfect Zygarde is on the field the battle is an inverse battle.
>>
>>30796054
>one pokemon uses recover
>every pokemon on the field regains HP
>endless stall wall vs stall wall
>>
Vigilance
Damage to this pokemon is halved on turns where it doesn't act. (Switches in, sleep turns, charge/recharge, etc.)
>>
>Living Shield
While in the party, this Pokémon takes damage from oncoming attacks instead of the Pokémon that is currently out.
>>
>Overwhelming presence when your opponent is under50% hp they are forced to switch out
after seeing wimpods ability i was sure this was gonna be Golisopods ability
>>
Borrower: This Pokemon copies its stats from the Pokemon in the user's team with the highest BST.
>>
>>30797674
would probably had been lots of fun
>>
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>Firebrand: The user's physical attacks all have a 30% chance of inflicting a burn on the opponent

>Roaring Fire: Burns inflicted by this Pokemon halve the target's Special Attack as well as its Physical Attack

>Wildfire: Pokemon who are burned by a Pokemon with this ability become "badly burned", accumulating more and more burn damage every turn, similar to Toxic
>>
>>30795200
Speedy Start

The first few turns a pokemon is in a battle, it's speed is boosted by 50%. This resets upon being swapped in and out.

This is the unique ability of a Cheetah pokemon. It becomes OU enough that people find ways to trap it to make it slow again
>>
>Phoenix

If the Pokemon remains fainted for 5 turns, it will automatically revive with 1/4th of its total HP.
>>
Mirror form : return double damage from physical attacks
>>
>>30796009
Would make every turn super long if it also activated on Leftovers. Just imagine a double battle with 4 Freeloader users, all with Leftovers. 16 messages per turn.
>>
>Survivor
>Fossil exclusive
>Moves that would cause a KO only do 30% unless it's already in the red
>The percentage is always calculated for health left
>Damage is calculated regularly first, the number is then reduced
>>
IM ON FIRE- double speed when burned
>>
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>>30797844
Distressed: Doubles attack, special attack, and speed when inflicted with a status condition
>>
>>30795200
Equality-Any move with a secondary effect will have a coin flip if heads the seconday effect will happen if tails it wont happen.
>>
>>30796119
lol
>>
Last Push: The less remaining PP a move has, the more damage it will do.

The calculation for this runs on a scale such that using the last PP of a move will deal 2x the damage it will do normally. Basically, moves with 5 PP will become extremely deadly.
>>
>>30796078
>to any OU or above pokemon
Implying GF cares about smogon
>>
>>30797212
>barbarian STAB explosion
God help us all, 600 damage
>>
>>30795200
Victory Star 2.0:
> When this Pokemon is in your party, you will always win every battle instantly.
> Exclusive to Victini
>>
>Treason Discharge
Electric moves are now effective against ground type
>>
Deadly Venom
doubles poison damage, regular poison does double the damage and toxic quadruples instead of doubles every turn
>>
>>30798045
>Exclusive to Victini
>Japan only event
>>
>>30795200
> Destiny Chain: all negative stat change and condition from user will also affect the opposing pokemon.

> Retribution: when the user's pokemon faints, the next pokemon maxes its stats.

> Terrify: every alternate turn, the opponent will not deal damage to the user's pokemon.

> Kingly Majesty: The user's pokemon attacks twice in a turn.
(Only available to pokemon with 'king')

Bonus:
> Trump off: Any opposing non-alolan pokemon, will deal 2x damage from the user.
>>
>Tactician
Halves the power of any move with over 100 BP, but doubles the chance of its secondary effect occurring or gives the move a secondary effect based on the type.

