Why does fire on the Pokemon look so bad in Gen VI and VII?
>>30280128
Because you're still used to the same shitty effects they used in the console games.
>>30280128
It's weird; regular fire (see: ponyta/rapidash) looks like utter shit in the 3d- but lava (see slugma/magcargo) looks fucking amazing.
I don't even understand how that happened.
>>30280128
Because things like fire and smoke are still fully opaque and look completely solid.
The Musharna model is a complete joke
>>30280190
Though to be fair, the 3DS can barely tolerate the models as they are, adding particle effects might be too much for it to handle.
>>30280231
>4 Fire Pokemon all with particle effects on-screen
>3DS blows up and takes out player, his house, and part of the neighbourhood