can anyone answer what the deal with the pid and encryption constant has to do with legality?
What i'm doing to be extra safe is catching my pokemon on my legit cart, trading them over to a 2nd ds, editing them in pkhex to be better statted (but nothing illegal) and trading them back.
I just want to cover my bases, can anyone explain how battlespot and online battles check for legality?
>>30344748
If it's anything like last gen, only blatantly hacked mons will fail.
I.e. Unreleased/invalid abilities, invalid moves, etc.
In my personal experience so far with this generation of games it seems similar.
Happy genning, anon
>>30344748
roll encryption constant and pid last. that's it.
>>30344896
that's what i've been doing and they trade on the GTS, i'm not sure if that's confirmation they're legit.
I'm just asking because i've been doing a lot of giveaways and i want them to be nice legitmons for people.
>>30345037
PkHex has a legality checker. use it.
>>30345198
Oh i have, everything i'm generating is perfectly legal in terms of iv, moves ect...
It's literally the encryption and the PID i'm wondering about.
For example, if i reroll them and then transfer back to my original game, is it going to be showing up that the pokemon was not generated on my good cartridge (when it was originally caught there) because that encryption shit won't match up with the trainer info i'm putting in?
If that makes sense?
Or am i being paranoid and giving nintendo too much credit?
>>30345227
yeah
After editing whatever fields you want, reroll the encryption constant, then the PID last. Every pkhex'd pokemon I've traded has gone through successfully. Just don't do anything to make it illegal