>Gambler
Every turn there is a 10% chance this ability takes effect. When it does, the user can use any move without fail and with +3 priority.
>>
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>>30798098
>x2 stab attacks
>Nidoking uses Earthquake
>Kingler uses Crabhammer
>Slaking uses Giga impact
>>
>Meme
>Any status effect can stack with itself (e.g. burn deals more damage and further reduces attack, sleep/freeze last longer, paralysis makes victim less likely to attack andevem slower yet.)
>>
Prism Mirror: All special moves are reflected to the opposite pokemon.
>>
Safe Landing
This pokemon cannot be attacked the turn it switches in.
>>
Slow end
>For five turns, the opponent's Attack and Speed are halved (the counter resets if the opponent switches out its Pokémon)

AKA, how to make Regigigas go from PU all the way up to Uber
>>
>>30798491
After posting that I realized it'd actually be a neat name for an ability that makes a pokemon immune to Entry Hazards.
>>
>>30797825
>recover
>leftovers
>aqua ring
>ingrain
>grassy terrain
>leech seed
>all in one turn, 4 times in a row
>>
Final Solution
>Any active Nosepass or Probopass instantly faints
>Koffing's and Weezing's stats are maximized
>>
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>>30798675
>>
Dimensional Twist: Sets up Trick Room when sent out.
>>
>>30798675
whew you're so mad bruh you really showed them
>>
>>30795519
Is this a jojo reference?
>>
>>30798723
>Bites za dusto
explosion and self destruct cause Pokemon to switch out with full hp, next turn your opponent takes full damage
>>
Comeback
>Raises all stats to +6 except Accuracy and Evasion if the user is healed from 25% HP left or under

Bring in the Focus Sash + Recover shenanigans.
>>
>>30796119
lol
>>
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>>30798098
>battle [insert building name] NPC uses slowking with kingly majesty
>uses trick room
>uses it every turn because it doesn't know how it's own ability works
>>
Distortion portal?
in a trainer battle all of your attacks hit the 2nd pokemon in the party instead, if its fainted it moves on to the next.

im not sure of the name but i see it working with something like giratina? where you attack through dimensions to attack pokemon in their pokeballs
>>
>>30796119
lol
>>
Negative Chain
>The opponent can be afflicted by multiple statuses at once. Toxic and Poison can be used together and will double the amount of damage the inflicted takes per turn.

Nihilistic Guidance
>All attacks and status moves ignore Protect/Detect, Substitute, and status immunities. All attacks are considered non-contact.
>>
>Stop hitting yourself

All attacks made against this pokemon are also made against the attacking pokemon.
>>
>>30796119
lol
>>
Outrun: If the opponent uses a priority move, the user will use a random move, with higher priority for that turn.
>>
Egotistical: Special attack is raised after each turn gone without taking damage.
>>
>>30796119
kek
>>
>>30796119
lol
>>
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Infuriating: when the Pokémon with this ability is present on the field, all non-damaging moves fail except the user. Kind of like everyone is under taunt. I imagine this on a Fly Pokémon (the bug not the type) bc flies are fucking annoying and all you want to do is kill them
>>
Absolute Skill: secondary effects on user's side have 99% chance of success. Secondary effects on the opposite side have 1% chance. If two pokemon with this ability face each other, it becomes 50-50

Coin Flip: All moves become 50 acc. All secondary effects have 50% chance of success.

Extreme Glass: any attack reduces the user's HP to 1 (or kills it if it has 1 HP), but will triple shell-smash
>>
>>30796119
lol
>>
White-Out: The abilities of your opponent's Pokemon are negated.
>>
>>30796119
i don't get it
>>
Judgement: When this Pokemon is bought into play, automatically win the game.
>>
Raging:
The Pokemon raises it's attack and special attack by two stages upon entering the field, but it's accuracy and evasion are lowered by one stage. Not affected by White Herb

Amateur:
All Pokemon on the field no longer receive STAB bonuses

Flaky Guard: Defense and Special Defense lowered upon entering the field, but has a 33% chance to ignore damage from any source

Final Act: When HP reaches 0, the Pokemon stays on the field for another turn before fainting, but is taunted and has -6 atk and sp attack

Piercing: Moves have a small chance to ignore target's defenses and substitutes and protect

Stasis Field: Enemies and Allies cannot Mega evolve, change forms or transform while the Pokemon is on the field, but all moves used by the Pokemon will always have -6 priority

Awkward: Contact moves may cause either Pokemon to switch out.

