ITT: we give cool megas to shitmons
Mega Ledian
Bug/Fighting
Ability: Huge Power
HP: 55 -> 85 (+30)
ATK: 35 -> 80 (+45)
DEF: 50 -> 90 (+40)
SATK: 55 -> 40 (-15)
SDEF: 110 -> 110
SPD: 85 -> 85
- close combat
- lunge
- ice punch
- earthquake
>>30758903
You can't increase HP, you dunce.
>>30758968
Then give that +30 hp to defense instead.
Mega Shedinja
Bug/Steel
Ability: Wonder Guard
HP: 1
ATK: 110 (+20)
DEF: 20 (-25)
SPATK: 10(-20)
SPDEF: 10 (-20)
SPEED: 100 (+65)
>>30759500
>only weak to fire
>>30759520
>1 hp isnt counterable
@30759534
>1 hp meme
>>30758968
Well, Now that Zygarde can increase its HP with Power Construct, there's no mechanical reason you can't increase HP any more.
>>30759700
>zygarde is a mega
>>30759500
Mega Evolutions gain 100 to their BST, dunce.
Also, since we're talking Shedinja...
HP: 2 (+1)
ATK: 109 (+19)
DEF: 65 (+20)
SPATK: 50 (+20)
SPDEF: 50 (+20)
SPD: 55 (+20)
As for Ledian:
ATK: 60 (+25)
DEF: 75 (+25)
SPATK: 80 (+25)
SPD: 110 (+25)
Ledian's base Special Defense stat of 110 needs no improvement, allowing for 25 points to each of the other four stats.
>>30758903
Mega Ledian
Bug/Fighting
HP 55
Atk 35
Def 50 --> 110 (+60)
SpA 55 --> 65 (+10)
SpD 110
SpD 85 --> 115 (+30)
New Ability: Lets all of its punching moves strike 4 times.
>>30759726
>things can't be different in the future
>>30759726
Just saying, the mechanical framework clearly exists to allow the increase of base HP in the middle of a fight either via forme change or mega evolution as a viable avenue for future development.
>>30759748
>alakazam
>Its a mega gets huge power episode
>>30759801
>i am stuck at gen 6
Mega slaking.
All that changes is its ability becomes oblivious and it stands up straight.
>>30759818
irrelevant
if they gave a mega something other than +100 once, they can do it again
>>30759815
Here's a new idea:
Mega Ariados
Bug/Dark
Ability: Pure Power
HP: 70 (+0)
Attack: 160 (+70)
Defense: 70 (+0)
Sp. Attack: 5 (-55)
Sp. Defense: 70 (+0)
Speed: 125 (+85)
>>30759871
the +90 to mega alakazam was a fuckup since they had buffed regular zam and they did the mega based on the stats of gen 2-5 alakazam you retarded piece of shit
>>30759895
[citation needed]
>>30759772
That only works for Zygarde because they can pass off its auto heal as being part of its ability. Other Pokemon healing themselves on mega evolution would make no sense.
>>30759916
Look at M-Zam's stats now, they've been fixed. The +90 Mega Alakazam got in Gen VI was clearly a mistake. Use your brain.
>>30759916
It's pretty fucking obvious. The only one to get +90 also receieved a +10 bst buff that same gen. Work it out yourself.
>>30759916
you are a fucking retard
>>30759916
why are retards like you allowed to exist
>>30759978
>what is ampharos
This I how you do it right here
Mega Typhlosion
Fire/Ground
Mold Breaker
HP: +0 (78)
Att: +10 (94)
Def: +30 (108)
SpA: +40 (149)
SpD: +0 (85)
Spd: +20 (120)
Learns Earth Power.
Mega Snorlax
Ability: Comatose
HP: 160
Attack: 110 -> 150
Defense: 65 -> 125
Special Attack: 65
Special Defense: 110 -> 130
Speed: 30 -> 10
>30759916(You)
>30760050(You)
>all of these non-rabbit megas with huge power
It's Japanese name is chikaramochi, chikara meaning power, and mochi, which is related to the moon rabbit myth.
>>30760050
Ampharos they correctly applied the 100 bst from mega evolving after the 10bst buff. They have now fixed Alakazam to be in the same way. What's your point?
Mega Ludicolo
Grass/Fire
Unaware
Att: +15
Def: +15
SpA: +30
SpD: +15
Spd: +15
>>30760196
IS THAT WHY ONLY RABBITMONS HAVE HUGE POWER
>>30760196
Why are Huge Power and Pure Power different abilities with the exact same effect?
