Question of the Thread: What do you think of SM1 so far? (will post some cards that have been revealed over the past week, if you haven't been keeping up)
New? Start here:
>http://i.imgur.com/HoY1IaG.jpg
>http://pastebin.com/gPEnw6GW
There's also a Discord for card/deck discussion, just ask about it.
How to progress in PTCGO, tl;dr edition:
>complete all Trainer Challenges for loads of packs to kickstart your collection
>play through using basic decks to unlock them for versus play
>grind prizes/coins on Versus Mode theme ladder
>enter theme format tournaments whenever possible using coins
>using your winnings from the last two steps, enter ticket tournaments. You'll get tradable shit from those
>trade packs/chests for the cards in a deck you actually want to build
>don't open packs before you have a solid deck, YOU EARNED THOSE, DON'T WASTE THEM ON SOME SHITTY HOLO RARE AND 9X KRABBY
>public trade is like the GTS, if you want proper results, put up your own offers
>occasionally the thread isn't entirely anti-social and can get you deals on cards
To see what your PTCGO stuff is worth right now, look for the PTCGO forums in the trading section.
>Check TrollandToad, eBay, and TCGplayer instead of asking us about your ancient Pokemon cards.
Team Skull Grunt – Trainer
Supporter
Your opponent reveals his or her hand. You may discard 2 Energy cards you find there.
You can’t play more than 1 Supporter card during your turn (before your attack).
Cosmog – Psychic – HP60
Basic Pokemon
[C] Collect Dust: Draw a card.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Cosmoem – Psychic – HP90
Stage 1 – Evolves from Cosmog
[C] Teleport: Switch this Pokemon with 1 of your Benched Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 3
Solgaleo GX – Metal – HP250
Stage 2 – Evolves from Cosmoem
Ability: Ultra Road
Once during your turn (before your attack), you may switch your Active Pokemon with 1 of your Benched Pokemon.
[M][M][C] Sunsteel Strike: 230 damage. Discard all Energy from this Pokemon.
[M] Sol Burst GX: Search your deck for up to 5 Energy cards and attach them to your Pokemon. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
Lunala GX – Psychic – HP250
Stage 2 – Evolves from Cosmoem
Ability: Psychic Transfer
As often as you like during your turn (before your attack), you may move a [P] Energy from 1 of your Pokemon to another of your Pokemon.
[P][P][P][P] Phantom Ray: 120 damage. The Defending Pokemon can’t be healed during your opponent’s next turn.
[P][P][P] Lunar Fall GX: Knock Out 1 of your opponent’s Basic Pokemon that isn’t a Pokemon GX. (You can’t use more than 1 GX attack in a game.)
When your Pokemon GX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2
Rotom Pokedex – Trainer
Item
Count your remaining Prize cards, then shuffle them into your deck. Draw the same amount of cards and place them face-down as your new Prize cards.
You may play as many Item cards as you like during your turn (before your attack).
and a Rare Candy reprint because otherwise Stage 2 GX cards like Solgaleo and Lunala would be utter shit.