Hunter: Deals extra damage to Pokemon in the Dragon, Amorphous or Monster egg groups

Interrupting: Stops all multi turn moves during the charging phase, and all multi strike moves after the first hit for Allies and Foes
>>
Scatter: When this Pokemon's health drops below 50%, all Pokemon are randomly switched out with another from their team. This ability automatically ends wild battles and fails if any trainer has less than 2 active Pokemon.

Basically Whirlwind except on everyone
>>
>>30797582
Normal/Psychic type High Roller, learns Magnitude, Present, Psywave and Final Gambit.

Sounds tite.
>>
>>30799828
Change Hunter to "This Pokemon's critical hits are also super effective" and give it a steel move like;
Legendary Arrow
Physical, 70 BP 100 acc
This make makes contact and is blocked by Bulletproof
This move is super effective against Dragon types.
>>
Dodgy Performer: All moves with a base accuracy of 100 now only have a 50% base chance of hitting this Pokemon
>>
Generous Aura: Doubles the money awarded at the end of a battle
>Stacks with Happy Hour and Amulet Coin
>>
Overexertion: All damaging moves have their damage doubled but also cause recoil equal to 3/4 of damage done

Impunity: Immune to the effects of held items that are not berries. E.g. King's Rock flinch, Destiny Knot infatuation, Focus Band survival, etc. Both the user and foe are affected.
>>
>>30797236
Does it stick with multiturn moves? Cosmic Power > Rollout would be fun if so. XD
>>
>>30795519
I had something like this in mind- though I understand some walls are hard to take down with weaknesses let alone how one would go about taking one down without.

>>30797157
I like the concept- would need to be balanced but this is all hypothetical talk anyway.
>>
Overburst-Critical hits ignore typing and also deal 8x damage.
>>
Perfect Counter-User will always appear to be a pokemon that resists whatever move the opponent uses..
>>
Defense System: Levitate and Ghost type immunities in one. Also forces you to use protect every other turn. Without using PP.
>>
Neutralize
>Immediately clears all hazards off the field and resets any status changes upon entry. This ability activates before any hazard damage is calculated.
>>
>>30795200
Rallying Retreat: When the pokemon switches out, the pokemon substituting for it has their highest stat increased by one stage as well as another random one. Priority moves work on the retreating pokemon and both priority and pursuit negate the bonus.
>>
>Inversion
The opponent's physical/special moves are reversed. Meaning Brave Bird would be a special move, Psychic would be a physical move, etc. So you'll be forced to use the stat that isn't nature-boosted/you didn't put EVs into. Wouldn't hurt mixed attackers too bad, but Alakazam and the like would be ruined.
>>
>Cold Shoulder
Opponent freezes when making contact with the user
>>
>>30797212
>Barbarian Kartana
when
>>
>Cold Water
Water type attacks now have a 50% chance of freezing the opponent
>>
>Psychic link
Doubles the Sp. Atk and Atk of ally psychic type pokemon and the user (if it's a psychic type)
>>
>Total Flight
Flying Type moves have priority and flying type attacks double in BP. The user has a 50% of taking down the foe with it when it faints.
>>
>>30795200
>most broken ability
When this Pokémon is sent out you immediately win the fight an all of your opponents Pokémon are released, even those in boxes, and then their file is saved.
>>
>Toxic Telekinesis
Psychic type attacks now badly poison the opponent
>>
>Adrenaline Rush
Attack and speed double every turn
>>
Metaphysical Shift: while this pokemon is out, all physical moves become special and all special moves become physical