>>30760798
The same reason why Legendaries have regular abilities, but with names like Full Metal Body.
Themes.
Although there should be a special version of Fur Coat/Huge Power.
>>30759748
What's even the point of buffing Shedinja's defenses of you only increase HP by 1? You can now tank a gust from a Pidgeot. Congratulations I guess.
There's little reason not to just tank it's defenses altogether and put it all into atk and spd.
>>30760196
I always wondered why Azumerril got it seemingly out of nowhere. Consider my mind blown.
Mega Delphox
Ability: Blaze, Magician -> Levitate
Stat changes:
HP: 75
Attack: 69 - 20 = 49
Defense: 72 + 20 = 92
Special Attack: 114 + 30 = 144
Special Defense: 100 + 40 = 140
Speed: 104 + 30 = 134
BST: 534 -> 634
>>30758903
ledian needs a real evo AND a mega to not be irrelevant shit
>>30759500
>removes toxic weakness
>only one weakness left
Would it still die to stealth rock and spikes?
>>30761753
Well, uh, technically
Yeah.
>>30758903
literally a worse mega heravross
>>30759893
>huge power with base 160 attack
>dat minmaxing
Please tell me you're trolling.
Mega Cradily
Maybe have it's roots grow out more and make it taller and more menacing.
Grass/Rock
Bonuses to defensive stats
New ability: Fertilizer
>Ground type moves used against this pokemon heal it instead.
Mega Snorlax
The energy from Mega evolution increased snorlax's muscle mass.
Normal/Fighting
A bit more Attack, big Defense buff.
Ability: Vital spirit
>>30761973
you must be over 18 to use this site
Girafarig!
This is more of an evolution instead of a mega evolution, Girafarig needs an evolution as opposed to a mega.
Typing: Normal/Ghost
Ability: Wonder Skin
Stat changes:
Hp: 70 + 25 = 95
Attack: 80 + 30 = 110
Defense: 65 = 65
Special Attack: 80 + 30 = 110
Special Defense: 65 = 65
Speed: 85 + 35 = 120
BST: 455 + 120 = 575
Dunno if this is overkill or not.
>>30762193
>you must be over 18 to use this site
EPIC maymay XDDDDDDDEEEEEEEE take le my upvote good sir!
>>30762193
Shut up and contribute to the thread.
Mega Cherrim
Overcast Form
Type: Grass
Ability: Flower Gift
HP:70, ATK:75, DEF:110, SP.ATK:75, SP.DEF:110, SPD:110
Sunshine Form
Type: Grass/Fire
Ability: Flower Gift
HP:70, ATK:110, DEF:75, SP.ATK:110, SP.DEF:75, SPD:110
Mega Luvdisc
Type: Water/Fairy or Water/Psychic
Ability: Schooling
HP:43, ATK:45 DEF:75, SP.ATK:55, SP.DEF:85, SPD:127
Schooled Form
HP:43, ATK:85, DEF:125, SP.ATK:95, SP.DEF:125, SPD:157
Was wondering how a Luvdisc Mega would work but now that Schooling is an ability it would make a lot of sense for Luvdisc to get it someway.
>>30759748
I like how you're giving that anon shit because the difference in BST is 100 but you're dumb enough to change HP
Mega Musharna
Ability: Comatose
Atk -10, Def +35, SpAtk +40, SpDef +35
Mega Hitmonchan
Ability: Protean
Atk +20, Def +30, SpDef +30, Speed +20
A good boxer knows how to mix things up.
>>30758903
Forget about Megas.
Give Ledian a third-stage evolution that's more humanoid-looking... with the exception of its secondary arms, which remain small and are normally clasped together to resemble a belt. Make its ability Justified.
Mega Lapras
Serene Grace
HP 130
Attack 100 (+20)
Defense 100 (+20)
Special Attack 115 (+30)
Special Defense 125 (+30)
Speed 60
Now learns scald and shell smash
Mega Hariyama
>Atk +40, Def +30, SpDef +30
>Ability: Duelist - moves that would force either Pokémon to switch out (including Roar and U-Turn) are absorbed to boost its Speed
>Learns Mean Look
>>30765512
>>30764560
I like these
>>30759752
>mfw 4 Focus Punch
>>30759752
It'd be another Mega Kanga
>>30759954
idk what you're trying to prove but it's entirely possible that if another pokemon got a mega that increased its max HP that it should heal x amount it was increased by or some sort of percentage of max HP.
