Ground/Fighting combination has the following positives
Strong against Rock, and Normal types, Dark
and Poison, and Fire, and Elec
Weak against, Psychic, Ice, Water and Grass
Ground stat makes the Flying type 1X instead of 2x
HOLY SHIT
The offensive coverage is insane
If it uses a Ground type move against Poison it would knock Poisons out
but Fighting won't be much effective so its just a 2X from its Ground type stab bonus
But even still
A Ground/Fighting may be the most stable if not the most heaviest hitter with slow speeds but amazing Attack/Defense all around
Imagine
Its Fighting type would also Trump Steel
Hell
4X
Unless if another Pokemon uses Knock-down or Gravity to make it land
negating its Levitate
But you can bet loads of money that it can knockout a Steelix in one blow
Well maybe two hits tops if it has Sturdy
Ground/Fighting is super OP with the coverage.
>>29479179
>asks a question
>answers it comprehensively in the OP post
>>29479179
>Its Fighting type would also *Trump* Steel
Are we /pol/ now? Ghost types won't be much affected by that stat combo. Maybe if it was Ghost/Poison. But they usually have Levitate so its useless. Add Ghost damage to 1X
>>29479179
Flying is still 2x effective, it's weak to six types.
>>29479179
https://ikewise.neocities.org/typecalc.htm
I just wish he'd add Forest's Curse and Trick-or-Treat to it
>>29479179
Weak to Fairy, Flying, Ice, Water, Psychic, and Grass anon.
So pretty much it will have only regular damage by 1/2 bug type, Ghosts can damage it too.
I guess if you want to say it. You can add Steel to the weakness. So its 7 Positives strengths. 6 weaknesses and a few lesser/regular damage.
Op you must be fucking retardo
>>29479566
>>29479299
Dubs are real in this thread yo
Calling it a 5
>>29479179
Nah its not a good type matchup. Alot of folks use Water competively. Unless somehow you have a move that combats Water. That type matchup won't have a chance. Same with the others.