(this is total - physical moves will be treated as special, and calculate damage using the user's special attack and the targets special defence, and vice versa.)
>>
>Racial Superiority
Pokemon sharing the same type as the user deal 0.5x damage. This ability is negated if both pokemon share this ability.
>>
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>>30795200
Gum Body: The user's body has the properties of Gum.
Literally: Limber, Magic Coat and an immunity to Normal and Fighting
>>
>>30796119
xD
>>
>>30796119
lol
>>
>>30797063
Fight the Power
Matches any and all boosts to the Attack stat used by its opponents. It matches the highest attack bonuses due to stat boosts, abilities and items. Does not copy damage boosts, so it can copy the boost from a choice band but not from a life orb.
>>
HP For Nothing
Regains 25% max HP every time it uses a dance move.
>>
>>30795200
Mental Shock: Halves all stats and Doubles PP usage of the opponent
>>
>>30797071
I knew slush rush existed, but I forgot its name (and its so much better than mine).
>>
Enduring Soul: When this Pokemon hits 1 HP once, it will heal all of its health
>>
Demensional: initiates trick room on entrance
>>
JUST: all moves used by this Pokémon get priority +2, all moves used by opponent receive -2 priority.
>>
Weakpoint Smasher
Doubles power of super effective attacks
>>
Shattering Aura
Breaks Turboblaze, Turbovolt, Fairy Aura, Dark Aura, All Terrains, Totem and UB Auras. Also negates Aura based moves (Aura Sphere and all pulse moves).

NOW GIVE TO ZYGARDE PLEASE
>>
>>30805544
I like this, it could work normally.
It doesn't automatically put you to 1HP but it learns Endure in its moveset.
Fairly average BST but low HP definitely.
Focus Sash to start a setup sweep too.
Learns Recycle as an event move
Fighting type with new buff move "Intense Training" raise 2 highest stats by a single stage.
Z-Intense Training - Raise 2 highest stats by two stages.
>>
>>30796119
lol
>>
>>30796055
Hi Yu-Gi-Oh Nurse reficule
>>
>>30806400
The ability comes straight out of SMT and it really could work if it doesn't automatically set to 1 HP like you said
>>
>>30797720
>Aegislash gets it in Gen 8
>Banned from Ubers
>>
>>30796119
lol
>>
>>30797413
choice band last resort anyone?
>>
>>30797377
like color change or reverse protean?
>>
>>30795200
True Grit: Pokemon always takes 40 damage from any attack.
>>
>>30795436
Extremespeed dragonite would have priority over protect, amazing
>>
>>30795411
>Pokemon that gets it has 10 base attack
>Skill Swap though
>>
>>30796119
lol
>>
>>30795200
Mind's eye: See the opponents screen and see what he selects. This only works for the first turn it is out.
>>
Take a page out of the Tcg and put Fainting Spell on a Pokémon.
>>
Share the Pain - Damage received is spread out equally among all pokemon in the party. If a benched pokemon is knocked out by this ability, the next move used will have +3 Priority
>>
>Competetive
You copy every status buff that your opponent uses on himself
>>
>>30797844
Quick feet
>>
>>30797212
combo barbarian with assault vest
>>
>>30798231
>spore
>>
>Heat Armor
You have a 1 time shield against water-moves, and as long as that shield is open, every physical attack is very effective on Ice-Types.
>>
>>30798675
Power of poison-type moves is doubled
>>
>>30795200
>Sticky Fingers: Pokemon can hold two held items
>>
Sleep Walker: This pokemon will still use selected moves when fast asleep. Rest will fail.
>>
>>30808686
>Comatose
>>
Gattling :
Every attacks are now used three times in a turn
>>
>>30799046
kek
>>
>>30808685
>Renamed Zipper Mon in English
>>
File: tombstone.jpg (43KB, 438x457px) Image search: [Google]
tombstone.jpg
43KB, 438x457px
>Life Drain
Any physical attack will restore 20% of the damage
>>
Super Stamina - PP wont be deducted while the user isn't suffering from a status condition
>>
>>30799372
>x used protect
>y's Outrun
>y used Sucker Punch
>>
>>30796119
pls be my ai gf
>>
>Status setter
>If an attack has a chance to set a status on the opponent, it will always do (Ex : Flamethrower will always burn). The opponent can Accumulate satus.

