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ITT: that move exists?

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Thread replies: 124
Thread images: 12

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ITT: that move exists?
>>
pledge moves
>>
Ice Burn
>>
Eerie impulse
I challenge anyone on this thread to tell me what this move does without checking it online
Gen 6 introduced so many gimmick semi-signature moves
>>
>>28565098
also magnetic flux
>>
>>28564935
Freeze Dry.
Super effective on Water.
>>
>>28564935
>Crush grip
>Sharpen
>Ice ball
>Kinesis

Only actually seen 2 of them...
>>
>>28565114
Freeze dry sees competitive play. It's not unknown.
>>
Baby-Doll Eyes
what...
>>
>>28565114
There are pokemon that use Freeze Dry. If only it had a wider distribution and base 80 powet, it would be phenomenal.
>>
Quash
>>
Belch
>>28565114
I don't think that move is forgettable, it would be a good one if his distribution wasn't shit
>>
>>28565151
Belch isn't all that forgettable honestly
>>
>>28565098
Is that the one that lowers sp. def?
>>
Bestow
Chip Away
Trump card not that forgettable but I still don't understand the link between pokemons that can learn it, its distribution is so odd
>>
>>28565140
Not unknown, a lot of early game mon used it
>>
>>28565098
Does this change normal moves to electric moves?
>>
Excavate is very forgettable.
To prove it, try to remember anything about it.
Shadow Half is also rare.
>>
>>28565311
That's ion deluge I think, there are so many new useless electric type moves in gen 6
Add electrify to that
>>28565167
lowers spaAtk
>>
>>28565114
I love Freeze Dry they should have more moves like it.
>>
>>28565098
this prevents sleep or something, right?
>>
>>28565333
That's electric terrain, add it to the list of new gimmicky gen 6 electric moves
>>
>>28565333
That's Electric Terrain. Eerie Impulse lowers SpAtk of the opponent.
>>
>>28565318
moves from spin-offs don't count
>>
>>28565098
I think it harshly lowers opponent's SpA stat by 2 stages

Now: somebody tell me what does Petal Blizzard without looking for it, its BP, its category.
>>
>>28565375
Physical type grass moves that works like outrage and trash
120 BP
I remember that because it's not special for a weird reason
>>
>>28565375
isn't it like a grass-type surf? I remember using it on Venusaur for horde battle farming
>>
>>28565375
It's a Physical Grass move that hits all opponents on the field and BP of 90 or so.
>>
>>28565384
that's petal dance and it's special
>>
>>28565384
That's Petal Dance. And it's Special.
>>
>>28565413
>>28565415
Whoops, I'm retarded
I was only right for the fact that it's odd for petal blizzard to be physical
>>
>>28565318
Excavate is an unused version of Rock Smash that had the animation play on yourself.

Shadow Half is basically Super Fang on everyone.

blame for actually playing spin-offs.
>>28565375
>mfw petal blizzard is contactless physical move while petal dance is contact special move
why they aren't switched around
>>
>is a Growth version that affects all Grass-type in battle, including opponents
>the only two Grass-types that can learn it are by breeding
What's her name?
>>
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>>28565459
shit here's the pic
>>
Heal Pulse
Outside of double/triple battle, it can only heal opponent but not itself. Quite refreshing concept to have anti-hostile move.
>>
Hold Back

It's a Normal type reskin of False Swipe, identical in every way but typing.
>>
>>28565468
Rototiller.

Wonder how the new moves would look with graphics on par with PBR, as some moves looked really great there.
>>
>>28565468
Rototiller

