What makes her so good?
multiple viable sets with different checks for each one
>>30731149
And her farts are flammable
>>30731133
she's cute
>>30731133
>30' tall space waifu
>>30731175
nigga they ARE fire
>>30731133
She's a rocket ship and a turret.
>>30731133
Waifumons taking over the meta.
Just heavy slam me already pls
1. steel/flying is god tier
2. leech seed is enough healing to get by
3. heavy slam / EQ / flamethrower is enough to deal serious damage in return to offensive teams
>>30731133
What do you run on her in Ubers or whatever?
I currently run Protect/Substitute/Leech Seed/Ingrain which causes forfeits 75% of the time, but I keep coming across Primal Groudon/all Legendary teams and if I don't manage to set up they wipe the floor.
>>30731339
Oh, right, with leftovers.
Essentially I drop Leech Seed first, then substitute or ingrain depending on how I'm getting hit. If I can get Ingrain down, the substitutes are free, and when there's a switch out, I'll use the free turn to drop a substitute and pop protect every other turn.
>>30731339
no sets beat groudon unless you're already set up to at least a +2
>>30731395
Fug.
>>30731339
That set is trash
>>30732019
imo I agree, since it's basically a type-swapped gliscor except it needs more setup and is more susceptible to status
the automotize sets are more fun and deal with celesteela's checks easier than the stall sets as well
>tfw you will never carry your UB waifu because she weights a ton and is as tall as your house
Only pain fills my life
>>30732126
>not having her carry you instead
Do you even macro?
>>30732019
I don't know how into competitive play. I still more often than not have people forfeit the game once I use ingrain and leech seed.
>>30731383
>leftovers
No. She needs to go on a diet
>>30732449
She's skinny as fuck.
>>30732449
>2204 lb
>30'2"
>BMI = 11.8
Celesteela is underweight!
>>30732519
Time to feed it a whole lot.
>>30732449
Well the reason I do it is because my games tend to go like this once she's in.
>Get hit for 20-30%, use leech seed.
>Bring in ~20% end of this turn.
>Get hit again, Ingrain. Heal for 25% eot.
>Get hit again, use substitute. Turn costs around 60% HP, most dangerous turn. Heal for 25% end of turn.
>Protect, heal for 25%
>Substitute will likely be broken this turn, use substitute.
>Substitute breaks, use subtitute for free (25%)
>Opponent leaves.