"XXX used Tri-Attack !"
>>
Black Hole: Knocks out all enemy pokemon on the field. (Always active)
>>
>>30795200
The third rockruff evo will automatically set up stealth rocks calling it now
>>
Purist: While this Pokemon is on the field, infatuating moves will only affect Pokemon of the same egg group (Pokemon that cannot breed are not affected at all)
>>
Inverter Converter - Super effective and Not Very Effective move damage is switched for any attack this pokemon uses
>>
Feast of Souls - Critical hits occur more often, and each critical hit gives a random stat boost.
>>
>>30795200
Magic Thief: Copies all status moves used with +1 priority
>>
>>30808685
How do moves like Fling and Switcheroo decide?
>>
>>30809064
50/50 shot probably best way to do it
>>
>>30808573
>Competitive
Boosts the special attack stat when a stat is lowered
>>
>>30808506
What if they timer-stall? Are you locked out of switching when you use it?
>>30796055
>Verlisify kills himself
>>30797825
>I kill myself
>>
>>30809112
Recycle goes 50/50 as well or both?
>>
Deep STAB

>STAB moves will always inflict their additional effect (ex. Bite will always flinch, Crunch will always drop defense, Fire fang would always burn, etc.)
>>
>>30798088
>raffle winners only
>>
>Z-Shield
Raises Sp. Def and Def by 3 when the opponent uses a Z-Move

>Mega-Slayer
Any damage against Mega-Evolutions is doubled.
>>
>>30795671
>The user reflects any super effective hit back to the opponent at double damage with increased priority, instead of taking damage.
>>
>Rage
>if an ally faints, +3 to attack and special attack
>>
>Jammer
When a Pokémon with this ability is on the field, abilities that facilitate form changes (Power Construct, Shields Down, Imposter, etc.), Mega Evolutions, and Z-Moves cannot be used.
>>
High Pressure-Upon entry into battle all PP of the foe's moves is reduced to 1. If the foe already has one PP then the move is unusable.
>>
Demon Leech-Any healing move or healing condition used is nullified and redirected back to the user.

This essentially fucks over Stall entirely.
>>
>>30809581
that sounds like a pretty good one that can be a legit ability
>>
Density Break-For one turn the foe's defense stat becomes 0. You can choose when to active this ability however.
>>
Power Release-User's Special Attack reachs 6 stages if they are lose 20 percent of their HP.
>>
Strange Pattern-Any move used by the user has a chance of causing confusion, confusion inducing moves have their probalities tripled.
>>
Persistence-The move Pursuit by this pokemon has a BP of 200 when the foe switchs out.
>>
>>30809581
Give this to all Pokemon as a secondary ability.

God I wish megas didn't exist.
>>
>>30795678
If a pokemon uses explosion, will it use explosion again?
>>
Tactician-The pokemon can hold three held items.
>>
Brimstone

>Fire type moves have their power doubled, and this pokemon is immune to water type moves
>>
Limitless: This Pokémon does not have a limit to how high it can raise it's stars.
>>
Spirit Wing-Everytime the user uses an offensive attack their HP restores by 60%.
>>
Multiply-Multi hit moves used by this pokemon can hit from 1 to 100 times.
>>
>>30809771
Like >>30808685, how does it work?(check replies to it)
>>
Matrix-Stat boosting moves by this pokemon have their effects tripled.
>>
Nuromat-In a multi battle this pokemon's ally or allies can use every single possible ability their species can have at the same time.
>>
>>30809689
One attack one-shots? Or is there another way to calculate damage to a 0 defense Pokemon?
>>
Fuck the Police: Dark-type moves 100BP or under are doubled in power when this pokemon loses 50% HP
>>
>>30809830
even better -

UNLIMITED POTENTIAL - This pokemon has no stat increase limit
>>
>>30809730
W E L C O M E B A C K W O L F P A C K
>>
>>30809860 = >>30809781
>>
Positron-Any pokemon that switchs out is
paralyzed before switching out..
>>
>>30809925
my bad,

although the way that one is worded, a teammate cant raise it above the limit
>>
>>30795200
>Ability: Useful
Allows the Pokemon to have a second ability.
>>
Trapper-Stealth Rock and Spikes damage is tripled when used by the user. Sticky Web reduces speed by three stages, and Toxic Spikes reduces 1/4th of your HPS.
>>
Simplest: All stat changes are multiplied by 6
>>
Dual Type:Each turn the user can modify their typing while keeping dual STAB.