There's a fair good amount of pokemon that would suit having an HP boost. Both Blissey and Miltank would make sense with it to name a couple.
>>30759752
>giving him 280 bp dizzy punch with a 60% chance to confuse.
stop
>>30761973
I really like this Jackie chan picture, would you mind if I saved it? :)
Mega Aurorus
>Ice/Steel
>Atk +40, Def +30, SpAtk +30, SpDef +20
>Ability: Refrigerate
Learns Flash Cannon
>>30762266
what's wonder skin
>>30766163
burning away entry hazards is more than enough on its own without the broken spatk increase every turn
>>30766234
Makes status moves more likely to miss
Mega Greninja
Same stats as Ash-Greninja
Gets an entirely new ability: Water Scroll
All Water moves get an extra 20 Base Power, Water Shiruken always hits 5 times.
Ends up learning an entirely new move similar to the move that Ash pulled of in the Kalos Finals
Giga Water Shiruken
Power: 140 (Not affected by Water Scroll)
Accuracy: 90
Description: A giant version of Giga Water Shiruken, the user of this move loses 50% of their health after using this move.
>>30759534
Mega Farfetch'd
HP: 52
Attack: 90 -> +50 = 140
Defense: 55 -> +10 = 65
Sp.Atk: 56 - > -30 = 26
Sp. Def: 62 -> +10 = 72
Speed: 60 -> +60 = 120
now it's FINALLY a good pokemon
MegaSharp
Ability: Tinted Lens
HP: 65
ATK: 170 (+45)
DEF 125 (+25)
SPA: 60
SPD: 95 (+25)
SPE 75 (+5)
At first with the picture everyone keeps posting about it, I thougth about giving it Shields down, but I figured buffing sucker punch would be better.
Mega Wailord
+50 to Def and SpDef
Type changes to Water/Flying
Ability is Volt Absorb
>>30766452
Just make the Water Fuuma Shuriken into a Z-Move.
>Mega Charizard Z
>Ability- BARAHSTO BAHN
>All Fire type moves are a One Hit KO on Greninjas.
>>30766537
that's just evil
>Mega Octillery
>Atk +40, Def +20, SpAtk +40, SpDef +20, Speed -20
>Either No Guard, or a new ability that causes its attacks to auto-crit if it moves last
>Octazooka always lowers the opponent's accuracy if it hits
Mega Simi____ (those three elemental monkeys no one cares about)
Ability: Adaptability
HP 75, Atk 138 (+40), Def 53 (-10), SpAtk 138 (+40), SpDef 53 (-10), Speed 141 (+40)
>Mega Vespiquen
>Atk +20, Def +30, SpA +20, SpD +30, Speed +0
>Ability: Deadass B - All opponent that switch into this pokemon lose 1/8 of its full health from firing combee bullets.
Mega Infernape
gets Contrary
stats don't matter
>>30767529
Anon, I actually really like Simisage.
>>30767587
Make all the "Order" moves +1 priority, then give Vespiquen Queenly Majesty.
You're never going first against Vespiquen. Ever.
Mega Electrode
Electric
Galvanize/No Guard
HP: 60
Attack: 50 - 20 (30)
Defense: 70 + 20 (90)
Sp.Atk: 80 + 50 (130)
Sp.Def: 80 + 20 (100)
Speed: 140 + 30 (170)
Total: 480 -> 580
>>30767662
Make Attack Order affect all enemies in a Double/Triple Battle, and have Defend Order and Heal Order affect all allies.
>>30767662
Completely locked by Top lel
>>30758903
Give it a new ability: beast buster
Punches run off sp. def and are supereffective vs UB's
Mega Hitmonlee
Fighting/Dragon
Ability: Sleeping Dragon - Attack is used in special attack calculations
HP: 50
Attack: 120 + 50
Defense: 53
Sp.Atk: 35
Sp.Def: 110 + 17
Speed: 87 + 33
naturally learns Dragon Hammer, Dragon Tail and Dragon Dance
can be tutored Draco Meteor when holding a Mega Stone
>>30763325
I think the increase to HP and defenses was him memeing, nobody is that retarded
>>30765783
>Mega Ledian used Comet Punch!
>Hit 20 times!