I remember this because it's in every forgettable move thread

It's the Lumineon of moves
>>
>>28565487
>typing
anon
>>
Rototiller
Quash
Fairy Lock
Camouflage
Tickle
Double Hit
Reflect Type
Heart Stamp
Steamroller (a fucking BUG TYPE MOVE)
Belch
>>
>Protect
>Kings Shield
>Detect
These are literally the same thing and teaching all to single pokemon would just automatically turn it into stall machine.
>>
>>28565520
>Rototiller
Already explained
>Quash
Makes you move last
>Fairy lock
Weird trapping move.
>Camouflage
you're not even trying now. changes typing depending on the environment.
>tickle
still not trying.
lowers attack and defense.
>Double Hit
anon pls.
ambipom's evolution move. that hits twice. some other pokemo nlearn it.
>reflect type
works like conversion did in first gen
>Heart stamp
move exclusive to swoobat and jynx line (plus few event mons); physical psychic-type that can flinch
>steamroller
bug-type move that can be learned by golem, venipede line and few other pokemon i can't remember.
>belch
poison-type move that works after using a berry.
>>28565551
>the same
>detect has less PP and barely any distribution
>king shield does not protect you from status moves and if you hit it with contact move, you get -2 to Attack
>>
>>28565551
King's Shield lowers the attacking Pokemon's Attack by two stages if they were about to use a move that makes contact. It also doesn't block status moves.

But yeah, Protect and Detect are the same, aside from Detect having less PP.
>>
>>28565571
I wasn't quizzing you, autismo.
>>
>>28565520
>fairy lock
why does that move exist
Why does Klefki have 2 signature moves
one of them being useless ?
>>
>>28565551
But Kings Shield doesn't protect from status and also has the effect of lowering attack.
>>
>Mat Block
Because y'know, Greninja needed another signature move. (though admittedly it does have use in doubles)
>>
>>28565038
ORAS makes them really easy to get really early on and they're better than anything your starter can have at that point.
>>
>>28565629
>greninja has 2 signature moves
>Spicky shield and mystical fire got given to other pokes in ORAS,but not water shuriken
no bias here at all gamefreak
>>
>>28565098
I'm pretty sure it lowers the opponent's special attack by two stages. However, I have absolutely no idea what this >>28565113 does.
>>
>>28564935
What does it do?
>>
>>28565670
Raises Defense of all Grass types by 1.

What a movie.
>>
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>>28565655
>what is accelgor
>>28565597
nice reply
>>
itt people who don't play doubles
>>
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>>28565655
anon...
>>
>>28565663
Raises two stats of Pokemon with Plus and Minus.

now if I fucking can remember which ones it raises it'd be golden.
>>
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>>28565113
>>28565663
>Magnetic Flux raises the Defense and Special Defense stats of allied Pokémon with the Ability Plus or Minus by one stage each.
>>
So what's the point of rolling kick?
>>
Ion Deluge
>>
>>28565735
Doesn't it flinch?
>>
Rototiller.
>>
>>28565735
What about triple kick ?
>>
>>28565735
To be one of the most pointless and forgettable moves in the game.
>>
>>28565745
I mean yeah it has a 30% chance, but it's got 85% accuracy and only 60 power, it's kind of shit.
>>
Crush grip
>>
>>28565487
But False Swipe is already normal type
>>
>nobody said Aromatic Mist yet
well then
>>
>>28565805
This is really the worst part. I had hoped hold back would be something like dark type, so you could get ghost and steel types down to 1 hp easily
>>
Pluck
>>
>>28565038
I remember them being shilled pretty hard during the spoiler season but nobody really gave a fuck about them anyway.
>>
>>28565115
Regigigas' signature move you wish was actually good.
Porygon's.
>implying you didn't use Spheal's ice ball in gen 3 just for the sake of seeing that fuckhuge ball at turn 5
>>
>>28565140
Good move.
>>
>>28565493
That move is great in doubles.
>>
>>28565551
>would just automatically turn it into stall machine.