So if the user is Psychic/Dark
then it can be either Dark or Psychic or Psychic/Dark
>>
>>30809974
kek
>>
Elemental-STAB bonus is now 3 instead of 1.5
>>
Perfect Strike-Moves used by this pokemon can never be resisted or immuned. Meaning this pokemon can hit a fairy type with a dragon move and so on.
>>
Hax-This pokemon can use a move to hit a pokemon in the opponent party instead of hitting the active pokemon.
>>
Maximum Edge
Pokemon that look at the user faint.
>>
>>30796119
LOL
>>
Omnipotence-The active pokemon faints against the user, and the priority is higher than recall action.

Users-Alpha Arceus
>>
Cold Hands: Every contact attack has a 25% chance to make the opposing pokemon flinch.

Rhythm: Doubles effect of stat boosts that are used twice or more in a row.

Heavenly Voice: All voice moves have 100% accuracy and are always critical (if applicable).
>>
Copy paste:
The user copies the ability of the pokemon it knocks
>>
>>30810162
>mega sceptile
>>
>Gun: The Pokemon has a gun
>>
>>30795200
>Hallucination
>The UI will be obscured for the opponent and they will not be able to see remaining health or status conditions on any active pokemon.
>>
>>30795411
Titanic Power: The user's attack stat is octupled
>>
>>30810369
>Knife: The Pokemon has a knife, defense drops 2 stages while opposing Pokemon has a gun
>>
>>30795437
>skill swap to darkrai
>>
>Serrated
>on switch in, stealth rocks from the user are stackable by two
>provokes tears from salty players
>>
>>30810395
>Smogon: "No competitive use"
>>30810405
Yuge Power: The user's attack stat is 16-upled.
>>
No Compromise - All stat changes become +/- 6 for all pokemon on the field
>>
>>30810436
smeargle*
>>
>Malleable: all stat changes on this pokemon affect its highest stat only.

Ex. if attack is its highest stat
>using agility
>users attack sharply rose!

if using curse
>users attack rose!
>users attack rose!
>users attack fell!
>>
>>30810497
>Ancientpower
>>
>>30809776
Primal Groudon
>>
Peenus Weenus: opposing pokemon unnerved and can't utilize held items
>>
>>30795411
>>30810405
>>30810463
>replaces huge power on azumarill
>>
>>30810497
>Shuckle used Shell Smash!
>Shuckle's defense fell!
>Shuckle's defense fell!
>Shuckle's defense sharply rose!
>Shuckle's defense sharply rose!
>Shuckle's defense sharply rose!
>>
>>30795410
Nosepass and Probopass always take 1/8
>>
>Anaerobic
>All stats raise by one stage upon entry then harshly lower at the end of the first turn.
>>
>>30810597
Huge to a Power: The user's attack stat is multiplied to the power of itself
>>
>>30810752
Jesus fucking Christ
Even if the attack is only 5 originally, it would become 5^5 = 3125
>>
Greased Lightning
>Priority moves double in power and always go first, non-priority moves are halved and always go last
>>
Putting any Fire Emblem skill into Pokemon...
(I modified them a little to make it less broken)

> Life and Death
Moves used by and dealt to this Pokemon receive a 35% boost in damage.

> Guard
40% chance that the Pokemon will take an ally's hit.

> Wildheart
When the Pokemon's health is below half, all stats are raised sharply.
>>
>Multi-Ability
This Pokemon has 2 abilities, which you can choose.
>>
>>30810607
kek
>>
>>30796119
lol
>>
File: Ash.png (152KB, 418x326px) Image search: [Google]
Ash.png
152KB, 418x326px
>>30795200
Statistical Chaos
>The opponent's attack or special attack is swapped with a random other stat depending on which type of attack the user is hit with
>>
Camoflauge: Innate +1 to evasion, -2 Accuracy to opponents when targeting this pokemon. Moves that identify, do not work on this pokemon.

Hard mode: give it to ghost types
>>
>>30798098
Thread posts: 314
Thread images: 15


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