>yfw Ultra Beasts have 3 types
>>29359413
all of the are ice/grass/bug
>Ghost/Water/Fairy
>Bug/Fighting/Fire
>Bug/Fighting/Fairy
>Electric/Dark/Steel
>Grass/Steel/Psychic
>Normal/Steel/Flying
>Water/Dark/Psychic
>Dark/Rock/Fighting
I can actually see this happening
Normal/Ghost/Fairy - UB01
Bug/Fighting/Dark - Expansion
Bug/Psychic/Fairy - Beauty
Grass/Steel/Fairy - Origami
Steel/Psychic/Fire - Rocket
Dark/Steel/Dragon - Ow the edge
Electric/Steel/Dark - My Boi
Dark/Fighting/Electric - SuMo SUMO
>>29359413
Too many weakness? What if they have dual types of the same? Normal normal, bug bug etc.
>>29359767
Yeah it's not going to happen, way too complex. Fun to think about though. I expect that they'll all have unique or rare type combos.
>>29359413
Holy fuck I 1000% believe this
It's the most GAMEFREAK MOVE OF ALL TIME
>>29359750
>Normal/Ghost/Fairy - UB01
I originally planned to hit you with a sledgehammer for not making it part water, but after realizing she has four immunities, I'm cool
>>29359750
>Normal/Ghost/Fairy
Immune to Normal, Fighting, Ghost, and Dragon.
4x resistance to Bug
No weaknesses
Hory shitto
>>29359959
>Bullet Punch
>>29359413
Sold
>>29359413
This may be why they added the effectiveness helpers to the battle menu, since it'd be a little too hard for casuals to keep track of the type chart versus 3 types at once.
Not to mention moves like Flying Press against a 3-typed opponent.
>>29359750
>24 opportunities
>none of them are Poison
>Poison Legendary/Mythical/UB never ever
>>29359413
ice type pls
>yfw they have no proper types, but a unique spread of resistances, weaknesses, and STABs
>>29364070
I am actually expecting something like that, and that it's one of the reasons why the game now tells you if your moves are effective or not against the target.
>>29362385
Since there's only 6/8 of them i think it'll be easier to remember who is weak to what.
Even people who have been playing for a long time might have trouble calculating 3 types or simply forget who is which types, considering they barely resemble anything.
>>29359959
>No weaknesses
>>29364322
>what is this Bullet Punch you speak of ?
>>29364349
steel priority, who are you supposed to be?
>>29364391
Oh well, I'm an island guardian and I have an ability that stops any kind of priority.
(btw yes there was a new move that was discovered in the datamine called Psychic Terrain that stops priority moves from hitting you as long as you don't have Levitate or a Flying type. Guess what gets it).
>>29364475
I thought they hadn't discovered which abilities each poke has or what moves are there.
any souce?
>>29364475
Did you know that Vivian was a male in the Japanese version?
>>29364505
Not any yet, but considering its called "Psychic Terrain" and the Tapus most then likely have the same type as Oricorio and this one most likely being the Psychic one, you can put two in two together. Also, the name for another Terrain was found calked Ghostly Terrain, but all info was sadly erased except the names.
>>29364525
Yeah it's both funny and kinda cool.
>>29364596
Then why the hell would you even imply the no priority effect?
>>29362458
don't be too sad anon at least every evil team ever uses poison
>>29364652
We know the effects of Psychic Terrain and a few other moves. When Game Freak does something they halfass it, as they scrubbed most of the moves effects but left a few untouched in the game code.
>>29359413
triple types NEVER.
>>29359413
yes
>>29359413
>>29359413
I'll actually be really dissapointed if they don't. I'm super fine with the idea of Ultra-beasts but if they function exactly like pokémon from a gameplay perspective (except for maybe some unique abilities) it would be really lame.
>>29359413
>Possible 6x weaknesses
Jesus Christ.
>>29371048
no, Bug/Grass/Ice would have an x8 Fire weakness
>>29371048
x8 weakness