>fighting type pokemon
>weak to punches
>>30296893
I feel like all fighting types should be super effective against others.
>Boxer gets punched
>Boxer gets fucked
It's that simple
>Bewear
>weak to punches
sure, if all punches are fire punch
>ghost type pokemon
>weak to ghosts
>>30296893
Lucario
>>30297473
>ghost type pokemon
>weak to ground
>>30297407
Even then, it's just neutral damage
>>30297879
Not if it has fluffy as its ability. In exchange for vastly improved defenses, it now takes twice as much damage from fire moves.
>>30296893
Fluffy halves damage from contact moves. This makes Bewear neutral to punches.
>>30297953
Fluffy makes it resist contact moves, retard. Fire Punch is a fire move that's also a contact move, so it's neutral.
>>30297953
Fire Punch is a contact move so it neutralizes it.
>>30297953
Still neutral. The extra damage is nullified from being a contact move.
>>30296893
Crabominable was a mistake.
>>30298067
Is Gamefreak giving it Mach Punch or Ice Shard in Gen 8 likely?
>>30297407
>252+ Atk Choice Band Machamp Dynamic Punch vs. 252 HP / 252 Def Bewear: 492-578 (110.8 - 130.1%) -- guaranteed OHKO
>>30298546
252+ Atk Choice Band Machamp Dynamic Punch vs. 252 HP / 252 Def Fur Coat Bewear: 246-290 (55.4 - 65.3%) -- guaranteed 2HKO
Fluffy doesn't work properly, apparently.
>>30298676
So what did you use to calculate
>>30298676
Wouldn't an adamant set with some spare evs going into defense be best?