> Gen 6 Exp Share but with Gen 5 exp curve = hard to overlevel yet easy to catch up
> Normal trainer Pokemon have 15 IVs across the board
> Important trainers have 252 EVs for two stats and 31 IVs
> Hard in-story battles
This will be a fun blind nuzlocke.
>tfw want to do a Nuzlocke, But i want to have a pure Alolan team.
>>29776425
Considering how few there are, i think that would actually make it harder and would be a cool clause to implement.
Totem Lurantis is actually quite strong.
>>29776441
I could also just catch the first alolan mon on every route.
>>29776417
>252 EVs for two stats
no shit
So basically I can use to EXP share to raise a large rotating roster without my ace getting overpowered?
>>29776476
considering the whole 0 EV/IV/neutral nature thing of the previous generations (bar some exceptions), this is amazing for the campaign
>>29776477
Yes, it seems balanced.
>>29776476
Considering in previous generation the best we could get was 31 IVs with zero EVs and neutral nature this is actually a massive improvement.
when/how do I get xp share?
I'm playing with no exp share because it ruined gen 6.
But shit, this game might have some resemblance of exp curve balance. Still leaving it off because the gen 5 exp formula is back which means it's not painful to just switch for exp since you'll never fall too behind.
Ilma just defeated me, I'm playing on set without exp share, in-battle items and fighting wild pokémon and only have a lv9 Grubbin and lv12 Litten.
The fucking Smeargle used water gun and made Litten explode.
Then again the it's probably just because I'm gimping myself so much.