Except they share the same counter, so you just need to use one once to have a % penalty on all of them.
>>
Mediate should also rise sp def
Acid should become buldoze but with defence drop
ALL normal multi hit moves should have 90% hit rate and at least 20 power
Earthquake should have 90 power and 10% to lower speed on hit pokemon.
Flamethrower should have 40% burn
>>
I'd argue Mega Punch and Mega Kick in anything outside of Gen 1.
>>
Embargo and Heal Block
>>
>>28566812
EQ is perfectly fine, easy as hell to predict.
>>
Glare. Not Leer. Not Mean Look. Not Scary Face. Glare.
>>
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Last time a thread like this came up this move was mentioned. It's only learnable by Vivillion.
>>
>>28566855
>gf will never make heal block a field effect to fuck over stall
>>
>>28566967
I used to trick a lot of people with it
>>
>>28566705
>Regigigas' signature move you wish was actually good.
it is good, just not on regigigas, it outdamages return when the opp is at full health after all.
>>
>>28566836
>tfw I taught my Nidoqueen mega kick yesterday out of Gen 1 nostalgia where I taught it to everything that could learn it (or mega punch).
>>
>>28566836
How much better would they be if they were fighting type?
>>
>>28566913
That's the one that can paralyze electric types that only sneks can learn, right?
>>
Some of these moves are nice but barely no one fucking learns them
>>
>>28566913
>implying people don't know that glare exists
>>
>>28564935
Wonder Room
Magic Room
What are these moves even for?

>>28565735
To be named Mawashi Geri in the superior localization.
>>
>>28568812
Magic Room is nice for some setting up with a choice item tomfoolery. I don't know what you'd be able to use Wonder Room for.
>>
Snarl
>>
>>28565254
I like trump card's animation, wish we could get a card dealing mon.
>>
>>28565520
Steamroller is a cool move though, Scolipede uses it to great effect
>>
>>28570608
>what kind of signature move should we give to Zoroark Mr. Gamefreak
>Make it a weaker, less accurate dark pulse, but give it the ability to lower Special Attack, I'm sure a frail attacker could make good use of that.
>>
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Ion Diluge
>>
Kinesis. It's a worse Sand Attack
>>
>>28564935
Most of the forgotten moves seem to come from gen 6. Probably because there was already so much new stuff that no one bothered to look into the new moves.
>>
>>28570719
what about night daze anon?
>>
>>28565113
>Magnetic Flux

wasted such a cool name on a shit move
>>
>>28565375
petal blizzards distribution is to spec atk focused mons why?
>>
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>>28565520
>Steamroller (a fucking BUG TYPE MOVE)
>>
>>28569061
>I don't know what you'd be able to use Wonder Room for.
Physical chansey. Too bad it's only 5 turns.
>>
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Tombstoner
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Remember when this was a TM?
Yeah, me neither.
>>
>>28577162
I remember Submission because in Pokemon Stadium it 1. existed and 2. made the user spin around 10 time before attacking.
>>
>>28565755
Increases damage with each successive hit
>>
>>28577118
:^(!!!!!!
>>
>>28577118
Why haven't they made this a move yet?
>>
>>28565151
>Belch
>he's never run a Victreebel
get a load of this fucking idiot
>>
>>28565755
Endure counter, stacks well with high crits
>>
>>28565755
Tripple kick can at least be used as a sub breaker on technician hitmontop
>>
>>28576802
What about it?
>>
>>28578127
Night Daze is Zoroark's signature move, not Snarl
>>
>>28578220
Well technically it was impossible to get TM 95 in B/W so the event Zoroark was the only way to get it.
>>
>>28565115
I've seen Sharpen way too many times in wild Black/White Pokemon to forget this move.
>>
>>28565115
Ice Ball gives me PTSD.
Fuck Blue Rescue Team.
>>
>>28577162
I remember ir because it would have been a decent move that makes more sense than the jump kicks for emboar to learn for a reckless set.
>>
Grassy terrain
>>
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>>28577018
>>28565520
>>
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>>28578352
The funny thing is, even with these garbage pseudo weathers, grass Pokemon still get the short end of the stick.

Grassy Terrain is so much fucking worse than Electric Terrain it is laughable.
>>
>>28565814
This and the OP move are the only two I didn't even know existed.

Magic Room/Wonder Room: I know these exist but don't remember their effects. One nullifies held items. Dunno which, or what the other one does.
>>
>>28570664
A dark/fairy Las Vegas themed mon would be neat
>>
>>28578827
>Final Bets - When PP on move is in the Orange or Red, deal 20% more damage.
Yes or no?
>>
>>28578908
I like it
Thread posts: 124
Thread images: 12


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